On June 29 2015 06:45 sTYleZerG-eX wrote:
Im not that informed in starbow, but 2 much gas on map?
On June 29 2015 14:44 Xiphias wrote:
Overall very interesting, but I'm a little worried that you can now take control of the middle (which should be hard) AND get some very easy bases at the same time.
What about lowground min-onlies in the middle? I think that change would be fine.
I also thought about enlarging the map to 148x148 to make all the paths a bit larger.
On June 29 2015 07:01 SwedenTheKid wrote:
Positional imbalance due to middle base's ramp directions? You could always make the center of the map have rectangular symmetry instead of rotational symmetry, so every spawn has the same potential to take their center expand.
Positional imbalances have much less impact because positioning and area control is more meaningiful.
On June 29 2015 14:54 RexTerran wrote:
The third base is so far. that can be harmful of zerg. zerg can not have far away bases unlike sc1. so i think you have to add bases next to the main
As you wrote in your post, this isn't SC2.