[G] PvP - 4 Gate is Dead - Page 10
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jayneld
United States32 Posts
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bankai
362 Posts
On January 18 2012 09:39 OrbitalPlane wrote: I actually faced some sort of Adelscott 2-gate zealot build when i tested this build. But it was a crazy variant, he proxied his 2 gates. I dunno if you can hold it with better micro but i was not able to. Someone else has to help you out here. That was like the first time i faced such a build in hundred of games. Probably because its kinda easy to stop if you scout it. So i guess scout or speculate that you dont face it.^^ OK thanks anyway for your help! SOmeone else have some advice here? | ||
bankai
362 Posts
On January 18 2012 09:52 jayneld wrote: 3 stalker rush will smash any of those builds if played correctly. and its incredibly easy to transition into 4 gate from that. you just run those 3 stalkers up the ramp, kill the sentry / sentries and any other units ( or at least severly hurt them) and by that time you have 4 more stalkers walking up the ramp to kill them. quite simple. very deadly. VERY good I recently tried the 2Gate TC build in the OP, and faced a 3stalker rush. He attacked my front with 3 stalkers against my 1zealot/1sentry/2stalkers, he killed my sentry but I killed 3 stalkers with minimal micro. Thought I was safe after that so built my robo (not much resources after that for more units). Little did I know, he took an early Twilight as well straight after the 3stalkers, it was earlier than my Twilight cos I did the 2gate variant where it comes on 32 supply. I thought I had an advantage, walked my stalkers up and got ambushed by an earlier blink opponent. Lost right there. So it seems that 3stalker into quick tech is something to be wary of. As this guy said, its possible they can change to 4gate as well. Any tips on how to handle these type of openings? | ||
quillian
United States318 Posts
I'll hit you up sometime to test sentry timings, though. I think you can hold it with good micro, as the second stalker shows up much later than I had imagined. | ||
Alejandrisha
United States6565 Posts
On January 18 2012 10:51 bankai wrote: I recently tried the 2Gate TC build in the OP, and faced a 3stalker rush. He attacked my front with 3 stalkers against my 1zealot/1sentry/2stalkers, he killed my sentry but I killed 3 stalkers with minimal micro. Thought I was safe after that so built my robo (not much resources after that for more units). Little did I know, he took an early Twilight as well straight after the 3stalkers, it was earlier than my Twilight cos I did the 2gate variant where it comes on 32 supply. I thought I had an advantage, walked my stalkers up and got ambushed by an earlier blink opponent. Lost right there. So it seems that 3stalker into quick tech is something to be wary of. As this guy said, its possible they can change to 4gate as well. Any tips on how to handle these type of openings? never move out unless you have blink. i've found that against 3 stalkers, you will have your sentry out by the time they reach your ramp so pull back up the ramp as the sentry comes out as usual. then block the ramp with your 2 stalkers with the zealot in front. he shouldn't be able to come up and snipe the sentry because of vision. if you lose the sentry, i recommend replacing it even if you don't see pylons. a 4gate that warps in away from your ramp can barrel up at any time even if you've scouted 2 gases. if they are pure blink, you can keep it from doing anything to you with ff's until you feel safe with an immortal and some gw support, or have your own blink and coast on the defenders advantage, as he has to funnel through your ramp to get vision meanwhile taking damage from any zealots you have. blink robo can't hurt you as long as you don't get greedy with your wg cool downs and your micro is somewhat correct. | ||
Fossa
United States67 Posts
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Xanatoss
Germany539 Posts
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Alejandrisha
United States6565 Posts
1gas throughout: Cybernetics Core: 2:38 1st Warp-in (4 stalkers): 5:34 2nd Warp-in (4 zealots): 6:07 2gas (fake 2nd gas, no cancel, no mining; gas is taken after 1st stalker queued) Cybernetics Core: 2:39 1st Warp-in (4 stalkers): 5:35, 5:35, 5:37, 5:39 2nd Warp-in (4 zealots): 6:10, 6:10, 6:12, 6:20 Source Note that you will have your 1st force field ready regardless. This also implies that you really need the reactionary 4th chronoboost on WG as noted in each build to guarantee that your 2nd forcefield will be ready in time for the second warp-in, and to guarantee subsequent timely force fields as well. + Show Spoiler + I did not think that I had to include this in the original OP, but a small group of people are taking this for granted and coloring me a jobber. You should be able to delay these timings slightly, as you will have 1z2s vs. your opponent's 1z1s1probe on the approach. Use your units to zone the approach and then snipe the probe in an attempt to stall the pylons from starting and begin focusing them down as early as possible. Don't chase his stalker or his probe with your zealot; put him on one of the pylons if you've killed the zealot already. This will also test your opponent's multitasking as he tries to make a good approach while hitting all of his chronoboosts. A good player will still be able to nearly hit these timings regardless, however. ;
Perhaps this will clear up some stuff | ||
Havik_
United States5585 Posts
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Eiaco
170 Posts
On January 20 2012 04:16 Havik_ wrote: 4 gate is dead? Yeah right! Its alive and well. I'm just practicing mine and refining it more and more. You can only refine it so much. Day9 found a way to stop 4 gate before nerfs to WG time and pylons warping up ramp. 4 gate is dead, apart from on Tal'Darim. | ||
monk
United States8476 Posts
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CCalms
United States341 Posts
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Alejandrisha
United States6565 Posts
On January 21 2012 11:58 NrGmonk wrote: I think feast did this build versus Hero 3 times in his games from IEM Kiev and held off one of Hero's 4 gates. hadn't had a chance to watch IEM but I will watch this! | ||
SaroVati
Canada280 Posts
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Alejandrisha
United States6565 Posts
On January 21 2012 14:02 SaroVati wrote: So er I understand you're very busy, but still up for those games to test out your builds? You haven't messaged me all week and I don't know your character code My info is posted on the page before, thanks! yep school started this week sorry workin on it! | ||
DashedHopes
Canada414 Posts
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SEA KarMa
Australia452 Posts
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Archybaldie
United Kingdom818 Posts
at the moment im loving doing early pressure builds into a very fast expansion following it with an immortal/blink timing push. Havent decided the follow up after that because well the immortal/blink pushes seem to be working very very well. I'd say Chargelots worry me the most. | ||
Alejandrisha
United States6565 Posts
+ Show Spoiler + sometimes i wonder....... | ||
Kiarip
United States1835 Posts
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