Playable size: 140x140
Total Bases: 16 (2 gold)
Spawns: Bottom left, top right
Main2main: 42 sec
5(ish) lane map with 2 lanes blocked off at the start. Feedback appreciated.
Here's some of the apocalyptic arts: + Show Spoiler +
Forum Index > SC2 Maps & Custom Games |
themusic246
United States201 Posts
Playable size: 140x140 Total Bases: 16 (2 gold) Spawns: Bottom left, top right Main2main: 42 sec 5(ish) lane map with 2 lanes blocked off at the start. Feedback appreciated. Here's some of the apocalyptic arts: + Show Spoiler + | ||
mLtySC
68 Posts
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themusic246
United States201 Posts
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ZigguratOfUr
Iraq16955 Posts
I'm not too fond of the middle with the essentially straight line and the two golds which are mostly there for looks. They're so central that I don't think they'll ever be taken by a player who isn't winning already. | ||
themusic246
United States201 Posts
2. Removed golds, replaced with xel'naga to cover rocks and mid lane 3. Removed some main cliff area and added pathing blockers behind lowground minerals (the main now looks like a dying tadpole) 4. Made tucked in 3rd an actual viable 3rd (closer to nat and near xel'naga) Updated OP, here's the previous version for reference: + Show Spoiler + Cliffs/doodaders need cleaned up, but does that look about right? | ||
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