I don't get it.
Just bunch of stupid deaf people (blizard).
Forum Index > StarCraft 2 Strategy |
Jimbo77
139 Posts
I don't get it. Just bunch of stupid deaf people (blizard). | ||
firehand101
Australia3152 Posts
On December 02 2011 08:25 Jimbo77 wrote: Why doesn't blizard just make Hatch give 9 supply, make pool requires overlord and remove 1-st free zerg's overlord... I don't get it. Just bunch of stupid deaf people (blizard). Wow you are really ignorant man, what is your problem? it is fine as it is | ||
Tekakan
Sweden78 Posts
On December 01 2011 14:09 Zeiasweigha wrote: Show nested quote + On December 01 2011 07:21 Geiko wrote: On December 01 2011 07:09 Zeiasweigha wrote: On December 01 2011 04:43 chingchong99 wrote: On December 01 2011 02:57 Zeiasweigha wrote: I've been mixing my games using this strategy and I must thank Bad_Habit for teaching us. A lot of people might say its garbage but it really does play mind games to a lot of people especially if I meet them again in ladder. If you watched MLG (Hero vs Ret), Hero was able to abuse Ret by sometimes going even Nexus first knowing that Ret would always be in macro mode. If Ret has a strategy similar to this, he could take a game from his opponent which is huge in a tournament and it might also play mind games in his opponent playing the next set. Though some people would argue that its very risky and cheap, I'd still believe that Ret (or other macro players) will be able to catch a lot of players by surprise and get an easy win. I'd have to admit though that when HoTS is released, this is going to be harder to pull off against Protoss. Nexus first is standard in PvZ when facing 14 pool or later. Yes and Hero was very confident in using that build because he knows Ret will not be aggressive making this 6 pool strategy more viable for him. If Ret would use this against him and win, there is a chance that Hero will hesitate to go Nexus first again in the next game (will depend on the map though). You didn't understand the poster above you. Hero never goes blind nexus first. He does it when he is able to scout 14 pool or later in time. Knowing that Ret might cheese or not has nothing to do with whether or not he will go Nexus first. Hero did blind 15 nexus -> forge in game 1 (Antiga Shipyard) and 3 (Metalopolis) against Ret. I've used this strategy in both of these maps and defeated people going forge first, what more going nexus first? Of course the skill of Hero against my opponents are not even comparable but I really think it was an easy win for Ret if he would take a risk and punish Hero for going nexus first. Also, Hero knows Ret won't cheese after playing against him numerous times when practicing and Ret should take advantage of that situation. I don't think Hero would go blind 15 nexus if he knows Ret is capable of doing 6 pools or similar builds unless the map makes him get away with it. You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. | ||
NoisyNinja
United States991 Posts
WhiteRa-never thought I'd hear the day when WhiteRa says something about balance after losing LiquidTLO-"most known cheeser"...CombatEX sound familiar? That is all. | ||
Glurkenspurk
United States1915 Posts
http://drop.sc/67277 | ||
roymarthyup
1442 Posts
im trying to test the best way to do it and heres what ive found on pretty much all maps if you scout early you can send out the 4drones and start 4drone harassing pretty fast. most terrans try to make the rax at their ramp making it so tasty and awesome when you drone harass that sucker the 4drones kill the scv making the rax so well and really mess up the terrans wall/rax, which means you can easily go 14pool and pump tons of lings to the terran and completely destroy him with endless waves of zerglings because he has no wall and you now have 10 larva a minute pumping tons of lings at the terran ill try to perfect this idea myself and post my findings on the subject, but i believe the strategy can be very strong | ||
PhiliBiRD
United States2643 Posts
you deserve all the rage and bm thrown your way. | ||
EmilA
Denmark4618 Posts
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Flyingdutchman
Netherlands858 Posts
On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map | ||
Tobberoth
Sweden6375 Posts
Pros have a reason to do it, they need to mix it up to not be predictable. But if you're just a random nobody, win your games straight instead. | ||
Big J
Austria16289 Posts
On December 02 2011 17:52 Flyingdutchman wrote: Show nested quote + On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" | ||
Flyingdutchman
Netherlands858 Posts
On December 02 2011 18:25 Big J wrote: Show nested quote + On December 02 2011 17:52 Flyingdutchman wrote: On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" because I've seen him throw away games because he doesn't even consider very early pressure. Why would Jaedong "throw away" games with 4 pools? To keep his opponent in a BoX honest maybe? As I was saying in my previous post if you cared to actually read it instead of just going over the letters, players can basically play greedy as hell or exploit some early pressure timing against Ret because 100% of the time he will go for a macro game. I think Bad Habit has already shown that a six pool is not automatically throwing a game away. Anyway, it's up to Ret to decide his gameplan. He is just one of the examples of players that might benefit from mixing things up a little bit in tournament play. Maybe he already does but I haven't seen it. Oh and it is funny how you and your mom say the same things to me ;P | ||
Big J
Austria16289 Posts
On December 02 2011 18:37 Flyingdutchman wrote: Show nested quote + On December 02 2011 18:25 Big J wrote: On December 02 2011 17:52 Flyingdutchman wrote: On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" because I've seen him throw away games because he doesn't even consider very early pressure. Why would Jaedong "throw away" games with 4 pools? To keep his opponent in a BoX honest maybe? As I was saying in my previous post if you cared to actually read it instead of just going over the letters, players can basically play greedy as hell or exploit some early pressure timing against Ret because 100% of the time he will go for a macro game. I think Bad Habit has already shown that a six pool is not automatically throwing a game away. Anyway, it's up to Ret to decide his gameplan. He is just one of the examples of players that might benefit from mixing things up a little bit in tournament play. Maybe he already does but I haven't seen it. Oh and it is funny how you and your mom say the same things to me ;P Statistically 6pools are bad, no matter if you're known for macro or not. And 6pools really don't keep an opponent honest. You win if you get lucky that your opponent doesn't scout you fast enough, nothing else. | ||
Suvorov
294 Posts
On December 02 2011 15:19 Odal wrote: Just got my first death threat by 6 pooling on ladder. I am so happy. This is hilarious http://drop.sc/67277 Priceless. I loved how he: 1.- Refused to acknowledge he was outsmarted 2.- Sees cheese as inferior when cheese is nothing more than another form of strategy - it reveals poor scouting and reaction-time/thinking 3.- Calls you an idiot/loser/retard 4.- Tells himself 10 times he'd beat you - looks like he needs reassurance 5.- Tells you its pointless Perhaps he hasn't seen pro's 6pool before, what a sad sight. NJ man | ||
Flyingdutchman
Netherlands858 Posts
On December 02 2011 18:44 Big J wrote: Show nested quote + On December 02 2011 18:37 Flyingdutchman wrote: On December 02 2011 18:25 Big J wrote: On December 02 2011 17:52 Flyingdutchman wrote: On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" because I've seen him throw away games because he doesn't even consider very early pressure. Why would Jaedong "throw away" games with 4 pools? To keep his opponent in a BoX honest maybe? As I was saying in my previous post if you cared to actually read it instead of just going over the letters, players can basically play greedy as hell or exploit some early pressure timing against Ret because 100% of the time he will go for a macro game. I think Bad Habit has already shown that a six pool is not automatically throwing a game away. Anyway, it's up to Ret to decide his gameplan. He is just one of the examples of players that might benefit from mixing things up a little bit in tournament play. Maybe he already does but I haven't seen it. Oh and it is funny how you and your mom say the same things to me ;P Statistically 6pools are bad, no matter if you're known for macro or not. And 6pools really don't keep an opponent honest. You win if you get lucky that your opponent doesn't scout you fast enough, nothing else. I'm not talking about only 6 pools, but also sneaky roach allins and the like. I am a big fan of Ret and when he gets some momentum in his games it is beautiful to watch and insane to see how fast he maxes out. But sometimes I feel he can get macro tunnelvision which makes it easier for lesser opponents to beat him than it should be, considering his mechanics. He is a well known player and his opponents can get so much info on him and his playstyle when they prepare for him. Basically that is the main reason I feel he could benefit from mixing it up in a BoX once in a while (once in a while obviously, the reason I like him is his macro style and he should focus on that) | ||
Enchanted
United States1609 Posts
I remember when I played you and held this off you called me a hacker, russia and that I should go die. Congrats on getting GM with 6 pool, there really is no need for those chats at the bottom and changing beastyqt's name to beastyqq... | ||
robih
Austria1084 Posts
if you were part of sTa gaming and call yourself pro... | ||
gruff
Sweden2276 Posts
On December 02 2011 18:44 Big J wrote: Show nested quote + On December 02 2011 18:37 Flyingdutchman wrote: On December 02 2011 18:25 Big J wrote: On December 02 2011 17:52 Flyingdutchman wrote: On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" because I've seen him throw away games because he doesn't even consider very early pressure. Why would Jaedong "throw away" games with 4 pools? To keep his opponent in a BoX honest maybe? As I was saying in my previous post if you cared to actually read it instead of just going over the letters, players can basically play greedy as hell or exploit some early pressure timing against Ret because 100% of the time he will go for a macro game. I think Bad Habit has already shown that a six pool is not automatically throwing a game away. Anyway, it's up to Ret to decide his gameplan. He is just one of the examples of players that might benefit from mixing things up a little bit in tournament play. Maybe he already does but I haven't seen it. Oh and it is funny how you and your mom say the same things to me ;P Statistically 6pools are bad, no matter if you're known for macro or not. And 6pools really don't keep an opponent honest. You win if you get lucky that your opponent doesn't scout you fast enough, nothing else. That is keeping your opponent honest. If he slacks of with his scouting he lose, that's sort of the definition. Not that I suggest it's a good idea to 6 pool but it has certain merits. If you faced a player like Sjow (when he rarely scouted early) you'd be a fool not to try some early cheese in a boX imo. | ||
Big J
Austria16289 Posts
On December 02 2011 19:44 gruff wrote: Show nested quote + On December 02 2011 18:44 Big J wrote: On December 02 2011 18:37 Flyingdutchman wrote: On December 02 2011 18:25 Big J wrote: On December 02 2011 17:52 Flyingdutchman wrote: On December 02 2011 09:45 Tekakan wrote: You can also say that Ret won't spend time trying to win a single game in a bo3 when he knows that his strengths lies in macro games. Why would he suddenly abandone a gameplan that makes him among the most fierced euro zergs for a quick builder order win that might as well lose him the game if Hero were to scout? I don't have problem with people wanting to try this out. I lost to someone who had read this thread probably like a week ago. Fair enough it's a good build if you have a clear cut follow up to it but it's not that impressive and not as educating as you may think it is. It relies heavily on the element of surprise and the fact that you're more used to play a "non standard" game then your opponent. C'mon, you have to admit Ret is incredibly predictable. Throwing in 6 pools would actually make him a little more difficult to read imho, especially against team mates considering his style. Basically, he is known as the zerg who will go for as much drones as possible, and I've seen him lose games against 'lesser' opponents mainly because they basically know his style due to his exposure since beta (and BW). Ret wins his games due to his macro oriented play but he also loses his games to his macro oriented play. In a BoX there is nothing wrong in putting your opponent on the wrong foot, the trick is to pick the right game/map Why would Ret want to throw away games just to make him less predictable... "Thank you for your donation" because I've seen him throw away games because he doesn't even consider very early pressure. Why would Jaedong "throw away" games with 4 pools? To keep his opponent in a BoX honest maybe? As I was saying in my previous post if you cared to actually read it instead of just going over the letters, players can basically play greedy as hell or exploit some early pressure timing against Ret because 100% of the time he will go for a macro game. I think Bad Habit has already shown that a six pool is not automatically throwing a game away. Anyway, it's up to Ret to decide his gameplan. He is just one of the examples of players that might benefit from mixing things up a little bit in tournament play. Maybe he already does but I haven't seen it. Oh and it is funny how you and your mom say the same things to me ;P Statistically 6pools are bad, no matter if you're known for macro or not. And 6pools really don't keep an opponent honest. You win if you get lucky that your opponent doesn't scout you fast enough, nothing else. That is keeping your opponent honest. If he slacks of with his scouting he lose, that's sort of the definition. Not that I suggest it's a good idea to 6 pool but it has certain merits. If you faced a player like Sjow (when he rarely scouted early) you'd be a fool not to try some early cheese in a boX imo. nope, if he doesn't scout AND does a build that should lose in a wellcontrolled battle he should lose... If he plays one rax expand with double depot at the front he doesn't need a scout. If he plays 11/11 with both rax in the wall he doesn't need to scout. (those builds have walls up before the 6pool hits, if an opponent tries to block this, you are able to pull enough scvs to deal with the block before the 6pool hits) That's why it is such a gamble. True you can watch a ton of your opponents replays and then see the weaknesses against 6pool, but that is nothing but a gamble again in a prepared series, because you have to expect your opponent to NOT do what he usually does (he knows that you prepare for him), unless what he does is standard play. (which is able to defend 6pools) I won't argue against the fact that people don't follow these boX rules very often, but in the end people HAVE TO mix it up if they do risky stuff. If they don't they DON'T have to mix it up. (standard play. every game) | ||
Glurkenspurk
United States1915 Posts
On December 02 2011 18:22 Tobberoth wrote: Really sad to see how positive people are. In the good old days during BW, a post like this would be destroyed and everyone cheering would be flamed to crap. Fine, you got to grandmaster by cheesing, that's an interesting experiment. But everyone in this topic going "oh, I need to try that, Oh that's epic, Oh, that's so much fun, Oh I got BMed so much fun!", now that's just dumb. Cheesing is stupid and boring, it's not fun. I would say cheesing someone on the ladder is way worse than BM. Pros have a reason to do it, they need to mix it up to not be predictable. But if you're just a random nobody, win your games straight instead. ..You've been here since august 2010. And who gives a shit what strats people do? 6 pools are viable, and shit like this keeps super greedy players in line, especially in boX tournament matches. | ||
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