(2) Nightmare
Size : 144 x 144
Thanks to Cutroll
Upload to KR Server ( Nightmare_ )
More image.
+ Show Spoiler +
Forum Index > SC2 Maps & Custom Games |
IRoha
Korea (South)81 Posts
(2) Nightmare Size : 144 x 144 Thanks to Cutroll Upload to KR Server ( Nightmare_ ) More image. + Show Spoiler + | ||
IeZaeL
Italy989 Posts
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sTYleZerG-eX
Mexico473 Posts
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Blizzkrieg
95 Posts
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EatThePath
United States3943 Posts
I'd like this a lot more if there were rocks connecting the upper passage with the tower area. This is what I would do if it were my map: + Show Spoiler [picture] + Move tower to watch the entire center pathway and make more space next to it. Move the center bases further back to make them more stable. Make more room in the hallway connecting nat to upper pathway. Make ramp with rocks connecting upper pathway to middle. | ||
-NegativeZero-
United States2136 Posts
On September 03 2015 04:05 EatThePath wrote: Not a fan of these kinds of maps, but well done in the style. I'd like this a lot more if there were rocks connecting the upper passage with the tower area. This is what I would do if it were my map: + Show Spoiler [picture] + Move tower to watch the entire center pathway and make more space next to it. Move the center bases further back to make them more stable. Make more room in the hallway connecting nat to upper pathway. Make ramp with rocks connecting upper pathway to middle. agreed with all of these, especially the addition of the extra rock blocked path. in the current version, mech pushes through the upper corridor are probably too strong with no option for flanking, just like the original shakuras plateau except between nats instead of mains. | ||
IRoha
Korea (South)81 Posts
On September 03 2015 04:05 EatThePath wrote: Not a fan of these kinds of maps, but well done in the style. I'd like this a lot more if there were rocks connecting the upper passage with the tower area. This is what I would do if it were my map: + Show Spoiler [picture] + Move tower to watch the entire center pathway and make more space next to it. Move the center bases further back to make them more stable. Make more room in the hallway connecting nat to upper pathway. Make ramp with rocks connecting upper pathway to middle. Thanks to opinion. Next time i fix this map, accept your feedback. | ||
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