The episodes will be put on Youtube and remain on my channel, and the format will be very easy to follow so you can find what you need. Each episode will be concerning a certain part of playing Zerg, and they will usually have mulitiple parts. I hope you enjoy, and learn! The spoilers under each episode will hold a fast overview.
Episode 1: The Fundamentals.
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http://www.twitch.tv/jinxstarcraft/c/3926474 - Part 1 - Hotkeys, injects and macro rotation.
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Hotkeys on the standard layout is very spread out. Upgrades range from A to L, which is very far to reach. Thus we're looking at condensing our hotkeys to one area on the keyboard, with certain combinations to be used. After, we're taking a look at the macro rotation, on how to keep on injecting through pressure, how to keep spreading creep and avoid being supply blocked.
Benchmarks:
00:00 - 12:00: General talk about hotkeys, setting up my own hotkey setup.
12:00 - 14:00: General talk about graphics, scroll and mouse settings.
16:30 - Onwards: Using these things within the game, talk of macro rotation and how best to utilise the time you have within the game..
Benchmarks:
00:00 - 12:00: General talk about hotkeys, setting up my own hotkey setup.
12:00 - 14:00: General talk about graphics, scroll and mouse settings.
16:30 - Onwards: Using these things within the game, talk of macro rotation and how best to utilise the time you have within the game..
http://www.twitch.tv/jinxstarcraft/b/513222368 - Part 2 - Injects and crisis management.
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This part contains a lot of opponent cheeses, and our attempt at dealing with it. A lot of key reactions to things like cannonrushes, that goes into the mindset of when you're ahead, and when you're behind. There is a mild use of slurs due to frustration, which I naturally apologise.
This part is mostly me playing without a ton of chat or talk, just general commentating on the same concept as part one. Watch this only if you need more vision on how to utilise the above concepts.
This part is mostly me playing without a ton of chat or talk, just general commentating on the same concept as part one. Watch this only if you need more vision on how to utilise the above concepts.
http://www.twitch.tv/jinxstarcraft/b/513838351 - Part 3 - Minimap, Map Awareness
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Position of your eyes, and tricks that severely improve your usage of the minimap. We're looking on how to control your army through the minimap, how to notice those pesky small probes moving out, spotting the drops before they actually land.
Benchmarks:
00:00 - 04:30: General talk about how the minimap functions alongside tricks and tips as of how to effectively use the minimap through the game for our advantage. Ideas on how to improve usage of the minimap, alongside a few notes of what I can do better myself.
04:30 - Onwards: Games where we're trying to see how the minimap is used, and what its in general good for. Especially the first game versus Terran we see how the minimap lets us spot things as they come in, moving drones and queens before mines go off and kill our entire mineral line.
Benchmarks:
00:00 - 04:30: General talk about how the minimap functions alongside tricks and tips as of how to effectively use the minimap through the game for our advantage. Ideas on how to improve usage of the minimap, alongside a few notes of what I can do better myself.
04:30 - Onwards: Games where we're trying to see how the minimap is used, and what its in general good for. Especially the first game versus Terran we see how the minimap lets us spot things as they come in, moving drones and queens before mines go off and kill our entire mineral line.
Part three and minimap usage definitely will be getting more attention. I simply had to go to University. Expect more streaming on this subject later.
Episode 2: Adjusting your build in ZvT
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http://www.twitch.tv/jinxstarcraft/b/514498857 - Part 1 - Looking at WCS for inspiration. This part contains spoilers! [Duh]
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Basically we're paying a lot of attention to ZvT in an attempt to identify ways we can improve our own build. This episode is filled with tons of talk from casters and myself, and it may be quite confusing to get through. Its not important to follow, but this is still where the inspiration came from. Especially the creep-spread and burrowed baneling plays of game-two were interesting.
Benchmarks:
00:00 - 02:30: Snute plays versus Dayshi. We're observing how the style is utilising a ton of Muta/Ling/Bane as the basic composition, with the support being creep-spread. Every engagement that was taken on creep was a massive win for Zerg, while every engagement off of creep was quite poor for Zerg.
28:00 - 32:00: Snute is playing against an enemy two-rax, and absolutely shuts it down with a good play.
32:00 - 38:00: We're seeing how Zerg doesn't want to be aggressive versus the greedy play that Terran does, until he has a critical amount of Mutalisk/Bane, and until he can get engagements on creep.
48:30 - We're seeing how a single engagement off of creep with just too few banelings make it seem like Zerg is losing again. Patience is a virtue.
55:00 - The second game starts and Snute sees the BFH come out but doesn't defend properly, thus he dies to a followup push.
1:07:00 - The third game starts on Habitation station, and we speak about how Jjakjji's choice to take the gold base make him burn out just after the midgame. Zerg plays with a ton of queens again, and defends beautifully with good map vision from the creep, and good mutalisk positioning catching a lot of drops.
Benchmarks:
00:00 - 02:30: Snute plays versus Dayshi. We're observing how the style is utilising a ton of Muta/Ling/Bane as the basic composition, with the support being creep-spread. Every engagement that was taken on creep was a massive win for Zerg, while every engagement off of creep was quite poor for Zerg.
28:00 - 32:00: Snute is playing against an enemy two-rax, and absolutely shuts it down with a good play.
32:00 - 38:00: We're seeing how Zerg doesn't want to be aggressive versus the greedy play that Terran does, until he has a critical amount of Mutalisk/Bane, and until he can get engagements on creep.
48:30 - We're seeing how a single engagement off of creep with just too few banelings make it seem like Zerg is losing again. Patience is a virtue.
55:00 - The second game starts and Snute sees the BFH come out but doesn't defend properly, thus he dies to a followup push.
1:07:00 - The third game starts on Habitation station, and we speak about how Jjakjji's choice to take the gold base make him burn out just after the midgame. Zerg plays with a ton of queens again, and defends beautifully with good map vision from the creep, and good mutalisk positioning catching a lot of drops.
http://www.twitch.tv/jinxstarcraft/b/514682735 - Part 2 - Here we're looking mainly at ZvT and how we can improve our plays in the matchup.+ Show Spoiler +
There's a good amount of ZvZ going on in there aswell, especially on Daedalus, which can probably help a lot of our Zerg buddies to deal with strange games and how to make good decisions.
Benchmarks
00:00 - 02:20: We're talking about what it is we got out of watching Snute in WCS the day before.
02:20 - 19:30: First ZvT where we identify a lot of issues in our play, and a lot of good things we did aswell. A bit of angry bantering aswell.
22:00 - 28:00: Second ZvT. Here the Terran goes allin and gets crushed, nothing much special. Note that the Queen opening seems to be really nice for us.
30:15 - 48:30: Third ZvT. The Terran is playing a lot more standard, and we see how our strategy and patience has evolved a lot through our first loss of the day. We're sitting back a lot, making good decisions and pull off a convincing win.
50:30 - 1:12:00: Fourth ZvT. This Terran decided to do some funky Tank/Marine drop-harass based play, which didn't work. We saw how his unupgraded army still completely wrecks when you get impatient as Zerg. We reclaimed our patience and shut down the attack eventually and took a win. Proves patience and careful play often times beats out going for the throat!
1:13:00 - 1:27:00: A good ZvZ where there's a good bit of understanding of the ZvZ matchup and how to adjust your play while things are going on. Really strong ZvZ on Daedalus.
1:28:00 - 1:43:00: A second ZvZ on Daedalus. Builds on the same fundament as the game before. A lot of ZvZ questions answered towards the end of this segment, before the next game.
1:48:00 - 2:20:30: A HUGE ZvP game where a pure Blinkstalkers beat a Roach Hydra army with less upgrades. Not too good of a game.
2:22:30 - 2:32:00: Another ZvP. We do a massive reading mistake on what our opponent was up to, and thus start out massively behind. We somehow manage to trade out properly this game, and thus leave the Protoss dead in the water.
2:35:00 - 2:47:20: Fifth ZvT. We're noticing a weakness in the Queen openings as we take quite a bit of damage early on. After stabilising we use the units we have to claw our way back into the game. Denying upgrades here made things significantly easier than they should have been.
2:48:30 - 2:52:50: Analyse of the replay, suggestions to avoid the damage we took in the earlygame.
2:57:00 - 3:12:00: ZvZ where our opponent makes a massive roach attack while we're trying to go Muta/Ling. We talk about the mistakes we made, and see that we got quite close to finding a way back into the game after our mistakes.
3:14:00 - 3:28:00: ZvP against a mid-masters Protoss. We see how our timings are quite brutal against regular protoss play, and eventually how he crumbles under our pressure, while our bank simply continues growing to allow for techswitches.
http://www.twitch.tv/jinxstarcraft/b/515587123 - Part 3 - Here we're looking more in depht at how we scout Terrans!
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There's a TON of ZvT's going on in here. Its really good if you want to learn how to play versus Terran, and how to properly scout what a Terran can do. I think we did really, really well today.
Benchmarks:
00:00 - 16:30 - General talk about ZvT timings, what to scout for at which parts in the game.
16:30 - 32:00 - First ZvT where we talk about a scouting mistake that ends up being dangerous for us, even though we end up doing okay. We look at what we scuoted, and how we actually saw what the Terran was doing, although we didn't understand it properly at the time.
32:00 - 43:00 - Analysis of the replay, with special focus on Terran timings and what Terran is capable of actually doing.
43:00 -1:11:00 - Super long ZvT with a couple of misplays.
1:11:30 - 1:27:00 - Super standard ZvT with good scouting that leads us to being super far ahead in the midgame.
1:27:30 - 1:35:30 - ZvZ with about as clean timings as you can get. Everything near perfectly timed this game. A must watch for scouting ZvZ!
1:36:30 - 1:44:00 - ZvT against a Marine SCV allin. Scouted just in time. Good micro and positioning allow us to pull out ahead - barely.
1:46:30 - 2:02:25 - ZvT against a Engineering bay block. We pull out a couple of tricks from our bag of tricks and manage to pull out a convincing win.
The rest of the commentary is only interesting if you really need more in depht stuff!
Benchmarks:
00:00 - 16:30 - General talk about ZvT timings, what to scout for at which parts in the game.
16:30 - 32:00 - First ZvT where we talk about a scouting mistake that ends up being dangerous for us, even though we end up doing okay. We look at what we scuoted, and how we actually saw what the Terran was doing, although we didn't understand it properly at the time.
32:00 - 43:00 - Analysis of the replay, with special focus on Terran timings and what Terran is capable of actually doing.
43:00 -1:11:00 - Super long ZvT with a couple of misplays.
1:11:30 - 1:27:00 - Super standard ZvT with good scouting that leads us to being super far ahead in the midgame.
1:27:30 - 1:35:30 - ZvZ with about as clean timings as you can get. Everything near perfectly timed this game. A must watch for scouting ZvZ!
1:36:30 - 1:44:00 - ZvT against a Marine SCV allin. Scouted just in time. Good micro and positioning allow us to pull out ahead - barely.
1:46:30 - 2:02:25 - ZvT against a Engineering bay block. We pull out a couple of tricks from our bag of tricks and manage to pull out a convincing win.
The rest of the commentary is only interesting if you really need more in depht stuff!
http://www.twitch.tv/jinxstarcraft/b/515662304 - Part 4 (second stream of the day)
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There's some tilting in the beginning. We talk about what tilting is, and what the mindset needs to be. There's some really good stuff of the discussion going on throughout this, as we manage to stop ourselves from tilting and go on a good winstreak instead. Watch this mostly if you want to see how players deal with tilting.
Discussion about Ling/Bling/Muta control in both ZvZ and ZvT at 1:41:00 - 1:44:00 - interesting for newer players
Discussion about Ling/Bling/Muta control in both ZvZ and ZvT at 1:41:00 - 1:44:00 - interesting for newer players
Episode 3: Adjusting your build in ZvP
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http://www.twitch.tv/jinxstarcraft/b/515886078 - Part 1. How to scout Protoss and our general gameplan.
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We're looking at what Protoss is capable of doing from their various different openers, and what we need to be aware of in the different stages of the game!
Benchmarks:
00:00 - 16:00: General talk and analysis of ZvP. The metagame, the different openers, our overall gameplan, how and when to go for a basetrade instead of fighting the Protoss army.
2:46:00 - 2:51:00: First ZvP thats even remotely standard. There's learning to be had in how to hold early 4gate versus 3 hatch plays!
( Not having a lot of ZvP's to this day. Might remake this episode in the future )
Benchmarks:
00:00 - 16:00: General talk and analysis of ZvP. The metagame, the different openers, our overall gameplan, how and when to go for a basetrade instead of fighting the Protoss army.
2:46:00 - 2:51:00: First ZvP thats even remotely standard. There's learning to be had in how to hold early 4gate versus 3 hatch plays!
( Not having a lot of ZvP's to this day. Might remake this episode in the future )
YouTube links:
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( YouTube takes a lot longer to upload these long episodes. I ask you to have patience with me here. )