Pillars of Ascension (1.6)
[1.6: 2/14/16]
Another map in a series of maps made in an attempt to learn the fundamentals of SC2 mapmaking! This time, I used some doodads (and plan to add a few more once I'm not sleepy) and didn't divide the map into two high ground locations. Any feedback at all is appreciated!
Images:
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- Size: 166x160
Players: 2
Published on: NA
Changelog:
2/14/16 (V1.6):
Reduced size of main; brought blue 4th closer to starting location; changed structure of close gold base to reduce its openness.
Old images:
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V1.4: