**I will not change my overall strategy, but I am willing to change openings, timings of expansions, ect**
So before I post my replays I want to talk about my overall strategy in the spoiler below.
+ Show Spoiler +
Early game I try to open with a 1 gate fast expand. If it is a 2 player map, I will scout after building my gateway to make sure I don't die to some stupid cheese.
From there on I follow AGIANTSMURF's Be the leaf early-mid game transition,
I build 3 sentries which take up my gas allowing me to build infrastructure in the form of a robo, forge, and extra gateways.
The first thing I build from a robo is a warp prism, (Unless there is some all in coming in which case i go for an immortal), and then I build a twilight council.
I warp in zealots into the warp prism and try to delay the 10 minute push that terran is going to do while researching zealot charge and building a templar archives.
I try to defend the 10 minute push on 2 bases with observers, sentrys and zealots w/charge. Storm should be on the way, so I will have a few templar for feedback.
After I hold aggression from the terran, I take a third base and go for a collosus transition, while doing storm drops to potentially do some damage to the terran player.
(2 high templar can potentially kill most of a mineral line if the terran opponent doesn't pull his workers quickly, this is the protoss equivalent of a widow mine drop).
From there on I try to take good engagements while constantly cronoboosting my single forge.
Replays:
http://ggtracker.com/matches/5531804 1(vs some early 1 barracks cheese)
http://ggtracker.com/matches/5531801 2(vs 1 base tank doom drop)
http://ggtracker.com/matches/5531802 3(standard game)
http://ggtracker.com/matches/5531803 4(Standard game)
So once again, I would like some criticism on my play and what I should focus on so I can hit master level protoss in the PvT matchup.
I'll be posting something similar to this in the future for the PvZ matchup after I feel confident in my PvT.