SC2 Custom Maps Subforum Guidelines
Anything related to SC2 maps and mapmaking has a place in this subforum (unless it probably also belongs in another subforum).
Please remember that the same level of integrity that is expected throughout teamliquid.net is also expected here.
 The TL.net Ten Commandments are fully enforced in this subforum.
 When giving criticism, always remain respectful. Never criticize a map outright; instead, clearly identify areas of concern and/or offer insight or suggestions as to what could be changed to possibly improve it.
 When receiving criticism, please keep and open mind. Even when someone's perspective is flawed or incomplete, more often than not what they're saying holds merit on some level. It is your job, as your map's mapmaker, to put what they say into perspective (even if you do not entirely agree with them). If you are unwilling to accept constructive criticism then this is not the place to post your map.
 When expressing admiration for a map, please try to identify and explain what appeals to you in particular.
 When making a new thread, please try to include (in a concise way) as much relevant information as possible. Remember to put the correct tag in the title (if applicable).
Please remember to put the correct tag as the first thing in your thread's title. If your thread does not fall under any of this categories, do not put a tag on it.
[M] Melee Map
The [M] tag is reserved for 'Melee" maps. When creating an [M] thread, please follow the outline described in this thread.
Map requirements for the [M] tag:
- At least two starting positions.
- Standard Start (50 minerals, 6 workers, 1 CC, etc.)
- Standard End ("Destroy all enemy buildings.")
- Contains mineral fields and gas geysers.
- All race models, units, buildings, abilities, etc. unchanged.
- Contains no unnecessary triggers (no 'obs' maps, no custom ladders).
[A] Use Map Settings
Not everyone is always satisfied with the RTS side of SC2. The Galaxy Editor is a powerful tool, and there are many maps designed to cater to these people. These maps are given the [A] tag.
Map requirements for the [A] tag:
- All maps that do not qualify for the [M] tag.
Nobody knows everything, and not all information is easily available. When there is something you need help figuring out and are genuinely having a hard time finding on your own - AND you can't find the answer in the Simple Questions/Simple Answers thread - you may open an [H] thread. Please describe as well as you can what you need.
OP requirements for the [H] tag:
- Asks a question or seeks a solution to a problem.
- Asks for help in the Simple Questions/Simple Answers thread first.
Sometimes there are topics that deserve a proper debate or opinions that should be challenged. Threads dedicated to these topics are given the [D] tag. These threads are generally for the purpose of better understanding the more ambiguous inner-workings of the game. Try to remain respectful in these threads, especially when you do not share the perspective of another poster. These threads (generally) make you think - do not post in them until you do.
OP requirements for the [D] tag:
- Talks in-depth about a subject, offering insight in hopes of insight in return.
Threads that are meant to teach people how to optimally do something are given the [G] tag. Properly making this kind of thread is a great way to contribute, but you should really know what you're talking about before you make one.
OP requirements for the [G] tag:
- Contains an explanation on how to perform a task or process.
[I] Information (Reference)
Threads that make a set of useful information more readily available are given the [I] tag. This is another great way to contribute, but you should make sure the information is relevant.
OP requirements for the [I] tag:
- Clearly and intuitively displays a set of complete information.
Is there an old SC1/BW map that you miss? Or maybe there is something completely new you imagined but are incapable or too busy to make yourself? You may make a thread asking for someone else to make this map for you. Please try to describe the map to the best of your ability.
OP requirements for the [R] tag:
- Asks for someone else to make a certain kind of map while describing the target map as thoroughly as necessary.
[P] Portfolio (Player Map Collection Thread)
When you've been mapmaking for a while, you will eventually start to amass a lot of projects. You may want to make a thread to compile everything in one place. Feel free to include anything you've made related to mapmaking, like [D], [G], or [Reference] threads.
OP requirements for the [P] tag:
- Contains links, short explanations, and possibly pictures to multiple projects made (at least in part) by you (either finished or in progress).
Empyrean who wrote the old guideline thread that this was based on.
Thank you for your cooperation.