Metropolis-style, 4p no close spawns map.
Community mapping? - Page 2
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OxyGenesis
United Kingdom281 Posts
Metropolis-style, 4p no close spawns map. | ||
moskonia
Israel1448 Posts
On July 16 2012 23:13 Aunvilgod wrote: Streaming now. http://de.twitch.tv/aunvilgod I will work on one of my own maps until I get some viewers. DUDE! you need to say in advance, something like - i will stream tomorrow at XX time. just saying ur streaming now wont work... | ||
Ragoo
Germany2773 Posts
First of all I personally think making 4p maps with blocked spawns is pretty lame. Especially these 4p mirrored maps that are all more or less the same easy 5 base shit. In this map I think the third is too hard and those very middle bases seem like winner bases considering all the ground you have to cover to hold them. My biggest problem however with this is the insane amount of wasted space on the outside! + Show Spoiler + | ||
OxyGenesis
United Kingdom281 Posts
On July 17 2012 01:20 Ragoo wrote: First of all I personally think making 4p maps with blocked spawns is pretty lame. Especially these 4p mirrored maps that are all more or less the same easy 5 base shit. In this map I think the third is too hard and those very middle bases seem like winner bases considering all the ground you have to cover to hold them. My biggest problem however with this is the insane amount of wasted space on the outside! + Show Spoiler + all good points well made. As no one was posting any I figured I would post a layout and since it was a community map we could work out the bumps together. | ||
Aunvilgod
2653 Posts
On July 17 2012 01:20 Ragoo wrote: First of all I personally think making 4p maps with blocked spawns is pretty lame. Especially these 4p mirrored maps that are all more or less the same easy 5 base shit. In this map I think the third is too hard and those very middle bases seem like winner bases considering all the ground you have to cover to hold them. My biggest problem however with this is the insane amount of wasted space on the outside! + Show Spoiler + Rotate the map by 45 degrees and tell me the difference to the "use of space" on Ohana. Following your logic all maps would have to be squares. | ||
Aunvilgod
2653 Posts
Note that while OxyGenesis concept looks prettier it does not necessarily mean the product will be better. So vote for the map you think has more potential! Poll: Which concept should I use? moskonias concept (4) OxyGenesis concept (4) 8 total votes Your vote: Which concept should I use? If somebody wants to post another concept go ahead. | ||
Callynn
Netherlands917 Posts
However, I do believe that this kind of stream is absolutely perfect for helping people learn how to use the editor and all of it's functions, which is a very positive aspect of this idea. Good luck with it. | ||
Aunvilgod
2653 Posts
http://www.justin.tv/aunvilgod | ||
Aunvilgod
2653 Posts
Making somebody else concept into a map is harder than I thought. | ||
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