Creator of GSL Atlas presents
Star Fighters
Public Release
Public Release
What's Star Fighters?
Star Fighters is a fast-paced 3v3 arena with emphasize on objectives. Players use physics-based skills to outplay their opponents and gain control over the crystals located in the center of the arena.
As another twist to the gameplay, all aircrafts move with unstoppable force, making players move forward at a constant speed, as well as having a slow, realistic turn rate (no sharp turns!).
The objective is very unique, but is similar(-ish) to the Capture The Flag- and Domination genres known from various shooters and strategy games. Score is gained by picking up, and successfully delivering, crystals to one of two fields located to the north and south of the arena.
Screenshots
Can't find a lobby? Don't worry!
When developing Star Fighters, I managed to tailor a highly challenging AI with player-like behavior, that can keep even experienced players under pressure.
If you find yourself unable to get a full lobby, just hit Play and AI will take control of any empty player slots.
Having a suggestion?
Speak up! Star Fighters has just recently entered the public beta phase, which means I am still very much open to any kind of thoughts and suggestions, whether it's gameplay-related or simply an issue that should be addressed.
See you in space!