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You can morph a transport overlord and tote a queen around in it, allowing you to place creep tumors anywhere on the map.
You can have creep outside your opponent's base in the first few minutes of the game.
It's great for denying expansions and getting vision to spot incoming medivacs/warp prisms along their common routes.
I've never seen anybody do this before (except myself) and keep wondering why it's not a common tactic. I've been a long-time lurker here, but finally made an account here just to share the idea with others.
Try it. It's awesome.
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Good tip, this is super under-used for sure. It might even be a little OP in the right Bly's hands.
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TLO did that a couple of times in televised games in HotS, I think it is indeed something very interesting in LotV.
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I'm a bit of a scrub, but I'll definitely try this!
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Damn Zergs are finally catching on how abusable overlord drops can be now....
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Canada5565 Posts
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I did it for a bit when I first saw TLO do it, but I never find time/resources to do it, I'd rather just keep building army or upgrade than spend 150 gas for one overlord drop with speed. In fact, the time to really invest in this, probably better to get a lurker den or a nydus and end the game with Tier 2 units.
Other than a risky early game build which rushes for ovie speed, it's a niche strategy for a reason. What's your build? What rank are you? Because slow ovie drops work, but bringing a slow queen to then be dropped by a slow ovie, you could have better results by rushing nydus worm. And again, if you are transitioning into the mid game, spend that 150 on an armor upgrade or hydra upgrades or something... it's not worth it. You'd have better resource management if you were to make extra queens in the early game for defense and creep spread.
its a decent end game strat if it's a split map and the terran is turtling, then you can go base to base and spread creep, that's really the only time you should be dedicating resources to this.
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Surprise creep tumor FLANK on the army! And he's out of scans from the initial creep cleanup! GG!
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I've seen zergs droplord a drone by the gold base on Dusk Towers. I was pretty confused
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Wow dropping a queen near lair time and having tumors on the other side would be cool but I doubt it
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On February 07 2016 08:04 emc wrote: I did it for a bit when I first saw TLO do it, but I never find time/resources to do it, I'd rather just keep building army or upgrade than spend 150 gas for one overlord drop with speed. In fact, the time to really invest in this, probably better to get a lurker den or a nydus and end the game with Tier 2 units.
Other than a risky early game build which rushes for ovie speed, it's a niche strategy for a reason. What's your build? What rank are you? Because slow ovie drops work, but bringing a slow queen to then be dropped by a slow ovie, you could have better results by rushing nydus worm. And again, if you are transitioning into the mid game, spend that 150 on an armor upgrade or hydra upgrades or something... it's not worth it. You'd have better resource management if you were to make extra queens in the early game for defense and creep spread.
its a decent end game strat if it's a split map and the terran is turtling, then you can go base to base and spread creep, that's really the only time you should be dedicating resources to this. How do you relate this to Nydus all ins? It is something completely different. And enough zergs like to get ovi speed relative fast anyway.
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you still need lair for this right? as well as overlord speed?
it's a bit of a two-way street
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Since we are talking overlord drop... I also wanna give a tip that i don't see come to play. Have overlords over your drones and pick them up when danger arrives. Good vs Oracle, Hellion, Adept and many other harass options. Simple pick them up and drones are out of danger... Also vs disruptor, have overlords with drop in your frontlines, if a nova is about to hit you just pick your units up. It's pretty simple and relative cheap.
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On February 07 2016 18:08 nanaoei wrote: you still need lair for this right? as well as overlord speed?
it's a bit of a two-way street you could always get just speed + transport, load one queen and one drone, and do the hatchery cancel trick :D #creativity
or against protoss bring two drones and use the second one to build a spore, unroot it, hide it, then when your opponent sees the creep micro the spore under where the observer will show up. bonus points if you use the creep tumor to create a highway so the spore can escape afterward
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I liked doing this all the way back in WOL, with pretty good success at my low level, its true that this tactic should be much stronger with the lotv changes.
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I don't see any reason why this isn't used every game once a bank is established. Squeezing in OL speed into a build shouldn't be that hard, at the cost of ~one muta you have creep coming from both sides on the map. Late game this can be used to patch holes in creep and maintain full map control at no real cost. There isn't much commitment to this unless you're trying to make a build around it. This is especially true in a meta where a lot of players are getting OL speed for drop harass anyways. I don't think it's worth it to get an earlier lair for it, but it's excellent for late game zvt and mid game zvp.
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I fooled around with this a bit in the beta, but I found that it took up way more of my attention than I expected it to. It is powerful, but unless you are already at least in the 200+ apm range I don't think you will actually get the full potential out of it without sacrificing some other (probably more important) part of your game.
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On February 07 2016 14:40 Dillon1 wrote: Wow dropping a queen near lair time and having tumors on the other side would be cool but I doubt it this
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