The Map Art Thread - Page 41
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The_Templar
your Country52796 Posts
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Superouman
France2195 Posts
On June 24 2015 12:15 The_Templar wrote: If I'm not mistaken, pathable water lowers some in-game performance. I might be mistaken about that though. I think so. That's why they heavily edited Ohana | ||
SwedenTheKid
567 Posts
On June 24 2015 19:15 Superouman wrote: I think so. That's why they heavily edited Ohana Alright, it's just experimental anyway. Thanks for feedback. | ||
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eTcetRa
Australia822 Posts
I'm moving away from this heavy transition texture style in favor of a more readable style, but I will miss this little deco. | ||
The_Templar
your Country52796 Posts
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Fatam
1986 Posts
On July 06 2015 23:08 eTcetRa wrote: I'm moving away from this heavy transition texture style in favor of a more readable style, but I will miss this little deco. yeah that look is pretty sick. It is definitely unfortunate that the readability suffers for it. | ||
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Ferisii
Denmark199 Posts
http://i.imgur.com/UQJCjPh.gifv Still surprised over that this doesn't break the melee status of the map. :-) | ||
Fatam
1986 Posts
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RedRevolution
Australia19 Posts
On June 24 2015 10:05 SwedenTheKid wrote: Here are two shots from my most recent map, Iron Spirit. It's aesthetics and layout are still work in progress. Love it! | ||
LS
Korea (South)145 Posts
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NewSunshine
United States5651 Posts
On July 15 2015 19:02 LS wrote: Some things never change. Masterful stuff. | ||
wargirl
Azerbaijan109 Posts
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eTcetRa
Australia822 Posts
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wargirl
Azerbaijan109 Posts
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Fatam
1986 Posts
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OtherWorld
France17333 Posts
On July 20 2015 04:28 Fatam wrote: what map is that from? Looks like CruX Cruisers | ||
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