Uploaded to: [NA/SEA] [EU] [KR]
Hey guys, back again with another super standard map and I must say this was my first attempt to step foot into mixing of textures and different cliffs than what was given to me by default. My previous maps were mostly the texture sets that were set in the editor when selecting a tile set. I think, this is key going forward in map making to create interesting atmospheres to go along your standard layouts. While also scaling down the map sizes also since people seem to like their middle sized macro friendly maps. All the maps I have done so far have been to try and improve my skills as a map maker so one day I can win a TLMC and give AVEX good competition if he does not decide to judge next TLMC since he seems unstoppable. So please comment below any concerns or criticism down below or any other comments. Below is my textures and cliffs I used encase you wanted to know what I used.
Texture & Cliffing
Map Features & Info:
Playable bounds: 140x140
Spawns Top Right & Bottom Left
Main to Main: 41 seconds (Townhall to Townhall)