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You really should mention that for new players, grid is the best, because : - everything is on the left side of the keyboard - you use spatial memory instead of keyword memory, and you do not know keywords yet (Guardian shield means nothing to noobs, I know it took me like 2 months to remember the name of the glowing orb) - Having the Attack key at T trains you to stretch your fingers - You can switch race very easily (which can happen when you start, and hell you may even be random)
Of course you still need to remap camera hotkeys and keys like ` or space.
The tips section is very good but I slightly disapprove of the use of peripherals, which is not allowed in tournaments (I know, 99% of us are casuals).
Edit: you should also speak a little of how to disable the clicking on the control group bar and the top menu to avoid accidental clicking on them. Not really hotkeys, but related.
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I really think that custom hotkeys are so much more efficient than Blizzard hotkeys that I can't imagine playing with the standard. JaKaTaK's setup just makes so much sense and has hotkeys closer.
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i tried it now a bit its hard to structure it new because i had my own style using hotkeys but your ones is much more comfort and much easier to play thanks alot remark
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On October 22 2012 22:19 ant-1 wrote: You really should mention that for new players, grid is the best, because : - everything is on the left side of the keyboard - you use spatial memory instead of keyword memory, and you do not know keywords yet (Guardian shield means nothing to noobs, I know it took me like 2 months to remember the name of the glowing orb) - Having the Attack key at T trains you to stretch your fingers - You can switch race very easily (which can happen when you start, and hell you may even be random)
Of course you still need to remap camera hotkeys and keys like ` or space.
The tips section is very good but I slightly disapprove of the use of peripherals, which is not allowed in tournaments (I know, 99% of us are casuals).
Edit: you should also speak a little of how to disable the clicking on the control group bar and the top menu to avoid accidental clicking on them. Not really hotkeys, but related.
Hmmmm, good suggestion about bringing up the Control group icons. I'd also suggest turning off alerts and hiding the menu buttons as well. As for grid, I've never used it myself so it is hard for me to recommend it over modified default hotkeys or Jakatak's core hotkeys. One of the assumptions I made when writing this guide is that the person reading this has probably been playing Starcraft II for at least a month (I don't think many people discover the strategy section of TL until they've been playing for a bit), and thus have developed muscle memory with default hotkeys.
Also, I think you misread the peripherals section, as everything described there is tournament-legal. It would be illegal to use macro keys bound to a sequence of actions, but if a macro key is just bound to a normal key (like "k") then that is perfectly legal. Same thing with using a gaming mouse and taking advantage of the extra buttons, many of the top pros do similar tricks to me and use them in offline tournaments all the time :p
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You can't install anything on your LAN computer.
Basically what this means is you can use anything that doesn't require a third party software to create your desired layout. This includes mouse and keyboard drivers. If your Razer black widow driver is not already installed on the LAN's computer, you cannot install it yourself. And since the macro keys are not recognized by Windows without the Razer drivers... You cannot use those keys in tournaments even if you would only set them to "k".
I don't know if MLG has Razer drivers installed but my local LAN does not.
Good news is that the thumb buttons on my Razer death adder are recognized by Windows as mouse 4 and 5 so I can use those at my LAN.
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rebinding 0 to q i think is very good same with 9 to ` . QuanticState has same setup. I think if you want to play protoss at high level you have to bind your gateways to hotkey to see the progress of warpgate rather than spamming "wwwwwwwwwwwww" all day.
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These sound like good adjustments. I'll try them next time I play.
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On October 23 2012 06:15 Corsica wrote: rebinding 0 to q i think is very good same with 9 to ` . QuanticState has same setup. I think if you want to play protoss at high level you have to bind your gateways to hotkey to see the progress of warpgate rather than spamming "wwwwwwwwwwwww" all day.
Hmm, I don't understand exactly what you're saying here - do you mean hotkey the unmorphed gateways as they are building (so that you can see the progress of them building)? If you're talking about the cooldown, when you press w it shows you the cooldown for warp cycles (unless I'm crazy)
Which reminds me of another optional tip - if you want to, you can rebind "w" to a control group for your warp gates - that way you can quickly morph gates into warpgates without losing the normal functionality of w. I'll be making a few changes / additions to the guide later tonight
@Darkblue, major tournaments (like MLG / Dreamhack / IPL) have all the mouse and keyboard drivers already installed, and if yours isn't installed, you can contact a ref / admin and they will help you solve the issue. I used my death adder at MLG Raleigh and the extra buttons on it with no problems. But you're right, it's probably not a good idea to rely on using drivers because some tournaments might be less accommodating than others.
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Do you know how to avoid adding warp gates to control groups in the first place? I know how I can remove them after the fact (I do it the same way you sai), but by that stage the damage is already done in that it wastes a few seconds of my time + I might double tap to get to my army and end up looking at my warp gates at an important moment...
I have tried to replicate adding my warpgates to army control group in games vs AI to see what I am doing that adds them, but I can never seem to replicate it in custom games; it only ever happens in real games when I'm trying to play fast under pressure -.-
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Thank you for this ... it'll be useful since I'm learning P.
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On October 23 2012 08:45 Ryder. wrote: Do you know how to avoid adding warp gates to control groups in the first place? I know how I can remove them after the fact (I do it the same way you sai), but by that stage the damage is already done in that it wastes a few seconds of my time + I might double tap to get to my army and end up looking at my warp gates at an important moment...
I have tried to replicate adding my warpgates to army control group in games vs AI to see what I am doing that adds them, but I can never seem to replicate it in custom games; it only ever happens in real games when I'm trying to play fast under pressure -.-
You are either holding shift while you warp in and not releasing shift before boxing your new units to be added, or, if you're not holding shift, then you're simply pressing it down pre-maturely before the boxing of new units is complete.
Two options, either be more conscientious about releasing shift or get in the habit of activating your army control group after warping in, then add the new units.
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whats your load hotkey? l is across the kayboard -_-
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Nice guide remark, as a Diamond player I have been really wanting to incorporate camera hotkeys and mouse hotkeys, I love your tips for removing warppgates when you warp in units and for using the camera keys for proxy pylons. I will try and use them more. I also had no idea you could tab when you have more than one production unit on a single hotkey. Thanks!
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I only have one suggestion for improvement.
Assuming you're playing with life bars on as "always", you're never going to use the Alt key. Change Alt key to idle worker and make the tilde (`/~) key to cycle bases. It's particularly useful for Zerg. You can change the push-to-talk button to backspace if you really want to. The "show all life bars" key will remain unbound but it's never going to need to be used.
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How do you add an army so fast to a control group?
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Forges on nexus hotkey.... genius!!
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I can't emphasize enough about camera hotkeys. I've been using F1-F5 for my bases exactly like yours for a long time, and it really really helps.
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Useful tip, which i didnt see (but sorry if this old news):
Bind warp-in to mouse 4 Bind jump to location 1 to mouse 5
This allows fast warp-ins with using mouse sidebuttons, and leaves w free for another group hotkey.
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Do many Protoss not keep their Gates hotkeyed even after WG research? I see above, Remark, that you don't seem to have a hotkey for your Gates, unless I have missed it. This is something I have seen before in other Protoss' hotkey set ups. I take it most Protoss just use the W key? I keep 6 for my Gates then Warpgates and only press W when actually warping in units.
Personally, I find it easier to keep track of WG cooldown that way as I can tab 456 or 567 and so on.
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