+ Show Spoiler [Version 1.1] +
Made by: neobowman
Currently Published On: North America, Europe
I'm not the best at deco but I tried it on my own without Monitor's help this time =D. I think it turned out okay. Inspired by Blitz X and Ride of the Valkyries. The most obvious feature of the map I think is the small path between the mains. It can only be traversed by small units and not large units. This does not mean light/armoured. The side effect of the small path is that it's only useful for rushing and any mid to late game attack through it will not be effective
Large units include
Technically, Colossi should count but because of their cliff-walking mechanic, they can traverse the choke point just fine.
- Number of Players: 2
- Map size: 144x128
- Main to Main distance:
- Small unit path: 40 seconds ramp to ramp
- Large unit path: 44 seconds ramp to ramp
The Xel'Naga watch tower in the center has vision covering the small unit choke point. The cliff above the natural is unpathable.
I actually started streaming while working on this map so I have a video of me working on the deco. The sound quality's pretty terrible so the music for some reason so the music will sound a bit weird. I'll try to fix it next time I stream. It also lags a bit. Some of the lag is just because the editor lags a lot, and some of the lag is probably the stream. Again, I will work on fixing it for future streaming.