To any tournament organiers- please use the Tourmament Edition (TE).
My idea behind this two-player map is to use a standard expansion layout, but encourage some unusual gameplay. Each player can get up to five expansions, but they are slightly more spread out than on most competitive maps. To compensate, the choke sizes are smaller which makes defending the expos easier. The center of the map is lowground and the towers promote moving around the outside of the map in the mid to late game. Army positioning, harassment, and map control all play a big role in determining the outcome of the game.
Overview (Updated 12/21/11):
# of Players: 2
Playable Bounds: 126x132
Main to Main: 44s
Natural to Natural: 37s
The map is currently uploaded to the NA server under the name "ESV Korhal Compound by monitor" and "TLMC Korhal Compound". Feedback is greatly appreciated.
-Removed doodads in center to encourage moving through middle
-Changed cliffs to Port Zion Manmade so the main ramp appears to be 1 forcefield wide
-Changed lighting to BelShir to be easier on the eyes
-Added rocks to part of the ramp to the fifth to make it easier to defend
My article on Map Creativity
My article on Map Proportions
Barrin's article on Base Vulnerabilities
Barrin's article on the Spectator Value
To keep up to date the mapmaker community, follow me at ESVmonitor.