[G] Positive Mindset: The Key to SC2 - Page 10
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Foxy.
France126 Posts
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TangSC
Canada1866 Posts
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Foxy.
France126 Posts
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TangSC
Canada1866 Posts
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ratanak
Canada10 Posts
To be determined is to have a goal and its ambition. In this case, we can think of ambition as a resource we use. Focus should always include the plan that facilitates the goal involved. Thus, focus uses determination as an important psychological resource. This may include openings, scouting & analysis, positioning, micro, and macro. Judgement can always change due to mood, time of day, environmental factors, etc. Tang's tips really help himself and he is looking to help the community by sharing what he thought has worked and is acceptable in the community. He has made it to attune to the community as a Grand Master player. Edit: As a paddler in an athletics team, I second the thought of thinking of every one game at a time. This is analogous to thinking of every to-be-perfect stroke in the water and not thinking of how tired you are. Players generally learn every time they play. However, letting previous games deter your decision making will cost. For example: If a player uses DTs and you've had a bad, emotional run through them, it is wise not to blindly get detection. Instead, let scouting, analysis, and familiarity run your decision making. The mentality upon questioning yourself when scouting should not be due to previous game, but rather to the game itself. "Do they have DTs?" is a legitimate question, but don't be too suspicious unreasonably due to recent past. It's easier said than done. However, the lesson should be learnt here. Maybe the player needed to scout more. Maybe his macro slipped. Maybe he scouted but his reaction wasn't spectacular. .. or maybe he wasn't familiar with the build involved and now s/he knows and will be familiar with the build. When being focused, every single game should be thought of as the best game you'll have to prove yourself as a player. | ||
ishyishy
United States826 Posts
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Plutonik
Canada329 Posts
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ratanak
Canada10 Posts
On August 23 2011 07:33 Plutonik wrote: i find that i am never in a positive mindset right after i just got 1/1/1'd A positive mindset shouldn't necessarily mean a optimistic mindset; just a clear one. It's hard to differentiate. Think of every game as a game on its own and not part of a run/series of games. The last player isn't the current player. It isn't easy, otherwise Tang wouldn't have posted what he had | ||
VPVanek
Canada238 Posts
I would also add to take breaks when you are on tilt. | ||
TangSC
Canada1866 Posts
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Sc2Rabbit
United States25 Posts
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daggertech
Sweden24 Posts
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GHOSTGrim
United States4 Posts
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TangSC
Canada1866 Posts
On October 12 2011 13:15 GHOSTGrim wrote: What are you trying to sell Tang? My soul. I'm an SC2 coach, I make no attempt to hide it but I do want to help the SC2 community who is not interested in paying for coaching by making threads/tutorials/videos. | ||
Freeborn
Germany421 Posts
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RockRehab
Australia19 Posts
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CatNzHat
United States1599 Posts
That's my mentality at least. No reason to say gg wp if your opponent was awful and you just missclicked during an engagement or weren't watching your minimap. Those losses have nothing to do with your opponent and are 100% your fault, accept that and then go on to next game, don't say GG or WP if you don't mean it. | ||
SupplyBlockedTV
Belgium313 Posts
and so will doom thinking. I do competitive fencing, and its nice if i can say, "I will win the next tournament!", start practising every day etc. But eventually that thing, i once began doing for fun, will become something stressful, and when the fun is gone, so will the dedication. Its combining Fun and Competition that will make you become better. I think day9 has talked about these things. I know for myself i sometimes need a break from starcraft for often weeks, because winning is becoming a obsession and the game starts taking over my life (I don't even play good with such mindset!), and unless you live in south-Korea that is probably a bad thing... :p | ||
TangSC
Canada1866 Posts
On October 12 2011 21:48 CatNzHat wrote: No reason to say gg wp if your opponent was awful and you just missclicked during an engagement or weren't watching your minimap. Those losses have nothing to do with your opponent and are 100% your fault, accept that and then go on to next game, don't say GG or WP if you don't mean it. I would disagree and say that you should GG after every game, whether it was your mistake or your opponents superior skill. I believe it's disrespectful to leave without a gg, in any circumstance. | ||
Talin
Montenegro10532 Posts
On October 12 2011 21:48 CatNzHat wrote: I wonder why the top players are always so hard on themselves for losses, maybe it's because if you're not hard on yourself you won't put as much into improving. That's my mentality at least. What happens during the game should have nothing to do with your long term ambitions and expectations, and none of that should be in your head. The top players barely ever change their facial expression while playing, very rarely you see clear signs of frustration. They're frustrated and/or sad after the game is over. And even then, it's really only the MINORITY of progamers that will show any kind of emotional response - you only think it's many of them because only those who do it get attention. But if you're watching the GSL, probably 9 out of 10 times the losing player will just pack up his keyboard and go. Being hard on yourself has also nothing to do with anger and emotional outbursts. On October 12 2011 21:48 CatNzHat wrote: No reason to say gg wp if your opponent was awful and you just missclicked during an engagement or weren't watching your minimap. Those losses have nothing to do with your opponent and are 100% your fault, accept that and then go on to next game, don't say GG or WP if you don't mean it. None of that really matters, "good manners" are a way to maintain mental discipline and focus. You shouldn't spend any time considering whether your opponent "deserves" a gg anyway, just type it and go. | ||
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