Hello I'm ATTx
128 x 136
Forum Index > SC2 Maps & Custom Games |
ATTx
Korea (South)178 Posts
Hello I'm ATTx 128 x 136 | ||
EatThePath
United States3943 Posts
0 worries. | ||
-NegativeZero-
United States2136 Posts
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SwedenTheKid
567 Posts
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Fatam
1986 Posts
Especially the XNT in a weird spot, that is a mostly unexplored thing. | ||
OtherWorld
France17333 Posts
On March 29 2015 05:57 EatThePath wrote: 4 bases. 2 entrances. 1 tower. 0 worries. Yeah gotta agree on that | ||
ATTx
Korea (South)178 Posts
version up! delete XNT | ||
IeZaeL
Italy989 Posts
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[PkF] Wire
France24184 Posts
On March 30 2015 00:09 IeZaeL wrote: Remove the little highground with 2 cliffs between natural and 4th base and I'll like the map a lot ! I second that. | ||
SwedenTheKid
567 Posts
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FlaShFTW
United States9607 Posts
On March 30 2015 00:09 IeZaeL wrote: Remove the little highground with 2 cliffs between natural and 4th base and I'll like the map a lot ! do you mean the extra choke leading to the third? he specifically put that there because before there was only 2 chokes to defend 4 bases. im not sure what part of the map you're saying right now. | ||
EatThePath
United States3943 Posts
On March 30 2015 03:01 FlaShFTW wrote: Show nested quote + On March 30 2015 00:09 IeZaeL wrote: Remove the little highground with 2 cliffs between natural and 4th base and I'll like the map a lot ! do you mean the extra choke leading to the third? he specifically put that there because before there was only 2 chokes to defend 4 bases. im not sure what part of the map you're saying right now. I think he means just make it flat, not a ridge. I think I agree a flat pathway would be better, it provides strategic shape to the whole area -- makes the highgrounds more defensive and the flat pathway the "obvious" attack route, leading to more positioning mindgames. | ||
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