It was developed with CarbonTwelves protoss build order optimizer. So a lot of credit goes to him.
The goal is to have push similar to the 7rr but with protoss.
Witht his build you have 5 stalkers and a warp in pylon with warp tech next to their base in 5 minutes.
The build flows extremely well and is quite deadly, but just like the 7rr it sacrifices a lot of economy. It's close to an all in, you have to do a lot of damage or win directly.
- Hits before a 4gate is finished, most toss players will only have1 stalker 1 zealot vs your 5 stalkers.
- Hits before banshees are out.
- Defends a 7rr quite well
- Second warp in pylon is placed in their base, reinforcing a lot faster than a 7rr.
- Because of the warp in pylon it works on larger maps
- Sacrifices a lot of economy
- Easily scoutable
1 chrono on nexus for probes
10 Assimilator > +3
11 Cybernetics Core
12 warp gate research - use 4 chronoboosts on the research
When your first stalker is finished, take the probe and the stalker and walk to you opponents base and place the pylon.
As the pylon is warping in your two next stalkers will arrive there and your warp gate research finished and the two warp gates ready to go. Warp in an additional 2 stalkers.
You will now have 5 stalkers outside of his base and be able to warp in more stalkers as you fight.
If you try this build order you will notice how smooth it is, everything is aligned perfectly resource wise. Executed perfectly it should be done by 4:47, my best one so far is 4:59.
5 stalker rush vs 1700 zerg
Alternative version with more economy(Thanks to Hurkyl):
11 Assimilator > +3
13 Cybernetics Core
26 Transform to Warpgate
This version is about 8 seconds slower but has 5 more probes, more in line with the 7rr.