I've been wondering what are strong exact build orders for zerg executing a two-base roach-ling aggression against protoss 3 gate (or now sometimes 2 gate) sentry expands. I'm thinking of Idra's play against Socke (I believe) and Losira's play in the GSL. I understand there are a number of variations depending on how all-in the zerg wants to go, but I'm looking for two things in particular.
A version from a 16 hatch, 15 pool build (do any other zergs do this?) I like to open with this build against toss (especially on larger maps) if I dont see a probe to block the expansion. I have done the roach ling-all aggression after this initial build when i sense the toss is expanding greedily (expanding with only 1 or 2 gateways then nexus for example).
A version from a 14 gas 14 pool or some other pool first build. Like I said, I prefer to play greedy with the hatchery first, but if I see a really early probe scout or cannot get the hatchery down i will pool first. I will sometimes use roach ling aggression in this situation if
1) I see the toss being greedy (see above)
2) I'm playing close positions, against an opponent i think is stronger than me, or something else makes me feel that I'm less likely to win in a longer game.
Anybody have precise build orders for the two scenarios outlined above? The other threads on TL I found about this build were quite general and didnt have exact BO's. If I'm mistaken, please redirect me to a thread with a specific BO.