Heres an example of how far i want to break it down.
Sc24Newbs targetting the skill floor
Forum Index > StarCraft 2 Strategy |
sc24newbs
11 Posts
Heres an example of how far i want to break it down. | ||
sc24newbs
11 Posts
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ruypture
United States367 Posts
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graNite
Germany4434 Posts
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sc24newbs
11 Posts
Ok graNite thanks for the suggestion and idea. At some point i need to consider a settings tutorial. Time to make a couple marines! | ||
-HuShang-
Canada393 Posts
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sc24newbs
11 Posts
TY for your question. | ||
sc24newbs
11 Posts
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sc24newbs
11 Posts
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Phaenoman
568 Posts
Overall presentation Listening to you is hard due to the low volume. Speak up a little and put "energy" into your voice. Try to emphasize things with your voice when you explain. You have a monotonic style which I personally find not very motivating to follow. Curriculum There seems to be a lack of planning regarding topics and respective content. That was very clear when you made the tutorial about settings. It felt like you were starting to record and trying to think about what you could explain on the fly. You just rushed over it. Especially the hotkey part, which deserve much much more explanation for newbies (even low leaguers have little to no clue what you can/ should do with hotkey settings) There was a red thread when you started your series about macro. Then you made a setting-tutorial, which does not really fit well int the flow of the lecture. Are these going to be chronological? I mean after 2 months when you have 30 to 60 videos, what is the user going to watch? I think there should be a visible sequence, even if the don't need to watch everything. And if I do then all the more. Create a big picture for yourself. What topics do you want to talk about? How do you split these into subtopics? What is the content of each subtopic? Which details are important/ useful, which are not? Try to put yourself in the newbies place. Not everything that is obvious for you, is obvious for him/ her. I hope that was somewhat useful. Just put my thoughts together. Good luck! | ||
sc24newbs
11 Posts
I do speak with low energy and i'm sure thats not optimal. I'm not sure how to feel more excited without sounding fake, as its not my character. Something that I'll have to consider as i continue. I do agree that i need to make a curriculum of sorts. I think it will be an ongoing challenge to know when to slow down, and how to view it from a beginners perspective. Lot to process with everything you said. Ok i just went and separated the videos into playlists, this should make it easier to follow an expected sequence, thanks again. | ||
sc24newbs
11 Posts
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AnathemAbw
23 Posts
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sc24newbs
11 Posts
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billynasty
United States260 Posts
I dont want to nitpick but anyone watching the video you made on supply, might be confused since you get supply blocked & didnt make an scv at a time to avoid it. I know u were trying to show what happens when u get supply blocked, but you couldve just said what happens. Instead of making a vid that says' 'this is a supply depot & this is what happens when u dont make one', perhaps going into when u should make supply, when u should have 2 workers making supply. How about the calldown supply function or how a CC gives supply? Those are the things i'd expect or want to see if i was trying to learn what supply does. Not just to see what a depot is & what happens if i dont make one. Chances are, if im going on youtube to find help, i already know that much. Its hard to explain without going more into detail but maybe have a series of vods, where 1 deals with terran basics, one deals with settings, one deals with builds/scouting & another with midgame/lategame stuff. With learning videos/tutorials & stuff you want to answer more questions & give proper examples that will help new players learn correctly from the get go. I just think doing it piecemeal adds more confusion to the concepts then it needs. And i was trying to watch it as if ive never played a game of SC2 before. Either way thanks for your effort | ||
sc24newbs
11 Posts
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Hildegard
Germany303 Posts
If a new player expects a typical game they will probably die to cheeses that are easily defended when known. A good tutorial would increase the chance for new players to stay and not be frustrated by losing all placements. | ||
sc24newbs
11 Posts
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