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Damn i just realised TLO had a chance to get S-Class.
Oh well.
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2629 Posts
thanks for your efforts ! although the other thread might have been sufficient~
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You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.
Edit: OH wait, I didn't know Lotze qualified. Nvm, there's a 1/1000 chance that Either Idra/TheWind do not get into S class.
ReEdit: Your list is incorrect, according to Gom's list, Lotze didn't qualify again. So Idra/TheWind are in S class.
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On November 20 2010 15:20 WeeKeong wrote: You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.
This.
As far as I can tell, given they have qualified for Ro64 they can't miss out.
We have a foreigner in S-Class !!!!!!
People can complain all they want about him being overrated the fact is he is S class. We may have another if one of the 4 other foreigners in the Ro64 make it to Ro8 (with 4 of them trying it could happen ...).
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On November 20 2010 15:20 WeeKeong wrote: You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters.
Edit: OH wait, I didn't know Lotze qualified. Nvm, there's a 1/1000 chance that Either Idra/TheWind do not get into S class.
ReEdit: Your list is incorrect, according to Gom's list, Lotze didn't qualify again. So Idra/TheWind are in S class.
Ya, Lotze didn't make it and I missed a couple others that did, thought I double checked that. Thanks for catching that.
I've been screwing around with this spreadsheet and changing my methods too much, that I missed some things. So, yes this does guarantee IdrA and TheWinD for S-Class. I had it right before, but in my messing around with it, accidentally added Lotze and that screwed everything up.
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On November 20 2010 15:19 Lovedrop wrote:thanks for your efforts ! although the other thread might have been sufficient~
Most of that thread and the discussion was based on the assumption that GomTV's military style ranks were being used for S-Class and A-Class. All the new information that just came out about the points system is buried later in the thread and the thread has fallen off a bit. So, I don't think many people saw the new information. So, I figured I'd make a new thread with the new information and updated rankings so that the information was more visible. If the mods feel this thread is unnecessary, they can close it.
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I belive MC won his first round in GSL 2 and should have 350 points.
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this is my GSL3 bracket with S-Class bracket
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Thanks for clarifying what it meant. I was kinda baffled about it when Artosis and Tasteless were talking about it in GSL2.
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BoxeRPrime? Wasn't he supposed to be OptimusPrime? Did I miss something?
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On November 20 2010 15:26 Sixes wrote:Show nested quote +On November 20 2010 15:20 WeeKeong wrote: You missed out Idra/TheWind, they have confirm S-class. If you add RO16 points to everyone else who qualified for GSL3 and add RO64 points to Idra and TheWind, they will still be in the top 32 even if 8 newcomers get into the quarters. This. As far as I can tell, given they have qualified for Ro64 they can't miss out. We have a foreigner in S-Class !!!!!! People can complain all they want about him being overrated the fact is he is S class. We may have another if one of the 4 other foreigners in the Ro64 make it to Ro8 (with 4 of them trying it could happen ...).
Dont think any non-trolls think he is overrated honestly.
It goes to show that korea may be better then the foreign scene overall but the top foreigners do have a legitimate shot against the top koreans.
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On November 20 2010 14:51 Hoju wrote: All the players who qualified for 1 GSL and lost in the ro64 will be tied for the remaining spots and GOM will have to figure out a way to rank them.
haha, that mean Artosis may get A-Class, glgl!
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Does that mean in 2011 GSL will not be open? (only players from 2010 gsl will be able to participate?)
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On November 20 2010 22:25 Sobba wrote: I belive MC won his first round in GSL 2 and should have 350 points.
You're right, guess I missed that one. And unfortunately that brings up an extremely rare situation where IdrA and/or TheWinD could tie for the last spots in S-Class. But, for that to happen, the 8 players behind them in the standings would have to get top 16, and the top 8 would have to consist of players below those 8 and/or players who already have a top 8 finish (or Check). So, I'll leave it how it is for now, and people can crucify me later if that rare situation happens.
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Well, I hope at least one more non-korean gets S-Class. Good job OP ! Thanks for sharing this
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Congratulations idra on S-Class! Only foreigner so far =D
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Here's the Gom rundown, same info basically but it leaves space open for the GSL3 ro8 players.
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shouldnt LiveForever be before boxer because he qualified twice
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I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on.
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idra is s-class. gratz hopefully some more foreigner achieve s-class. would be awesome
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TLO was so close to S-class :x
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We really shouldn't neglect Code A players either. As that is a good way to get into Code S.
Foreigners must win tie-breaks against Koreans for Torch to have locked up Code A.
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Does the S Class just apply to GSL 2011?
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Does this mean there are only 6 code s protoss players?
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On November 21 2010 02:39 Pudge_172 wrote: I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on. I agree with this. It would make following the list easier as well, you wouldn't have to mentally correct for 7000 points that someone might get in the future, for example.
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Man all of the foreigners are going to have a hard time grabbing S-class (except for IdrA ofc).
I think Ret has the best chance.
Good luck to all of them regardless.
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On November 22 2010 14:43 juxtapolemic wrote: Does the S Class just apply to GSL 2011? See this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373
On November 22 2010 14:50 Uncultured wrote: Does this mean there are only 6 code s protoss players? Not sure what you mean. There are currently 4 Protoss that have achieved Code S, with 17 more spots available.
On November 22 2010 16:01 TheBB wrote:Show nested quote +On November 21 2010 02:39 Pudge_172 wrote: I'd go ahead and give the players that made GSL 3 their 299 points as they are guaranteed to get that many and then all you have to do is adjust that to 350 for 32 players and then adjust it for 16 players and so on. I agree with this. It would make following the list easier as well, you wouldn't have to mentally correct for 7000 points that someone might get in the future, for example.
Eh, doesn't really matter, figured I'd give people a clean slate if they wanted to copy the spreadsheet. You're right, it'll be easier to tell who's doing well as the tournament goes along if I put in the points right away.
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Okay, so these codes seed players into the real league that starts next year. Curious, since these tournaments were used to seed players, how do new players break into the league after GSL3? I'm not too familiar with how BW proleague work, and I assume it would be a similar system.
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So... out of curiosity I made spreadsheet with prize money and race breakdown.
Link
I'm also keeping an eye on top 8 finishes as I think they may be 'seeded' to 8 different ro32 groups in next GSL.
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so top 32 is code S 33-96 is code A
new players who want to break up must be in top 32 of ladder and then they will play relegation matches with bot 32 of code A
so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).
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So Code S = Consistent results in GSL?
I mean, when I think of S I think of like, making it to the round of 8 or so every time (or close to it).
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On November 22 2010 17:32 SovSov wrote: So Code S = Consistent results in GSL?
I mean, when I think of S I think of like, making it to the round of 8 or so every time (or close to it).
Code S is the name Gom has given to the players who earn the right to compete in the top 32 tournament next season. This is completely different from the BW concept of S Class, but it's unfortunate that Gom chose a similar name which is likely to cause confusion =/
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Great job to IdrA... he should be extremely pleased.....
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Wow, glad for Nada who failed to qualify for Season3 and only appeared in Season2.
I am really hoping that the foreigners can put up good numbers, I am a little concerned for the ones who just arrived and now don't have any chance to participate in this (i.e. huk, sorry for others who I forget was just 1 example )
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Genius joined Ninja Space Pirates?
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let me get this straight as I'm quite confused,
the first 32 players points-wise will receive code S players ranked 33-96 points-wise will get code A
right ?
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On November 22 2010 17:59 locJ wrote: let me get this straight as I'm quite confused,
the first 32 players points-wise will receive code S players ranked 33-96 points-wise will get code A
right ?
Basically yes. If you get a top 8 finish in any of the GSLs, you automatically get Code S, but you get 1500 points for a ro8 finish which would be good enough to get Code S anyway. It might make a difference when the Code S tournament starts, since we don't know how they'll do the groups yet.
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On November 22 2010 17:59 locJ wrote: let me get this straight as I'm quite confused,
the first 32 players points-wise will receive code S players ranked 33-96 points-wise will get code A
right ?
Yes. This is right. Also the reason that the Ro8 players always got automatic qualifying into code S is because mathematically, they would be in the top 32 no matter what. Also any player who got to the Ro32 or qualified to the Ro64 twice would be guaranteed code A.
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On November 22 2010 17:23 dtz wrote: so top 32 is code S 33-96 is code A
new players who want to break up must be in top 32 of ladder and then they will play relegation matches with bot 32 of code A
so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).
Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.
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On November 22 2010 18:15 Wargizmo wrote:Show nested quote +On November 22 2010 17:23 dtz wrote: so top 32 is code S 33-96 is code A
new players who want to break up must be in top 32 of ladder and then they will play relegation matches with bot 32 of code A
so yea its extremely hard for new people to break in next year. Which is such a pity because if all the foreigners ( huk, ret, select,kiwi,incontrol) played from GSL 1, they would have gotten code A pretty easily. Now they are faced with a mountain to climb ( especially those not in GSL 3 now).
Not necessarily, because most of the top 32 in the Korean ladder will have already clinched at least a Code A, so there must be another way to qualify, whether they have qualifiers or just take the top 32 non-codified players from ladder.
GSL 2011 - GSL - The Main tournament with 32 S Code players and 64 A Code players - World Championship - Top 4 players in Korea, EU, NA, and Chinese servers will play 16 player tournament - Ladder Tournament - Tournament for Top 200 players on Battlenet (quarterly?) and after online qualifiers, there will be 16 player double elimination tournament - Blizzard Cup - Top 8 players determine by the full year season will play best of 5 playoff (when they say playoff, it usually means something like what proleague and korea baseball league does) to determine the year's best player.
From their original advertisement months ago, the schedule for 2011 goes like this. Jan: GSL Feb: Ladder Tournament Mar: GSL April: GSL May: Ladder Tournament June: World Championship July: GSL Aug: Ladder Tournament Sept: GSL Oct: World Championship Nov: Ladder Tournament Dec: Blizzard Cup
Code S 1. Top 32 players from 2010 GSL will be placed into 8 groups of 4 each. 2. Each group will determine 1st ~ 4th places via "GSL Method" (probably full round robin?) 3. 1st and 2nd place of each group will move onto ro16. 4. 4th place finishers of each group will be placed into "Up and Down Match" 5. 16 players from #3 above will be placed into 4 groups of 4 each. 6. Each group will determine top 2 players via "GOMTV League Method" (don't know how this differs from GSL Method" 7. 8 players will go through "cross tournament" (this just means they will put 1st places against 2nd places to fill out the bracket) to determine the winner. 8. Top 8 players will have seed for the next tournament (will be put into different groups for ro32 next season probably, and will have something similar to group selection OSL and MSL uses) 9. Each group stage will be Bo1, Ro8 is Bo3, Ro4 Bo5, and the Finals is Bo7.
Code A 1. 64 player tournament 2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3 3. Top 32 players will have right to remain in Code A tournament. 4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament. 5. Top 8 players will be placed into "Up and Down Match"
Up and Down Match 1. Code S bottom 8 and Code A top 8 will play. 2. Code S player will play against a Code A player. 3. Code A winner and runner up will have a right to pick their opponents in order. 4. Remaining 12 players will be determine the match up by random drawing. 5. Winners in the Up and Down Match will be in the next Code S and losers in the Code A. 6. All matches will be Bo5.
Source
This should be self-explanatory. If anything getting to S class could be easy lol since it's possible you can just cheese to Up and Down match play offs (elimination whether or not you will promote/demote to and from S class).
This stimulates foreign players to participate and make them have a decent chance of getting into S class.
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Its a question of getting from Code A to Code S but how do you get into Code A?
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So the GSL includes both the S Class and A Class tournaments. Does that mean that the "Up and Down" Matches are played in between every GSL? I'm just wondering how often the turnover will be.
Basically the timetable in my head is GSL Finals - Up/down for A/S and then Ladder for A simultaneously - then next GSL. would that sound right?
That sounds difficult for the GSLs between march/april because theres so little time. GSL2/3 finished and started basically right after one another
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Code A ro64/32/16 matches are bo1? damn.
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On November 22 2010 18:50 bRuTaL!! wrote: Its a question of getting from Code A to Code S but how do you get into Code A?
Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S).
I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random.
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Added another spreadsheet that lists the players that are in the running for the non-automatic Code S spots. Also has a brief description of each players chances of getting Code S.
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On November 22 2010 18:50 bRuTaL!! wrote: Its a question of getting from Code A to Code S but how do you get into Code A? It says there'll be a qualifier for Code A. Whether this is by Ladder or just signing up is another matter. But it just means that someone like HuK or any other foreigner can just sign up for qualifiers for presumably either A class qualifier or for the pre-qualifier for A class.
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On November 22 2010 18:57 cablesc wrote:Show nested quote +On November 22 2010 18:50 bRuTaL!! wrote: Its a question of getting from Code A to Code S but how do you get into Code A? Bottom 32 code A players in each GSL will do a qualifying match against the top 32 battlenet (presumably the top 32 battlenet players that aren't already A or S). I mentioned it in another thread, but I do hope they change the code A tournament away from Bo1's. Imagine losing one game in code A tournament and you're bumped down to the qualifying match. It really seems unfair and random. Top 32 battlenet doesn't make much sense tbh. First off there is the chance of having smurf accounts. Another would be cheaters/hackers. It is also very hard to track those players since some players don't post their account details in their bnet accounts. If they mail these players they're invited and they haven't posted their details then there is a possibility that some players can sign up or give another persons info so they can participate etc Too much work tbh. My bet is on a A class qualifier.
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NesTea is a beast! gj IdrA btw!
TLO almost had a chance getting S-class ;/
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JookToJung eliminated in Round of 64.
EDIT: Okay, it does look like Clide and Hyperdub have clinched S-class with Jook out.
S-Class 1. NesTea (Z) 2. FruitDealer (Z) 3. RainbOw (T) 4. FoxeR (T) 5. Ensnare (T) 6. SlayerSBoxeR (T) 7. LiveForever (T) 8. Maka (T) 9. InCa (P) 10. Zenio (Z) 11. HongUn (P) 12. Genius (P) 13. Kyrix (Z) 14. Check (Z) 15. sSKS (P) 16. Nada (T) 17. IdrA (Z) 18. TheWinD (Z) 19. Clide (T) 20. Hyperdub (T)
= 9 = 7 = 4
Spots Remaining: 12 (8 reserved for Ro8 newcomers)
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On November 22 2010 21:30 Kagami-sama wrote: JookToJung eliminated in Round of 64.
Does that affect the Code S clinchers in any way?
EDIT: Clide and Hyperdub clinch S-class with JookToJung out?
Actually you're right, I overlooked that scenario, since they only needed to win to clinch Code S. Good call
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On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.
They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).
EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.
=(
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On November 22 2010 21:30 Kagami-sama wrote: Spots Remaining: 12 (8 reserved for Ro8 newcomers)
Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?
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On November 22 2010 22:29 Enzyme wrote:Show nested quote +On November 22 2010 21:30 Kagami-sama wrote: Spots Remaining: 12 (8 reserved for Ro8 newcomers) Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners? It does look like it, but there are always upsets.
It's also possible that the brackets could end up that one or more S-class players become guaranteed to make it back into the Round of 8, thus opening up spots for the ones waiting.
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On November 22 2010 22:29 Enzyme wrote:Show nested quote +On November 22 2010 21:30 Kagami-sama wrote: Spots Remaining: 12 (8 reserved for Ro8 newcomers) Is safe to assume that some previously S Class players will get into Ro8, thus opening more spots for non-Ro8 earners?
Can't assume it, but I'd say it's likely that 1-3 players who have clinched or achieved Code S will make top8 and open up some spots.
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On November 22 2010 22:26 Kagami-sama wrote: On an added note, there are 3 Protoss - San, Legalmind and Anypro - sitting at the top of the S-class wild card race.
They're going to have to hope that Leenock loses against Clide and that everyone else below them does not get stuck losing in the Round of 16 (either losing before that or winning past it).
EDIT: Also, if TLO didn't get Marine rushed out of GSL1 and he decided to qualify for GSL3, he would have clinched S-class already.
=(
San needs 4 of the top 7 remaining players in the Code S race who are still in GSL 3 to lose in the ro64 to clinch. Of course if more spots open up, he'll have a good shot at getting in.
anypro needs 4 of the top 6 players in the Code S race who are still in GSL 3 to lose in ro64 to clinch.
Haven't really looked at scenarios for ro32 yet.
LegalMind will likely need a current Code S player in the top8 to open spots for him to get Code S.
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On November 22 2010 22:50 Hoju wrote: Haven't really looked at scenarios for ro32 yet. Round of 16 will complicate things a lot less, because of the possibilities of:
NesTea vs. MakaPrime Rainbow vs. FruitDealer HongunPrime vs. KyrixZenith Clide vs. BoxeR Zenio vs. Hyperdub IdrA vs. CheckPrime
If we see any of those matches happen for the Round of 16, one spot will open up.
Thus, 6 reserved-to-wildcard spots will be decided by the Round of 16, while the other two will be decided based on the performance of SlayerSBoxeR and Genius.
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im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like : [7] OgsTheWind (in the same color he is playing)
has anything to do with rank? or how high they are sitted?
thanks
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On November 22 2010 23:00 mati wrote: im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like : [7] OgsTheWind (in the same color he is playing)
has anything to do with rank? or how high they are sitted?
thanks It's the clock position on the map of their starting locations Kinda weird that most people don't know that.
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is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p
i would never think of that!! lol
ok, thanks a lot for answering
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On November 22 2010 23:04 mati wrote:is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p i would never think of that!! lol ok, thanks a lot for answering It's probably to clarify who is who during mirror matches, since the stream is too grainy to see their name in the gameplay.
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On November 22 2010 23:06 Kagami-sama wrote:Show nested quote +On November 22 2010 23:04 mati wrote:is so hard to look at the mini map, you need a number next to his nick to know where is his base? :p i would never think of that!! lol ok, thanks a lot for answering It's probably to clarify who is who during mirror matches, since the stream is too grainy to see their name in the gameplay. That's another way to interpretet that yes. The same thing can be said with the colors in their names as that also can show who is who and which locations they are. There are several indicators for that But I guess it's just done like that to avoid any confusion.
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Thanks to OP for the info, good for a casual observer like me to get acquainted with the 'big names' in SC2.
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Hope we start to see more foreigners qualify for Code S. Just Greg so far, hopefully this season will get a few new players in contention.
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I feel stupid for spoiling myself. I guess I should've trusted you when you said you'd continually update the spreadsheet... :S
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spreadsheet contains spoilers
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On November 22 2010 23:02 shannn wrote:Show nested quote +On November 22 2010 23:00 mati wrote: im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like : [7] OgsTheWind (in the same color he is playing)
has anything to do with rank? or how high they are sitted?
thanks It's the clock position on the map of their starting locations Kinda weird that most people don't know that.
You're expecting that most people come from a RTS background. This could be his first game for all we know.
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HopeTorture's official name is RainBOw now
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On November 23 2010 00:13 GreEny K wrote:Show nested quote +On November 22 2010 23:02 shannn wrote:On November 22 2010 23:00 mati wrote: im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like : [7] OgsTheWind (in the same color he is playing)
has anything to do with rank? or how high they are sitted?
thanks It's the clock position on the map of their starting locations Kinda weird that most people don't know that. You're expecting that most people come from a RTS background. This could be his first game for all we know. I didn't expect that at all from him or newbies. I was expressing that generally if u think a bit through u could see there's a color to each name and on the map and there's a number assigned to each player. It should spring in mind that it might be related to the player's location on the map although it's a bit double sided to express it that way. That was just logical to think but I understand not everyone will get this so I get your point.
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On November 23 2010 00:25 shannn wrote:Show nested quote +On November 23 2010 00:13 GreEny K wrote:On November 22 2010 23:02 shannn wrote:On November 22 2010 23:00 mati wrote: im not sure if this is the right place to ask this... but what does the numbers next to players nick during match means? Like : [7] OgsTheWind (in the same color he is playing)
has anything to do with rank? or how high they are sitted?
thanks It's the clock position on the map of their starting locations Kinda weird that most people don't know that. You're expecting that most people come from a RTS background. This could be his first game for all we know. I didn't expect that at all from him or newbies. I was expressing that generally if u think a bit through u could see there's a color to each name and on the map and there's a number assigned to each player. It should spring in mind that it might be related to the player's location on the map although it's a bit double sided to express it that way. That was just logical to think but I understand not everyone will get this so I get your point. yeah... nobody had to explain it to me... ppl are just so lazy with their brains these days. if its not on wikipedia then its an unsolvable mystery.
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Very weird system used by Gom. It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?
Ro 64: 299 * 1,17 = 350 Ro 32: 350 * 2,00 = 699 Ro 16: 699 * 2,15 = 1500 Ro 8: 1500 * 1,67 = 2500 Ro 4: 2500 * 1,60 = 4000 Ro 2: 4000 * 1,75 = 7000 Ro 1: 7000
Round of 32 players are clearly discriminated.
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On November 23 2010 00:54 Blueblister wrote: Very weird system used by Gom. It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?
Ro 64: 299 * 1,17 = 350 Ro 32: 350 * 2,00 = 699 Ro 16: 699 * 2,15 = 1500 Ro 8: 1500 * 1,67 = 2500 Ro 4: 2500 * 1,60 = 4000 Ro 2: 4000 * 1,75 = 7000 Ro 1: 7000
Round of 32 players are clearly discriminated.
Actually, look again, Ro32 players are being helped here!
This system actualy prevents alot of ties in it's self when considering only the players who actually have a chance of making Code-S. The whole point of Ro16 being 699 rather than 700 is so that making it to Ro32 twice is better than making it to the Ro16 once.
Think of a few examples of what could happen, and you'll see that this bracket is all about leaveraging the most broadcasted players, as well as the best underdogs.
The most important factor to look at here, is that Ro8 is the threshold for guarenteeing that you make code s (1500). What's interesting, is that getting Ro16 twice still does not get you to 1500, so you have no guarentee to make it to code-S without a Ro8 unless you qualify for all 3 tournements. However, if you can make Ro16 at least once and qualify another time, then you still have a chance to make it, where your chances depend on the same players appearing in the Ro8, and a larger variaity of players taking spots in Ro16,32,a dn 64. (IdrA is already guarenteed to qualify in this fashion, and likely more will in S3, due to the blow-out nature of S2)
TL;DR: When you look at GSL's point distribution, you can see how they balance the factors of "repeatable, but not amazing", "one time powerhouse", and "one time decent performance" by looking at he permeutations of 3 of Ro64, 32, and 16.
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The next three matches in GSL currently will decide whether sanZenith and Leenock (who just won an amazing series against Clide) will get S-class before Round of 32 starts.
EDIT: Never mind, thought IMMvP was playing today.
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I made today morning a clan distribution, if anyone is interested:
Sum(Points) Clan NrOfPlayers 16934 Prime.WE (17 Players) 14586 Ogs (11 Players) 14082 ZENEX (20 Players) 12844 TSL (7 Players) 09195 IM (4 Players) 08746 ST (7 Players) 03893 fOu (8 Players) 03098 SlayerS (2 Players) 01597 Liquid (4 Players) 01348 EG (1 Players) 00897 WeMade Fox (2 Players) 00350 Fnatic (1 Players) 00299 NsP (1 Players) 00299 mYm (1 Players)
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On November 25 2010 02:50 G-Dy wrote: I made today morning a clan distribution, if anyone is interested:
Sum(Points) Clan NrOfPlayers 16934 Prime.WE (17 Players) 14586 Ogs (11 Players) 14082 ZENEX (20 Players) 12844 TSL (7 Players) 09195 IM (4 Players) 08746 ST (7 Players) 03893 fOu (8 Players) 03098 SlayerS (2 Players) 01597 Liquid (4 Players) 01348 EG (1 Players) 00897 WeMade Fox (2 Players) 00350 Fnatic (1 Players) 00299 NsP (1 Players) 00299 mYm (1 Players)
Nice! It'll be interesting to see how it turns out in the end, especially with oGs and Prime.WE not doing as well in this tournament and fOu doing well.
I've also been keeping everything up to date in the OP and my spreadsheet. Since the tournament has started, TSL_Clide, and oGSHypderdub have both clinched Code S spots and a number of players have been eliminated from contention for Code S wildcard spots. cOreZenith is the only player eliminated so far who had a decent shot at clinching Code S.
Check out the OP for an overview of what each player needs to do.
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Does Ret still have a chance?
For exemple, if he gets to Ro8 he will get 1500 points, will him get S-class?
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On November 25 2010 05:27 Holy.BR wrote: Does Ret still have a chance?
For exemple, if he gets to Ro8 he will get 1500 points, will him get S-class?
If you get to ro8, you automatically get Code S. So, yes.
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Round of 32 wins that will open possible wild card spots:
A. NesTea + MakaPrime B. LiquidRet + HongunPrime C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64) D. IdrA + CheckPrime (assuming he wins Ro64)
If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32.
EDIT: Lack of sleep
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On November 25 2010 17:26 Kagami-sama wrote: Round of 32 wins that will open possible wild card spots:
A. NesTea + MakaPrime B. LiquidRet + HongunPrime C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64) D. IdrA + CheckPrime (assuming he wins Ro64)
If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32.
A and D are correct, B and C are incorrect as Ret and Jinro do not have Code S. Also, if MarineKing (FoxeR) and Leenock win, that would open up another wild card spot, since Leenock will clinch Code S if he gets to ro16.
For those wondering why these players winning would open wild card spots, it is because these players would play each other in the ro16, and both players have Code S. Since there's 8 Code S spots reserved for the top8 in GSL 3, one of those spots would become a wild card spot as the player that wins the ro16 match would already have a Code S spot.
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Oh, man, look at that player list! GSL's gonna be soo awesome! I'm getting all wiggly and jiggly just thinking about it ^_^
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On November 25 2010 18:19 Hoju wrote:Show nested quote +On November 25 2010 17:26 Kagami-sama wrote: Round of 32 wins that will open possible wild card spots:
A. NesTea + MakaPrime B. LiquidRet + HongunPrime C. LiquidJinro + SlayerSBoxeR (assuming he wins Ro64) D. IdrA + CheckPrime (assuming he wins Ro64)
If at least two of the above actually occur, then san/Leenock/Polt/MC will clinch S-class regardless of how they do in Round of 32. A and D are correct, B and C are incorrect as Ret and Jinro do not have Code S. Also, if MarineKing (FoxeR) and Leenock win, that would open up another wild card spot, since Leenock will clinch Code S if he gets to ro16. For those wondering why these players winning would open wild card spots, it is because these players would play each other in the ro16, and both players have Code S. Since there's 8 Code S spots reserved for the top8 in GSL 3, one of those spots would become a wild card spot as the player that wins the ro16 match would already have a Code S spot. Oops, sorry about that. I blame it on my lack of sleep.
I guess that was wishful thinking on my part...
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I have actualized the clan list, if anyone is interested, with the results of Ro64>
Total Rankings + Number of Players qualified Pts. Nr Team 17036 17 Prime.WE 14987 12 oGs 14381 20 ZENEX 12545 06 TSL 09246 04 IM 08797 07 ST 04046 08 fOu 03149 02 SlayerS 01648 04 Liquid 01399 01 EG 00948 02 WeMadeFox 00598 01 MVP 00350 01 Fnatic 00350 01 jung 00299 01 mYm 00299 01 NsP 16210 47 \no team\
Season III Rankings + Number of Players in Ro32 Pts. Nr Team 03690 02 ZENEX 02997 06 Prime.WE 02399 06 fOu 01648 03 ST 01597 02 oGs 01349 03 TSL 01298 02 IM 00999 02 Liquid 00649 01 SlayerS 00649 01 WeMadeFox 00350 01 EG 00350 01 Fnatic 00299 00 NsP 00299 00 MVP 00000 00 jung 00000 00 mYm 02195 02 \no team\
It is actually quite interesting to note, that / Liquid has as many players in the Ro32 as oGs `` / ZENEX had 12 players qualified this season, only two have won. Probably the most frustrated team right now (next to oGs of course) / Idra, Check and Maka reached the Ro32 3 times in a row now. If Check wins the next series, he will be the only player who was in the Ro16 every season.
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I'm rooting for more Protoss players as well as foreign/near-bonjwa SC1 players in the Code-S class. Having more of any of them would make the Code S tournament next year much more interesting.
Essentially, I'd like to see these make it to the Round of 8 as newcomers: Sen Jinro Ret Squirtle/GgOBoogie JulyZerg
And these 2 make it to the Round of 16: TSL_GuineaPig choyafOu
FruitDealer, FoxeR and IdrA returning to the Round of 8 would then open up three more wild card spots for Protoss players, making the distribution of S-class fairly balanced:
Kagami's Code-SBet 1. NesTea (Z) 2. FruitDealer (Z) 3. RainbOw (T) 4. FoxeR (T) 5. Ensnare (T) 6. SlayerSBoxeR (T) 7. LiveForever (T) 8. Maka (T) 9. InCa (P) 10. Zenio (Z) 11. HongUn (P) 12. Genius (P) 13. Kyrix (Z) 14. Check (Z) 15. sSKS (P) 16. Nada (T) 17. IdrA (Z) 18. TheWinD (Z) 19. Clide (T) 20. Hyperdub (T) 21. Sen (Z) 22. Jinro (T) 23. Ret (Z) 24. Squirtle (P) 25. JulyZerg (Z) 26. san (P) 27. Leenock (Z) 28. MC (P) 29. Polt (T) 30. GuineaPig (P) 31. Choya (P) 32. LegalMind (P) or anyproPrime (P)
= 11 = 11 = 10
Koreans: 28 Europeans: 2 Taiwanese: 1 Americans: 1
Bonjwas: 2 Near-bonjwas: 1
Of course, this would require several upsets: -Sen would have to beat NesTea in ZvZ and then (likely) MakaPrime -Squirtle would have to beat (likely) NEXGenius in PvP -Jinro would have to beat Moon and then (likely) SlayerSBoxeR in TvT
July and Ret would also have to face some tough opponents to get into the Round of 8.
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Updated the overview of clinching scenarios. San and Leenock will likely clinch very soon. Polt and MC have a very good chance too. Rain and mvp, however, must win their ro32 against very tough opponents (Genius and IdrA, respectively), so I'm not as confident about their chances.
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I have been following GSL pretty closely, watching most of the VODs from there but one thing I don't understand. Why do all players want this Code-S so badly?
Does these ranks benefit them any further than the actual prize money they get from getting to RO8 in GSL? Is it simply to attract sponsors? If someone could elaborate on that it would be much appreciated.
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The next (real) phase of the the GSL is the 2011 season. The tournament will no longer be an open format, there will be 32 Code-S players in the premier league competing for the best prize money and 96? Code-A players competing for lesser prizes and the chance to make it into Code-S, all other players can attempt to gain Code-A through the Blizzard ladder and I think also a couple open/invite? tournaments throughout the year.
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Thank you for the clearification Bear4188
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NesTea vs. MakaPrime opens one spot for wild card.
If TSL_Rain loses today: san, Leenock, MC and Polt will all clinch Code S.
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Great thread, please keep updating the 1st post. Really should go into Liquipedia eventually, too.
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Has gom released any information on how different the prizemoney will be between the code S and code A tournament?
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I hope there will eventually be a league and not only tournament play, though. Team league would also be very nice.
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very useful info. thanks for that update.
anyways, i'm kinda dissapointed how much Bo1 there will be for the forthcoming seasons. Kinda silly imho, we just saw on Dreamhack what that can lead to ;(
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On November 27 2010 23:03 Krogzor wrote: Has gom released any information on how different the prizemoney will be between the code S and code A tournament?
Isn't it the same tournament, but the Code S people get a bye while the code A players play a few rounds?
then later, the Code A players play the top people from the ladder so that they may qualify for code A?
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On November 28 2010 13:41 TexSC wrote:Show nested quote +On November 27 2010 23:03 Krogzor wrote: Has gom released any information on how different the prizemoney will be between the code S and code A tournament? Isn't it the same tournament, but the Code S people get a bye while the code A players play a few rounds? then later, the Code A players play the top people from the ladder so that they may qualify for code A?
No they're separate tournaments. Read here for details: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373
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If Ret gets code S this season, I am certain he will win the GSL at some point.
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Sorry for that question, but what do those ranks mean?! Are these players automatically qualified next time...?
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On November 26 2010 16:02 Bear4188 wrote: The next (real) phase of the the GSL is the 2011 season. The tournament will no longer be an open format, there will be 32 Code-S players in the premier league competing for the best prize money and 96? Code-A players competing for lesser prizes and the chance to make it into Code-S, all other players can attempt to gain Code-A through the Blizzard ladder and I think also a couple open/invite? tournaments throughout the year.
There will be 64 code A players, meaning that players in the top 96 will qualify for code A. (i.e. Top 32 = code S, rank 33-96 = code A)
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Code S means you're getting seeded, or what?
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On November 30 2010 00:15 Slakkoo wrote: Code S means you're getting seeded, or what? this is the last gomtv open. starting by next year we have 2 new leagues: code A league and code S league. code S is the one with the high prize pool. simple as that.
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San Leenock and Rain are almost guaranteed S-class now. So much needs to go wrong for them to miss.
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The following ro32 scenarios would open up a wild card spot as it would have two Code S players playing each other in ro16, which would guarantee a Code S player in ro8:
IMNesTea win and MakaPrime.WE win Both won, so one more wild card spot opened EGIdrA (or IMmvp if he clinches Code S) win and CheckPrime.WE win MarineKingPrime.WE win and LeenockfOu (will have clinched Code S if he gets to ro16) win The second one should simply be Check win (regardless of IdrA vs mvp result, since if mvp wins and Check wins, mvp will have clinched Code S -- He'll be no worse than 26th, and even if he loses to Check in Ro16, another "wild card" spot will open thanks to Check taking a Ro8 spot)
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On November 30 2010 05:18 regulator_mk wrote:Show nested quote +The following ro32 scenarios would open up a wild card spot as it would have two Code S players playing each other in ro16, which would guarantee a Code S player in ro8:
IMNesTea win and MakaPrime.WE win Both won, so one more wild card spot opened EGIdrA (or IMmvp if he clinches Code S) win and CheckPrime.WE win MarineKingPrime.WE win and LeenockfOu (will have clinched Code S if he gets to ro16) win The second one should simply be Check win (regardless of IdrA vs mvp result, since if mvp wins and Check wins, mvp will have clinched Code S -- He'll be no worse than 26th, and even if he loses to Check in Ro16, another "wild card" spot will open thanks to Check taking a Ro8 spot) right now, mvp can only clinch a tie for a Code S spot if he wins. He would need another wild card spot to open up or polt or MC to lose to clinch for sure. He will most likely clinch a spot, but right now it wouldn't be guaranteed if he won.
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^I guess you misinterpreted what I said. mvp needs to win to get in, but regardless of the result of the mvp vs IdrA match, a Check win opens up another "wild card" spot.
Case 1. Check and IdrA win. Both have already cliched, so a spot opens up, as you have correctly noted. Leenock, san, Rain, MC, Polt will all be in, and there is at least 1 more spot for someone with 998 points.
Case 2: Check and mvp win. Then mvp will be in (as will Leenock, san, Rain, MC, and Polt) as they will all have 999+ points, which no one else can achieve without Ro8. And at most 6 lower players will get Ro8 (since 1 spot goes to NesTea/Maka and another goes to mvp/Check, again assuming mvp and Check win in their Ro32 games).
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On November 30 2010 08:16 regulator_mk wrote: ^I guess you misinterpreted what I said. mvp needs to win to get in, but regardless of the result of the mvp vs IdrA match, a Check win opens up another "wild card" spot.
Case 1. Check and IdrA win. Both have already cliched, so a spot opens up. Leenock, san, Rain, MC, Polt will all be in, and there is at least 1 more spot for someone with 998 points.
Case 2: Check and mvp win. Then mvp will be in (as will Leenock, san, Rain, MC, and Polt) as they will all have 999+ points, which no one else can achieve without Ro8. And at most 6 lower players will get Ro8 (since 1 spot goes to NesTea/Maka and another goes to mvp/Check, assuming mvp AND Check win in their Ro32 games).
Ah, I see what you're saying. MVP wouldn't clinch a wild card spot with a win, but if he and Check won, then mvp beat Check, the automatic Code S spot would just remove him from the wild card race and there'd be enough spots for Leenock, MC, Polt, Rain, and san. I sort of covered that in the overview, but didn't apply it to the other part since that scenario wouldn't technically open another wild card spot.
All this is fairly pointless tho, as I'm certain another wild card spot will open up one way or another and an mvp ro16 finish would get him in along with Leenock, MC, Polt, Rain, and san. I think what will happen is 2-3 more wild card spots will open up and it will be TheBest, LegalMind and anypro on the bubble and maybe needing some kind of tiebreaker.
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Congrats Idra way to hold it down.
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It's sad that GSL is changing format now. GSL3 saw so many foreigners go and almost make it. Going for future seasons is so much more of a time commitment now. Hopefully it all works out :/
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On November 30 2010 03:08 Carkis wrote: didnt loner get top 8? BoxeR beat him in the ro16
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With LeenockfOu and MarineKingPrime.WE winning, another Code S wild card spot has opened up and this means that LeenockfOu, sanZenith, PoltPrime, oGsMC, and TSL_Rain have clinched Code S! There is currently one wild card spot left and IMmvp can clinch it if he wins tomorrow. More wild card spots can open up for each Code S player that makes it to ro8 (including those who have clinched), so players sitting on the bubble like Legalmind, anyproPrime.WE, and TheBestfOu (if he loses in ro16) still have a shot.
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How many Protoss at the moment? 5, with 3 close to grabbing wildcard spots if they open up, right?
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Nice to see Idra made it though fruitdealer is still my hero.
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Code A 1. 64 player tournament 2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3 3. Top 32 players will have right to remain in Code A tournament. 4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament. 5. Top 8 players will be placed into "Up and Down Match"
So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck.
Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example.
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On November 30 2010 23:31 pAzand wrote: How many Protoss at the moment? 5, with 3 close to grabbing wildcard spots if they open up, right? Currently the count is 11 Terran, 8 Zerg, and 6 Protoss. There's 2 Protoss on the bubble right now, anyproPrime.WE and LegalMind. They'll need 1-3 more spots to open up depending on how mvp and TheBest finish.
On December 01 2010 03:26 rift wrote:Show nested quote +Code A 1. 64 player tournament 2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3 3. Top 32 players will have right to remain in Code A tournament. 4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament. 5. Top 8 players will be placed into "Up and Down Match" So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck. Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example. Yep, anyone with at least 350 points (ro32 GSL finish/multiple GSLs or better) has Code A. There is a tie between the 39 players who have 299 points (1 GSL ro64 finish) for the last 20 spots in Code A. They haven't said how they'll break this tie, but they could do something like the players who took a game get Code A, or have a mini tournament.
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Proud to see that Idra got S class, saw it coming, hopefully he can clinch a Final's spot sometime in the near future.
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So what does the S stand for exactly?
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awesome, oGsMC is confirmed S-class!!
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On December 01 2010 03:26 rift wrote:Show nested quote +Code A 1. 64 player tournament 2. Ro64 ~ Ro16 will be Bo1, Ro8 ~ Finals will be Bo3 3. Top 32 players will have right to remain in Code A tournament. 4. Bottom 32 players will have to go through the qualifiers to play in the next Code A tournament. 5. Top 8 players will be placed into "Up and Down Match" So far it looks like the only way new foreigners can get into the GSL next year is through Code A qualifiers, perhaps concurrent with every main GSL. Tough luck. Also, from the spreadsheet it seems everyone with at least 350 points is Code A? Ret, Jinro for example. Ret and Jinro should be automatically Code A now, same with Sen (anyone who has Round 32'd).
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Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.
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On December 01 2010 05:22 Insanious wrote: Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.
that will never happen + Show Spoiler +
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On December 01 2010 05:22 Insanious wrote: Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class.
Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention.
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On December 01 2010 05:54 cablesc wrote:Show nested quote +On December 01 2010 05:22 Insanious wrote: Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class. Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention. That's good because it would be such a waste to give code S to a guy who isn't even playing in GSL.
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yay i hope jinro makes it to the round of 8 would love to have two foreigners in S class, but ill have to wait and see how tonight goes
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On December 01 2010 05:54 cablesc wrote:Show nested quote +On December 01 2010 05:22 Insanious wrote: Something amazing could happen, if all ro8 players are already code S, then TLO will get code S through high current points. Whether he takes it or not is just another question all together, would be amazing though... more foreigners in S class. Err, I think you have to look at the rankings again. TLO is currently tied for 41st with no way of getting more points. Only the top 32 make S class so he's been eliminated from contention.
Actually he is tied for 39th, but yeah, he's out already.
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Australia8532 Posts
A lot of effort has gone into the OP so thank you very much.
So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?
What is the advantage of getting code S over code A in terms of 2011 competitions?
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Really good job working out what this information means. Thank you.
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Leenock is wicked good, glad to see idra up there.
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On December 01 2010 08:17 bkrow wrote: A lot of effort has gone into the OP so thank you very much.
So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?
What is the advantage of getting code S over code A in terms of 2011 competitions?
Its just a seeding system. Top seeded players don't have to qualify. However, seeds are dynamic and fluctuate depending on your results in upcoming seasons. Code A players can overtake Code S players through an "up and down tournament".
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On December 01 2010 08:59 mindspike wrote:Show nested quote +On December 01 2010 08:17 bkrow wrote: A lot of effort has gone into the OP so thank you very much.
So Code S and Code A players get to participate in the GOM tournaments in 2011 - is that correct?
What is the advantage of getting code S over code A in terms of 2011 competitions? Its just a seeding system. Top seeded players don't have to qualify. However, seeds are dynamic and fluctuate depending on your results in upcoming seasons. Code A players can overtake Code S players through an "up and down tournament".
Not sure if you're saying this correctly based on your wording. They're two different tournaments, an S-class tournament and an A-class tournament. S-class is the top tournament with the most prestige/prizes. "Up/down touranment" is only to set the S, A class for the next GSL season.
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Anyone feel like the OP is keeping better track of Code S then the people at GOM probably are? lol
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On November 23 2010 00:54 Blueblister wrote: Very weird system used by Gom. It would make much more sense having a point system were players gets their points doubled for every subsequent round they play in. Plus, not giving any points for those who got knocked out in the later stages of qualifies is just negligent, now how will they break all the inevitable ties?
Ro 64: 299 * 1,17 = 350 Ro 32: 350 * 2,00 = 699 Ro 16: 699 * 2,15 = 1500 Ro 8: 1500 * 1,67 = 2500 Ro 4: 2500 * 1,60 = 4000 Ro 2: 4000 * 1,75 = 7000 Ro 1: 7000
Round of 32 players are clearly discriminated.
The inconsistencies are strange. I think the system was designed in multiples of 2 but modified to make RO8 a threshold. You'll notice that there's no round where making it to is better than making it to the previous round twice except for RO8 (Hence the 2.15 multiplier when all the others are under 2x)
Although the system would still make more sense if RO32 was worth say 450 points.
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OP updated to reflect the final ro32 results.
Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.
Here are the matches that are really going to matter for the players still going for Code S wild card spots:
ST_Squirtle vs. TSL_Rain BitByBitPrime.WE vs. TSL_FruitDealer oGsMC vs. ST_July PoltPrime.WE vs. LiquidJinro
Underlined players are the ones that would unlock a wild card spot if they win.
Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.
Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card.
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It is indeed too bad that TLO did not participate in GSL3, he had a pretty good chance to get code S, don't know if he realized it at that moment..
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On December 01 2010 15:17 Robonord wrote: Anyone feel like the OP is keeping better track of Code S then the people at GOM probably are? lol Ha, thanks! You would think that they'd outline the scenarios for Tastosis on those little info sheets so that they could hype the game up a little, but I'm sure they're keeping track of all this. I also noticed in the interview thread that fomos.kr is on the ball when a player clinches Code S (see MC or mvp ro32 interview).
EDIT: just noticed this news post on gomtv.net: http://www.gomtv.net/2010gslopens3/news/283
So, at least one person is keeping track over there
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Damn Jinro is 1 game away of achieving code S!!!
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nice job with keeping track of the Code S rankings. this certainly ramps up the suspense. anyway, to my question: what happens if not enough of the wild card spots open up to get anypro, LegalMind, TheBest and choya onto the list? (this is assuming TheBest and choya don't make it to ro8 :p)
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Thanks for the thread, Tankboy is a Terran player not Protoss btw.
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On December 01 2010 23:56 PartyBiscuit wrote: Thanks for the thread, Tankboy is a Terran player not Protoss btw. TLPD-ize linked to his BW profile, it's fixed now.
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On December 01 2010 22:58 Hoju wrote: OP updated to reflect the final ro32 results.
Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.
Here are the matches that are really going to matter for the players still going for Code S wild card spots:
ST_Squirtle vs. TSL_Rain BitByBitPrime.WE vs. TSL_FruitDealer oGsMC vs. ST_July PoltPrime.WE vs. LiquidJinro
Underlined players are the ones that would unlock a wild card spot if they win.
Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.
Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card.
Because each of the players with only 699 points will eliminate themselves with a loss, Tankboy and jookToJung only care about the 4 matches you listed here regardless of what happens with choya or TheBest (since win or lose, those players will be ahead of them). If at least 3 of the underlined players win, jookToJung is in. If 2 lose, he's out. If all win, Tankboy is in. If one loses, he's out If at least 2 underlined players win, Anypro, LegalMind, choya, and TheBest clinch, but if 3 or 4 lose, it will depend on the results of choya and TheBest as well as tie-breaker procedures.
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Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone
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On December 02 2010 04:33 regulator_mk wrote:Show nested quote +On December 01 2010 22:58 Hoju wrote: OP updated to reflect the final ro32 results.
Currently there are zero wild card spots, BUT every ro16 match has a player that has Code S or clinched a Code S wild card spot, so we could see up to 6 wild card spots open up.
Here are the matches that are really going to matter for the players still going for Code S wild card spots:
ST_Squirtle vs. TSL_Rain BitByBitPrime.WE vs. TSL_FruitDealer oGsMC vs. ST_July PoltPrime.WE vs. LiquidJinro
Underlined players are the ones that would unlock a wild card spot if they win.
Note that wild card spots have already been opened up from the NesTea vs. Maka and MarineKing vs Leenock matches as a wild card spot would open up no matter who wins.
Also note that in TheBest vs HongUn and mvp vs choya, if TheBest and/or choya win that would take them out of the wild card running. So, there would be one less possible wild card spot, but one less player vying for that spot. And if HongUn and/or mvp win, it would open another wild card spot, but would still have the same amount of players going for wild card. Because each of the players with only 699 points will eliminate themselves with a loss, Tankboy and jookToJung only care about the 4 matches you listed here regardless of what happens with choya or TheBest (since win or lose, those players will be ahead of them). If at least 3 of the underlined players win, jookToJung is in. If 2 lose, he's out. If all win, Tankboy is in. If one loses, he's out If at least 2 underlined players win, Anypro, LegalMind, choya, and TheBest clinch, but if 3 or 4 lose, it will depend on the results of choya and TheBest as well as tie-breaker procedures. Ya, that's a much simpler way of looking at it, OP updated with this method. Also, players with 699 points are already eliminated from wild card contention as there's only 6 possible Code S spots and 6 players above 699 points that have not clinched.
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Good to see MVP make it in S-class, well-deserved.
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On December 02 2010 06:34 zerious wrote: Good to see MVP make it in S-class, well-deserved.
Yep, actually this was the first time I have cheered against IdrA in a GSL match just because MVP is so damn good and deserves that Code S spot.
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On December 02 2010 06:19 adeezy wrote: Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone
I still don't think SanZenith deserved Code S
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On December 02 2010 10:53 skrzmark wrote:Show nested quote +On December 02 2010 06:19 adeezy wrote: Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone I still don't think SanZenith deserved Code S Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2.
The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1.
Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea.
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On December 02 2010 11:24 Hoju wrote:Show nested quote +On December 02 2010 10:53 skrzmark wrote:On December 02 2010 06:19 adeezy wrote: Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone I still don't think SanZenith deserved Code S Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2. The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1. Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea.
I don't like how SanZenith plays those other players you mention have good play styles. JookToJung deserves it more than SanZenith I'd say because he made it in this last season something that not even NaDa did and because he always gets made fun of by Tastosis in a "fun" way.
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On December 02 2010 11:24 Hoju wrote:Show nested quote +On December 02 2010 10:53 skrzmark wrote:On December 02 2010 06:19 adeezy wrote: Looking at the S code player list, there isn't one person who I say to myself, they don't deserve to be on that list. So overall I'm pretty happy with GSL results as a whole, (though I wish ret made it further). Goodjob everyone I still don't think SanZenith deserved Code S Ya, I agree, he made ro16 in GSL1, which is clearly less of an accomplishment than doing that in GSL2 or 3, and then had that absolutely awful ro32 series in GSL2. The other person that might make Code S and may not deserve it is jookToJung. Granted, he is one of the few players to qualify for all 3 GSLs, but hasn't done anything in them, only getting out of the ro64 once in GSL1. Hell, I suppose you could make an argument for the one hit wonders, NEXLiveForever, sSKS, and NaDa. But sSKS and NaDa are generally considered to be good players and NEXLiveForever did get to ro4 in GSL1, beating Maka and an inexperienced NesTea. This may have been discussed before...but does anyone actually know what happen to LiveForever? Is he still even an active player? He didn't try out in Season 2 cause of school, and nobody spoke about him in Season 3 so I don't know - maybe he'd forfeit his spot (or possibly he knew he had Code S and just decided to sit out 2 seasons...)
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3 Protoss in contention...let's hope they can all make it to code S.
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12 Terrans, 8 Zergs 6 protoss - I'd love to see more Toss, but I don't really want to see anypro make it...I'd rather have Squirtle or even Choya just win outright into Ro8.
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Today's results means that anypro, LegalMind, TheBest and Choya all clicnhed code S if I'm not mistaken.
Great to see some more protoss.
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Yep, all four 998 players go through if this is correct and we get a slightly more racially balanced code S. All up to July/Jinro now.
JookToJung, potential code S progamer with a 3-7 record.
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sad BitbyBit didn't make code S
Would love to see moar marine/SCV
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wow so if july and jinro lose we wll see tankpoy and jooktojung as code S instead of the former? that would suck.><
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Oh man, i really gald to see idra in that list xD. I hope he gets to Ro8 at least next season.
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Now it's quite simple, 2 spots left and the matches that matter are:
MC vs July Polt vs Jinro
Both July and Jinro win: July and Jinro get code S. Either July or Jinro loses: jooktojung gets code S instead of the loser. Both July and Jinro lose: jooktojung and TankBoyPrime get code S.
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Players who have achieved Code S 1. TSL_FruitDealer 2. IMNesTea 3. ST_RainBOw (HopeTorture) 4. MarineKingPrime.WE (FoxeR) 5. oGsEnsnare 6. SlayerSBoxeR 7. NEXLiveForever 8. oGsInCa 9. MakaPrime.WE 10. oGsZenio 11. HongUnPrime.WE 12. NsP_Genius 13. KyrixZenith 14. TSL_sSKS 15. oGsNada 16. CheckPrime.WE 17. EGIdrA 18. oGsTheWinD 19. oGsHyperdub 20. TSL_Clide 21. LeenockfOu 22. sanZenith 23. PoltPrime 24. oGsMC 25. TSL_Rain 26. IMmvp 27. LegalMind 28. anyproPrime 29. TheBestfOu 30. choyafOu 31. [Reserved for JulyZerg OR jookToJung, depending on July tomorrow] 32. [Reserved for LiquidJinro, jookToJung, OR TankboyPrime, depending on July/Jinro]
Of the 30 clinching S-class: = 13 = 9 = 8
If JulyZerg wins, Jinro loses: = 13 = 10 = 9
Any other combination: = 14 = 9 = 9
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Sweden671 Posts
the ranking system is somewhat flawed. The game has evolved so much since first GSL and alot of players have emerged. I do hope it won't be too much of a hassle to qualify next year.
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On December 02 2010 22:19 Skytalker wrote: the ranking system is somewhat flawed. The game has evolved so much since first GSL and alot of players have emerged. I do hope it won't be too much of a hassle to qualify next year. It's still a lot better than other systems. It's not easy to qualify for all three GSL regardless of balance or metagame changes. S-class rankings rewards prominent play in any of the three seasons (Round of 8) or consistency among the three seasons (point rankings).
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well an inflation system shouldve been in place, where you lose a point for every season you havent qualifier for. that way we wouldnt be facing an issue of tankboy having 1 point up on current top 16ers.
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On December 02 2010 22:54 Sfydjklm wrote: well an inflation system shouldve been in place, where you lose a point for every season you havent qualifier for. that way we wouldnt be facing an issue of tankboy having 1 point up on current top 16ers.
I think GomTV wanted it that way, for 2x Ro32 finishes to be better than 1 Ro16. You can debate whether that's the right call or not, but I think 2x Ro32 shows more consistent skill than 1 Ro16. I do think that player quality has increased quite a bit since GSL1, so I'm curious as to see how well LiveForever does in next season since he didn't even participate in qualifiers after going to the semi in season 1.
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Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing?
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On December 03 2010 00:38 PartyBiscuit wrote: Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing? ro64 gsl2.
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On December 03 2010 00:38 PartyBiscuit wrote: Hmm, is this not TheBestfOu's first time in the GSL? If it is, doesn't only a Ro16 finish guarantee him nothing? TheBest was KangJiYoung in GSL2
Sorry for the late update, was really sleepy and missed all the games, but OP is updated and there are only 2 spots left!
anyproPrime.WE, LegalMind, TheBestfOu, and choyafOu have all clinched Code S!
It comes down to these last 2 games:
oGsMC vs. ST_July PoltPrime.WE vs. LiquidJinro
July and Jinro need to win to get Code S. jookToJung needs MC OR Polt to win. Tankboy needs MC AND Polt to win.
Edit: Oh, I guess like 5 other people already covered this. Well, the OP is updated at least
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cool thread
but i have no idea what code s even does
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Lets go Jinro!
Get into the Ro8! :D
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I hope both July and Jinro wins tomorrow so they get code s.
They deserve it way more than both jookToJung and Tankboy imo
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July's got it for sure. Jinro would be okay too I guess.
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Jinro and July ftw
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Would have cried if somehow BitByBit got Code-S! All very good players, finally we'll see some Tester!
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Australia8532 Posts
Man oh man Hoju - not only do you have a username that makes me laugh everytime i read it you have provided a stellar thread!
Thanks for the updates!
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I can't wait to see sanZenith games in CODE S tournament. Oh boy...
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thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while.
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Thanks again for continuing to update the original post. I check this thread all the time.
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On December 03 2010 09:52 kvn4444 wrote: thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while.
Not surprised, as BW players switch over; it will fade out all those who we thought were good months ago.
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Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.
The players that went 2:1 are GSL1 Aory Artosis Breeze Cella Dos Hansin Leader RenieHouR Squirrel Ssoja TorcH
GSL2 Baby Flint Kyumer
GSL3 Jys Vines Max Drug
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amazing compliation, kudos of the highest magnitude. Also, I hope you're ready to add Jinro in that Ro8 seed. I also can't believe TLO didn't try for GSL3 seeing as he had a fairly good shot at S-class. It's a real shame.
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I'm not good at understanding statistics. What needs to happen for Jinro to get code S?
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On December 03 2010 10:31 bokeevboke wrote: I'm not good at understanding statistics. What needs to happen for Jinro to get code S?
Beat Poltprime
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On December 03 2010 10:25 olbaid wrote: Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.
The players that went 2:1 are GSL1 Aory Artosis Breeze Cella Dos Hansin Leader RenieHouR Squirrel Ssoja TorcH
GSL2 Baby Flint Kyumer
GSL3 Jys Vines Max Drug This may be outdated now, but I believe it was mentioned that GSL1 qualifiers are ranked automatically higher than those in 2/3. So that essentially guarantees that Artosis, Cella and TorcH are A-Class players for next year.
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On December 03 2010 10:25 olbaid wrote: Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.
The players that went 2:1 are GSL1 Aory Artosis Breeze Cella Dos Hansin Leader RenieHouR Squirrel Ssoja TorcH
GSL2 Baby Flint Kyumer
GSL3 Jys Vines Max Drug You forgot to subtract 2 players that will get Code S, so 44 players over 350 points, and 20 Code A spots up for grabs for the 59 players sitting at 299 points.
Nice work, though! It'll be interesting to see how GomTV will fill these spots and that may be something they'll do. There also might be more open Code A spots if players choose to not participate in the first Code A tournament (such as maybe TLO).
On December 03 2010 09:52 kvn4444 wrote: thanks a lot for the info. had a question is that list also the seed the player will have, for example - FD having a #1 seed in the tournament. also seems there are some names there that might have fallen behind the talent curve a bit. havent seen guys like ensnare or legal play in a while. The numbers don't mean anything right now, I'll sort them into actual ranking at the end of the tournament, but for now you can check the spreadsheet linked in the OP for up to date point rankings. It's also unclear whether they will seed the players according to points for the Code S tournament. My guess is that since it's a group tournament, they'll seed the top 8 players into separate groups and then fill in the groups randomly, but hopefully we'll know more soon.
Ensnare and LegalMind aren't in GSL3, so that's why you haven't seen them in awhile, and them not being in GSL3 doesn't mean a whole lot since qualification is such a crap shoot. Ensnare is certainly a legit player with a top4 and top16 finish and on one of the best teams, but you may be right about players like LegalMind.
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On December 03 2010 10:39 PartyBiscuit wrote:Show nested quote +On December 03 2010 10:25 olbaid wrote: Just noticed that there will be 46 players with greater than 299 points which should leave 18 positions open for 299 point players in code A. Out of all the players with only 299 points, 18 of them went 2:1 in their ro64 match.
The players that went 2:1 are GSL1 Aory Artosis Breeze Cella Dos Hansin Leader RenieHouR Squirrel Ssoja TorcH
GSL2 Baby Flint Kyumer
GSL3 Jys Vines Max Drug This may be outdated now, but I believe it was mentioned that GSL1 qualifiers are ranked automatically higher than those in 2/3. So that essentially guarantees that Artosis, Cella and TorcH are A-Class players for next year. I don't believe so, that was for the military style ranks they've been using which, as far as I know, have no effect on the actual point rankings for Code S and Code A. People thought they did, because GomTV didn't release any information, so that's where the speculation came out that GSL1 was worth more than the other GSL's.
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what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?
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On December 03 2010 15:06 Holy.BR wrote: what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right?
Huk will be Code B , have tourney to determine the Best Code B players. Then they will challenge the Worst Code A players and if they defeat them , take their place. Then the Best Code A players will play the Worst Code S players for the Same Process.
I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc.
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How do you claim Code A now that it's becoming a closed system?
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theres still open tourneys relatively often for the chance to compete against lower Code A players for their spots.
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Lets hope Jinro and July win, rather them in S class than Juktojung and Tankboy
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Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates.
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On December 03 2010 15:17 pyro19 wrote:Show nested quote +On December 03 2010 15:06 Holy.BR wrote: what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right? Huk will be Code B , have tourney to determine the Best Code B players. Then they will challenge the Worst Code A players and if they defeat them , take their place. Then the Best Code A players will play the Worst Code S players for the Same Process. I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc.
I feel challenge matches would be so more exciting. Imagine watching someone like Huk or TLO or even Jaedong and Flash *gasp* trying to get into Code S. So much hype.
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On December 03 2010 15:17 pyro19 wrote:Show nested quote +On December 03 2010 15:06 Holy.BR wrote: what about HuK? will him go back to america? he didnt qualify for any gsl meaning he wont get class A, thus not being able to play, right? Huk will be Code B , have tourney to determine the Best Code B players. Then they will challenge the Worst Code A players and if they defeat them , take their place. Then the Best Code A players will play the Worst Code S players for the Same Process. I would rather have the last 4 players of each Code be automatically demoted and The best players be automatically promoted like the Premier League or la liga etc. Code B is reserved for the players who qualified for a GSL, but did not do well enough to be Code A. They are kind of the reserve Code A, so if any Code A player drops out, a Code B player will fill in. Since there are 59 players tied for 20 Code A spots, we will have to see how the determine those last spots in Code A.
On December 03 2010 16:38 kedinik wrote: How do you claim Code A now that it's becoming a closed system? Back in July (I think), GomTV released information on how the tournaments will work in 2011. You can see all that information in this thread: http://www.teamliquid.net/forum/viewmessage.php?topic_id=170373
Basically, there will be some kind of qualification (ladder or open tournament or some other method) to get 32 players who will play the 32 Code A players who lost their first match in the Code A tournament. The winner of these matches will get Code A. We'll have to wait and see what GomTv will actually do.
On December 03 2010 17:01 butter wrote: Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates. source? I haven't heard anything about that.
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I would rather have the last 4 players of each Code be automatically demoted and The best Show nested quote +On December 03 2010 17:01 butter wrote: Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates. source? I haven't heard anything about that.
Day 3, oGsHyberDub interview
http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013
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On December 03 2010 17:29 [ur]Chin wrote:Show nested quote +I would rather have the last 4 players of each Code be automatically demoted and The best On December 03 2010 17:01 butter wrote: Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates. source? I haven't heard anything about that. Day 3, oGsHyberDub interview http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013 ah, didn't catch that one, thanks. Looks like a good move now that jookToJung has clinched Code S.
btw, finally made the OP all nice and TLPD-ized and such, and full Code A ranks are almost up and will be updated after today's matches.
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On December 03 2010 17:29 [ur]Chin wrote:Show nested quote +I would rather have the last 4 players of each Code be automatically demoted and The best On December 03 2010 17:01 butter wrote: Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates. source? I haven't heard anything about that. Day 3, oGsHyberDub interview http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013
ah excellent, I noticed his ladder name had changed to oGsJookTo.. but i wasn't 100% sure if it was him (couldnt find another high ranking jookto.. but you never know..
p.s. he'd be oGsJookTo now not oGsJookToJung Jung having been his clan
edit: http://kr.battle.net/sc2/ko/profile/81892/1/oGsjookTo/
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Code S player list is set! Congrats to the final qualifier, LiquidJinro!
I will keep the points updated and I'll update the Code A list, once GomTV announces how they'll break the 59 player tie for the last 20 spots.
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Nice! Really fast work Hoju. Gratz to Jinro for the last Code S spot.
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Team distributions
oGs - 8 Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung
Prime - 6 MarineKing, HongUn, Maka, Check, Polt, Anypro
TSL - 4 FruitDealer, Rain, sSKS, Clide
Zenex - 4 LiveForever, Kyrix, SanZenith, LegalMind
foU - 3 Leenock, TheBest, Choya
IM - 2 NesTea, MVP
Liquid - 1 Jinro
SlayerS - 1 BoxeR
EG - 1 Idra
ST - 1 RainBOw
NsP(??) - 1 Genius
oGs dominating the S class ranking by taking a quarter of the spots
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On December 03 2010 21:43 Niick wrote:Show nested quote +On December 03 2010 17:29 [ur]Chin wrote:I would rather have the last 4 players of each Code be automatically demoted and The best On December 03 2010 17:01 butter wrote: Jooktojung is on oGs now, right? So Minchul and Polt aren't just fighting for themselves but also to steal the wildcards for their teammates. source? I haven't heard anything about that. Day 3, oGsHyberDub interview http://www.teamliquid.net/forum/viewmessage.php?topic_id=171013 ah excellent, I noticed his ladder name had changed to oGsJookTo.. but i wasn't 100% sure if it was him (couldnt find another high ranking jookto.. but you never know.. p.s. he'd be oGsJookTo now not oGsJookToJung Jung having been his clan edit: http://kr.battle.net/sc2/ko/profile/81892/1/oGsjookTo/ Ah, I thought that Jung was part of his name and wasn't part of the jung clan (I think Tastosis said that), but I guess that disproves it (unless he had to shorten it due to character limits, I guess we'll see).
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Congrats to Jinro! So amazing to see Liquid with a player in Code S.
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Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong?
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On December 03 2010 22:20 EtherealDeath wrote: Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong? Actually even 0-6 would have been enough for him. I think he made a great accomplishment by qualifying for every GSL and deserves his spot. Still I'm sad to see players like July, Sangho and a bunch of foreigners not make it.
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How will the 2011 GSL's work. Will it still be monthly GSLs?
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Poor Tankboy must be mad at his teammate for playing so horribly and costing him Code-S
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On December 03 2010 22:31 Laquendi wrote:Show nested quote +On December 03 2010 22:20 EtherealDeath wrote: Hmm... interesting,.... somehow never heard of this JookToJung guy until now. Qualifying for code S with a 3-7 GSL record seems a bit.... wrong? Actually even 0-6 would have been enough for him. I think he made a great accomplishment by qualifying for every GSL and deserves his spot. Still I'm sad to see players like July, Sangho and a bunch of foreigners not make it.
yeah. the reason why this looks akward is that tlpd only knows about the main event games, but ignores the qualifier games.
for example, tester has a 6-3 record in the gsl, while jooktojung has a 3-7 record. but if u include the qualifiers, jooktojung would have a better record than tester because he was pulling through the qualifiers while tester was not, two times in a row. even qualifying for the ro64 of a gsl is a feat because it means u have defeated a bunch of perhaps really good players to get there. thus, the tlpd stats can be really misleading.
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Q. Any comments? A. We moved to a new team house, it's very wide and nice. Jo Chang-Ho, oGsjookTo, oGsCezanne, oGsTheWinD and Liquid'Ret helped me practice a lot, so I want to thank them. I also want to thank oGsCarmel, oGsVines and NsPGenius for suggesting the build. oGsjookTo got Code S since I won today, so I think maybe he should buy me dinner. I want to tell other protoss players that us protosses that made it here will be playing spectacular games, so I hope they can start winning with the builds we use. Lastly, I want to thank the manager Hwang Kyu-Hoon, coach oGsTheWinD and coach oGsGon.
from the oGs MC winners interview, confirmation !
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TLO is Code A, but won't he forfeit that spot due to not being in Korea?
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From the games I've seen of JookTo online, he seems really solid and creative. He's one of my favorite Zergs. I wonder if he has nerves though, because he lost pretty terribly to Little Boy. I'm really happy to see him in OGS, I hope they get enough money from their sponsors to cover all of their new players however. They're picking up so many people.
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Vancouver14381 Posts
On December 03 2010 22:39 HolydaKing wrote: TLO is Code A, but won't he forfeit that spot due to not being in Korea?
If anyone isn't able to play (e.g. sick, not in Korea), then they'll move down the list. They'll probably take the top 64 they can get for the first code A tournament and then that will be set.
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Edit: Nevermind, dumb question
Thanks for the compiled list, Ret fighting!
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After looking at the finalized code S list, GSL4 will be an incredible tournament. There isnt a single player on there I would be 'meh' about seeing. Also Jinro & Idra in it makes for even more exciting matches. I followed BW for 4 years, but GSL4 may be the most stoked I've ever been for any starcraft tournament.
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I wonder how they are going to handle who will get code A from all the Ro64 finishers?
Anybody have any insights?
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Do we know if there is going to be 64 with Code A for the first tournament, or just 32 Code A + 32 qualifiers. I've been assuming the latter because of what Artosis said about him being 1st place code B before the results of the GSL3 qualifiers.
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I would love to see a thread or an updated OP on the tiebraking system for Code A and the format of the coming GSLs if anyone is sitting on thet information.
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On December 04 2010 00:22 Wivyx wrote:I would love to see a thread or an updated OP on the tiebraking system for Code A and the format of the coming GSLs if anyone is sitting on thet information. I wish I knew, =/ . Tastosis keep hinting that they're going to release the details soon, but as far as i know, there's been nothing besides the initial announcement from July.
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There are details in this thread:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=167370
But these are older and its possible they may change.
I hope they offer the possibility for fresh blood midway through the season through for example the top of the ladder tournaments.
The best way to accomplish this would be to assign a point system to the tournaments such that the top of each tournament have a chance to displace the worst performing in the GSL tournament, although they haven't announced details of such a system.
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On November 08 2010 22:15 rift wrote: Plans for GSL 2011
There will be 12 tournaments throughout 2011, and there will be 4 types of tournaments.
1. GSL (Ran in January, March, April, July and September) - Main League. 32 Code S players tournament and 64 Code A players tournament. 2. World Championship (Ran in June and October) - 4 representative from each region in a 16 man tournament. 3. Ladder Tournament (Ran in February, May, August and November) - Tournament to decide best of Battle.Net ladder. Top 200 from each region are invited to participate in a preliminary for a 16 man double elimination tournament. 4. Blizzard Cup (Ran in December) - Top 8 (of GSL ranking I'm guessing?) will be invited to decide the best player of the year in a Bo5 Playoff format tournament.
I actually think this would be boss!
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On December 03 2010 21:51 Eternalmisfit wrote: Team distributions
oGs - 8 Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung
Prime - 6 MarineKing, HongUn, Maka, Check, Polt, Anypro
TSL - 4 FruitDealer, Rain, sSKS, Clide
Zenex - 4 LiveForever, Kyrix, SanZenith, LegalMind
foU - 3 Leenock, TheBest, Choya
IM - 2 NesTea, MVP
Liquid - 1 Jinro
SlayerS - 1 BoxeR
EG - 1 Idra
ST - 1 RainBOw
NsP(??) - 1 Genius
oGs dominating the S class ranking by taking a quarter of the spots
interesting.
Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol.
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On December 04 2010 01:08 crms wrote:Show nested quote +On December 03 2010 21:51 Eternalmisfit wrote: Team distributions
oGs - 8 Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung
Prime - 6 MarineKing, HongUn, Maka, Check, Polt, Anypro
TSL - 4 FruitDealer, Rain, sSKS, Clide
Zenex - 4 LiveForever, Kyrix, SanZenith, LegalMind
foU - 3 Leenock, TheBest, Choya
IM - 2 NesTea, MVP
Liquid - 1 Jinro
SlayerS - 1 BoxeR
EG - 1 Idra
ST - 1 RainBOw
NsP(??) - 1 Genius
oGs dominating the S class ranking by taking a quarter of the spots
interesting. Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol. Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more.
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On December 04 2010 01:15 Mise wrote:Show nested quote +On December 04 2010 01:08 crms wrote:On December 03 2010 21:51 Eternalmisfit wrote: Team distributions
oGs - 8 Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung
Prime - 6 MarineKing, HongUn, Maka, Check, Polt, Anypro
TSL - 4 FruitDealer, Rain, sSKS, Clide
Zenex - 4 LiveForever, Kyrix, SanZenith, LegalMind
foU - 3 Leenock, TheBest, Choya
IM - 2 NesTea, MVP
Liquid - 1 Jinro
SlayerS - 1 BoxeR
EG - 1 Idra
ST - 1 RainBOw
NsP(??) - 1 Genius
oGs dominating the S class ranking by taking a quarter of the spots
interesting. Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol. Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more.
Squirtle aka GgoBooGie is in ST, there is also TSL_GuineaPig though.
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so its 8 toss and 8 z.
thats great! i mean, toss didnot really have many places till gsl3. they really came back. and jinro & idra in there is the best thing ever foreigners for the win!!
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On December 04 2010 01:25 Niick wrote:Show nested quote +On December 04 2010 01:15 Mise wrote:On December 04 2010 01:08 crms wrote:On December 03 2010 21:51 Eternalmisfit wrote: Team distributions
oGs - 8 Ensnare, Zenio, Nada, InCa, MC, Hyperdub, TheWind, JookToJung
Prime - 6 MarineKing, HongUn, Maka, Check, Polt, Anypro
TSL - 4 FruitDealer, Rain, sSKS, Clide
Zenex - 4 LiveForever, Kyrix, SanZenith, LegalMind
foU - 3 Leenock, TheBest, Choya
IM - 2 NesTea, MVP
Liquid - 1 Jinro
SlayerS - 1 BoxeR
EG - 1 Idra
ST - 1 RainBOw
NsP(??) - 1 Genius
oGs dominating the S class ranking by taking a quarter of the spots
interesting. Proportionately TSL is the best, correct? Aren't all those listed their entire roster? lol. Nope. There are at least TSL_Squirtle and TSL_Killer (aka. SangHo) that didn't make it. Probably more. Squirtle aka GgoBooGie is in ST, there is also TSL_GuineaPig though. I must have messed up with Squirtle and GuineaPig, my bad.
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Hmm, seems like most of the Zergs will probably all keep S status (cept Jook) and I think 3 of the Toss will likely lose out in the tournaments (Legalmind, anypro for sure, and sanszenith).
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On December 04 2010 01:30 nehl wrote:so its 8 toss and 8 z.thats great! i mean, toss didnot really have many places till gsl3. they really came back. and jinro & idra in there is the best thing ever foreigners for the win!!
It's 9 Toss and 9 Zerg.
Race stats 14 Terran 9 Protoss 9 Zerg
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How are people going to migrate from code A to code S?
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On December 04 2010 02:14 DminusTerran wrote:Show nested quote +On December 04 2010 01:30 nehl wrote:so its 8 toss and 8 z.thats great! i mean, toss didnot really have many places till gsl3. they really came back. and jinro & idra in there is the best thing ever foreigners for the win!! It's 9 Toss and 9 Zerg.
o ja, you are right, sry my mistake. but it is even better!
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On December 04 2010 06:06 dsousa wrote: How are people going to migrate from code A to code S?
8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match. Winners get S, losers get A. Code A champ and runner up can pick their opponents.
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2. oGsTOP - 699 points 2. TSL_BabyByeBye - 699 points 2. ST_July - 699 points
These are the only players in Code A that I really wish had qualified for S.
Code S players 9. NEXLiveForever - 2500 points 23. oGsTheWinD - 1348 points 23. PoltPrime.WE - 1348 points 27. SanZenith - 1049 points 29. anyproPrime.WE - 998 points 29. TheBestfOu - 998 points 29. LegalMind - 998 points 32. oGsJookTo - 948 points
I can see them taking any of these players' spots if there's some sort of code S to A movement system. Maybe wins in the 2011 season also give you points, and the Code S/A ranks are in constant flux depending on the point standings. That would be interesting if that is the case.
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i didnt know jooktojung was in oGs
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Beyonder
Netherlands15103 Posts
Very very nice list, and I like the fights of A class vs S class. <3 GOMTV
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On December 04 2010 06:13 luvyahuni wrote:Show nested quote +On December 04 2010 06:06 dsousa wrote: How are people going to migrate from code A to code S? 8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match. Winners get S, losers get A. Code A champ and runner up can pick their opponents.
Source?
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I'm Really pleased that jookTo has both found a good Team, and obtained code S. He has a lot of potential to become one of the best players out there.
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On December 04 2010 06:13 luvyahuni wrote:Show nested quote +On December 04 2010 06:06 dsousa wrote: How are people going to migrate from code A to code S? 8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match. Winners get S, losers get A. Code A champ and runner up can pick their opponents.
Alright...so how will Huk get into group A? What's the process for that?
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On December 04 2010 15:36 Corrupted wrote:Show nested quote +On December 04 2010 06:13 luvyahuni wrote:On December 04 2010 06:06 dsousa wrote: How are people going to migrate from code A to code S? 8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match. Winners get S, losers get A. Code A champ and runner up can pick their opponents. Alright...so how will Huk get into group A? What's the process for that?
Not 100%, but i'm pretty sure its via sign up (gotta be high on the ladder) highest ladder spots who sign up are eligable
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I can't quote the source but I believe the general philosophy was:
Bottom Code S players vs. Top Code A players for a spot in Code S (losers stay/drop to Code A) Bottom Code A players vs. Top Qualifying players for a spot in Code A.
Someone else can fill in the specifics
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I hope to see more DAVIT in 2011! His strategies and interviews were epic. OGS did amazing getting 8 in.
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On December 05 2010 00:42 Niick wrote:Show nested quote +On December 04 2010 15:36 Corrupted wrote:On December 04 2010 06:13 luvyahuni wrote:On December 04 2010 06:06 dsousa wrote: How are people going to migrate from code A to code S? 8 top Code A will fight with 8 bottom Code S (1 from each group) in up down match. Winners get S, losers get A. Code A champ and runner up can pick their opponents. Alright...so how will Huk get into group A? What's the process for that? Not 100%, but i'm pretty sure its via sign up (gotta be high on the ladder) highest ladder spots who sign up are eligable
hmm, that sounds kinda unfair
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I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A.
edit: Actually Rampager was close to correct found this after a little searching:
"Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season."
Found here: [Interview] The Philosophy of the GSL
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On December 06 2010 11:12 nikj wrote:I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A. edit: Actually Rampager was close to correct found this after a little searching: "Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season." Found here: [Interview] The Philosophy of the GSL
I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL
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FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.
edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol
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On December 05 2010 16:56 Imperfect1987 wrote: I hope to see more DAVIT in 2011! His strategies and interviews were epic. OGS did amazing getting 8 in. This. I can't believe we'll get to see a return of some of the hilariously bad play from GSL1 WOOOT
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On December 06 2010 13:40 aztrorisk wrote:Show nested quote +On December 06 2010 11:12 nikj wrote:I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A. edit: Actually Rampager was close to correct found this after a little searching: "Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season." Found here: [Interview] The Philosophy of the GSL I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL
Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well.
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Curious about the Code A tiebreaker. Artosis could make it haha
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The criteria should be best hairstyles.
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I hope they consider taking a game in the Ro64 loss as the first tiebreaker.
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Seems like a pretty well thought out pyramid system that should keep the best players up at the top and allow new comers to work their way up.
I'm sure they'll have ways for new players/non A/S class to go through qualifiers to get shots at A and then they can get from A to S. As popular BW players continue to switch over they'll want to get them involved.
I read through it and all I really see is, "there will be a crapload of SC2 coming your way next year..." with all these tournaments and qualifiers, etc. I think some of these top A vs. bottom S are going to be great...
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Never mind, section I quoted was edited out.
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On December 06 2010 13:55 nikj wrote:Show nested quote +On December 06 2010 13:40 aztrorisk wrote:On December 06 2010 11:12 nikj wrote:I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A. edit: Actually Rampager was close to correct found this after a little searching: "Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season." Found here: [Interview] The Philosophy of the GSL I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well.
Assuming the Battle.net thing stays, it'll just be the 32 highest ranked people who put their name down. So even though you might be say... #54 on Battle.net you might be the 3rd highest person who entered.
But they were talking on SotG about how in the top 15 Korean Battle.net players, only about 4 or 5 of them are well known (appeared in GSL or otherwise) such as MVP and MC. If the Battle.net thing goes ahead, that means we could see a lot of nobody's getting an automatic entry who are actually quite terrible in a live tournament setting.
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On December 06 2010 14:24 MisterFred wrote: I hope they consider taking a game in the Ro64 loss as the first tiebreaker. This is how I think it'll be done. They may also go by which players' opponents went deeper in the tournament.
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you guys do realize that top 32 battle net will make battle net more competitive. since if you want to become code A you have to play that instead of practice vs your team mates. so if there are randoms there now they will get replaced.
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On December 06 2010 13:43 wishbones wrote: FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.
edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol
You're drunk and trolling the SC2 forums while watching the GSL? Man, that's one hell of a birthday...
Anyways, I think its a pretty solid list of S class players. I wonder which 8 will filter down to A-class as I can see people like July, oGsTop, Sen, etc. moving up to S-class with ease.
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Okay, this would potentially be awful for foreigner fans, but if we use the current points and they pair a knockout tournament 1-32, 2-31,... 12-21, depending on how they do the tiebreaks Jinro could end up playing idra in the first round.
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On December 06 2010 13:43 wishbones wrote: FUCK S RANK!!!! im D R U N and K Rank on my birthday which officially ends in 19 minutes, btw gotta love tastosis they made me laugh about 100 times tonight thanks dudeeeeees! dudes*! yes there is no reeleveances to this thread i am sorry, do not ban meeeeeeeeeeeedrunk.........<3 i hesittate to press the post button so i type this now i probably will hit the post button, my keys feels slightly different i duno why, not the booze i just woke up froma 2 hour pour nap.
edit: i meant to spell power* kinda funny that i naturally spellt it pOUr. lol
^ This.
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The system definitely will ensure high quality players better than open registration. Its going to make it REALLY hard for foreigners to break in though.
You have to be high on the Korean ladder (probably impossible with latency issues so this means you have to move to Korea just to ladder for a chance to play against some A class players)
Wait a second.. Is this limited to Korean ladder ranking or all?
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Jinro climbing up the ladder!
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Australia8532 Posts
Awesome OP - appreciated 100%
Jinro is owning the ladder haha - can't wait until he wins GSL3 ..
So am i correct in saying Code S and Code A both get to compete next year in GSL tournaments? What is the benefit of being Code S or Code A in terms of eligibility into this league?
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On December 06 2010 17:09 Karmond wrote:Show nested quote +On December 06 2010 13:55 nikj wrote:On December 06 2010 13:40 aztrorisk wrote:On December 06 2010 11:12 nikj wrote:I think after GSL 4 the bottom 32 Code A have to Re-Qualify. So each GSL after that will have 32 "open" spots to qualify for Code A. edit: Actually Rampager was close to correct found this after a little searching: "Players that are ranked 1st through 32nd will be set as Code S and players that are ranked 33rd through 96th will be set as code A. After a league, the lower ranks of Code S players and the upper ranks of Code A players will play a match to decide their position for the next league. Also, the bottom 32 Code A players will have to play against top 32 Battle.net players to decide the Code A players for the next season." Found here: [Interview] The Philosophy of the GSL I don't like how they use the top 32 Battle.net players instead of hosting a preliminary like in the GSL Yea I'm not sure really how this will work. Considering the 64 people who secure spots in the GSL will likely be amongst the top 32 on the ladder. I am guessing somewhere in the top 100 may get you an inv. I would prefer to see the Bottom 32 Code A players get seeded in an open prelim like previous the GSLs as well. Assuming the Battle.net thing stays, it'll just be the 32 highest ranked people who put their name down. So even though you might be say... #54 on Battle.net you might be the 3rd highest person who entered. But they were talking on SotG about how in the top 15 Korean Battle.net players, only about 4 or 5 of them are well known (appeared in GSL or otherwise) such as MVP and MC. If the Battle.net thing goes ahead, that means we could see a lot of nobody's getting an automatic entry who are actually quite terrible in a live tournament setting.
If you look at the top 15 from the most recent top200 you will see that the top ladder players are infact some of the top players. Some of the names being in korean probably threw Incontrol off (and he and idrA like to cause a stir and say people are bad). Here is the list:
1 베스킨라빈스 (BaskinRobbins aka MarineKingPrime) 250 89 2 IMMvp 816 503 3 IMGanZi 777 622 4 oGsTOP 889 595 5 IMJunwiPirme 909 529 6 RyungPrime 881 690 7 NEXtaeJa 692 557 8 IMLosirA 1209 990 9 스타테일사운드 (ST_Sound) 1288 1029 9 티에스엘킬러 (TSL_Killer aka Sangho) 598 459 11 NvxiaOt 859 675 12 슬레이어스박서 (SlayerSBoxeR) 719 481 13 티에스엘과일장수 (TSL_FruitDealer) 624 423 14 IMNesTea 708 459 15 SeleCT 343 251
Most of them are very well known, and those that arent are in top teams such as Prime and IM And the next 5 which include two of the current GSL 3 semi finalists.
16 HongUnPrime 691 459 17 makaprime 699 479 18 oGsMC 503 317 19 oGsCezanne 521 377 20 한니발프라임 (HannibalPrime) 621 423
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Looks like there will only be 32 Code A spots.
http://www.gomtv.net/2010gslopens3/news/288
Not sure when they changed their mind about that, but according to the link there will be a playoff to determine Code A starting Dec 14. Bad news for Ret...
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Well they can do that. Just like they can change the rules if they think it's bad etc. Besides this means that the A league format might change too. So it's probably not going to be bo1 whole way to semi's or quarters.
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On December 08 2010 19:29 shannn wrote: Well they can do that. Just like they can change the rules if they think it's bad etc. Besides this means that the A league format might change too. So it's probably not going to be bo1 whole way to semi's or quarters.
Absolutely. Just thought it might be worth updating the OP with the changed rule (to 32 Code A instead of 64).
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On December 03 2010 22:39 HolydaKing wrote: TLO is Code A, but won't he forfeit that spot due to not being in Korea? According to the official code-a list TLO has forfeited his place in the top 20! =(
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From here: http://www.gomtv.net/2010gslopens3/news/288
32 players have been determined for Code S and it is now time for Code A. 20 players have secured their spots in Code A.
There are 21 player tied at 350 points. So we will have Code A decision matches with these 21 players. Only 12 out of the 21 players will be in Code A.
The 21 players will be divided into 3 groups of 7. Each group will play a full league and the top 4 players of each group will advance into Code A. The group lottery will be conducted this week with the players and coaches attending. Schedule Dec. 14th, 6pm KST : Code A decision matches of Group A Dec. 15th, 6pm KST : Code A decision matches of Group B Dec. 16th, 6pm KST : Code A decision matches of Group C
So how does this "full league" work with 7 players each? Round robin? I'm probably missing something obvious.
Ret's chances are really good at being in the top 4 in a group of 7 I think. No one really scary in the decision match group that I saw. Maybe Moon and Pheonix, but still, he's just gotta get top 4 out of 7.
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Wonder what this means for Torch?
Now he won't be Code A, will they want him anymore?
Also, seems awful late in the game to be changing the rules. They basically just hosed 32 players who thought they had a shot at Code A.
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OP updated to reflect this new information.
Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
There are 2 players that are missing from the list of players with 350 points: oGsGon and FnaticSen. Gon is now a coach at oGs, so it is possible he removed himself from competition. I have no clue why Sen was removed. Maybe some kind of scheduling conflict? Anybody have some insight on this?
And the absence of TLO on the list confirms that he won't be going back to Korea anytime soon.
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Sen went back to Taiwan I'm guessing :\ sucks, he had a good chance to stay A. Anyway, Ret's the only foreigner still fighting to stay in this. RET FIGHTING
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United Kingdom16710 Posts
So basically, FD is guaranteed 1st place in S Rank?
Even if HongUn wins the whole thing, he'll be on 8799 points, same as Nestea. Well i guess congratulations are in order for FD for grabbing the number 1 seed spot. Well done old boy.
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On December 09 2010 05:17 Hoju wrote: Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.
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On December 09 2010 05:30 TestSubject893 wrote:Show nested quote +On December 09 2010 05:17 Hoju wrote: Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it.
I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays.
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On December 09 2010 05:30 TestSubject893 wrote:Show nested quote +On December 09 2010 05:17 Hoju wrote: Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it. It doesn't look like that's the case. From the gomtv.net news post:
"There are 21 player tied at 350 points.
So we will have Code A decision matches with these 21 players.
Only 12 out of the 21 players will be in Code A."
While it sucks for some of those players on the bubble, a smaller Code A tournament will make it a little easier for new players to move through the system up to Code S
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Ret should get in easily with how the system works. I'm worried for DAVIT though.
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On December 09 2010 05:37 rastaban wrote:Show nested quote +On December 09 2010 05:30 TestSubject893 wrote:On December 09 2010 05:17 Hoju wrote: Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it. I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays.
There will still be 64 people in the Code A Tourney. However 32 spots will be filled through qualifiers instead of players automatically seeded through prior GSL preformance.
edit: Also the layout of these two tournaments vary from the current GSL format, with most of the earlier rounds revolving around group play. Meaning more players but similar amount of games.
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On December 09 2010 07:56 nikj wrote:Show nested quote +On December 09 2010 05:37 rastaban wrote:On December 09 2010 05:30 TestSubject893 wrote:On December 09 2010 05:17 Hoju wrote: Wow, interesting stuff. I wonder if they decided that trying to break a tie with all those players at 299 points would be way too complicated. This also makes it a little easier to get into Code S as there are less players to go through to get top8 and into the up and down match for Code S.
I think its still within the realm of possibility that they will run qualifiers and still have 64 players in the Code A tournament, unless they have said somewhere that they won't and I missed it. I am hoping this also means both A and S can be casted by Tastosis since player wise it would be the same as the 64 man they have now. with 96 players it seemed pretty unfeasible. Of course maybe they could just show us the up & down matches or at least release some replays. There will still be 64 people in the Code A Tourney. However 32 spots will be filled through qualifiers instead of players automatically seeded through prior GSL preformance. edit: Also the layout of these two tournaments vary from the current GSL format, with most of the earlier rounds revolving around group play. Meaning more players but similar amount of games.
The group stage is unfortunately best of 1 not best of 3 we might see some good players have problems there.
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Where is TLO??? Shouldent he be on that list of qualified players?
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On December 10 2010 02:58 Get.Midikem wrote: Where is TLO??? Shouldent he be on that list of qualified players? He left Korea and probably declined his spot, if he had any.
This question really comes up every 5 posts, doesn't it?
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Heh. Race makeup for Code A and Code S are identical: 14t/9/9. I find that pretty funny (and also pretty balanced if you consider how strong T was in season 1).
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9. Bleach [ZeNEX] - 649 points is actually a Protoss player, who now goes by NEXExcrement (still ZeNEX).
So it should be 13T/10P/9Z.
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when players are at this high level Bo1 is almost like flipping a coin to pick the winner, anyone can beat anyone in Bo1, it doesnt show who is the better player imo. GSL should always be at least Bo3. Cant wait for this to start, its gonna be awesome.
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Look at Rain taking the no. 6 spot. It's amazing how far all-ins and cheese can get you.
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Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads
My question is: where can i find an completely up to date list (with current GSL4 results added already)? Shouldnt Gomtv.net have something like that somewhere on their site?
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On January 25 2011 02:20 MasterReY wrote: Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads
My question is: where can i find an completely up to date list (with current GSL4 results added already)? Shouldnt Gomtv.net have something like that somewhere on their site? This thread no longer applies to the code S rankings because there is now a system to get players from qualifiers -> code A -> code S.
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On January 25 2011 02:20 MasterReY wrote: Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads
My question is: where can i find an completely up to date list (with current GSL4 results added already)? Shouldnt Gomtv.net have something like that somewhere on their site? Code s and all the up down matches aren't done yet, so that info doesn't exist.
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On January 25 2011 02:25 DystopiaX wrote:Show nested quote +On January 25 2011 02:20 MasterReY wrote: Sorry to bump this rather old thread, but i think this thread is always important and should be linked to on the right side with the other R&S threads
My question is: where can i find an completely up to date list (with current GSL4 results added already)? Shouldnt Gomtv.net have something like that somewhere on their site? Code s and all the up down matches aren't done yet, so that info doesn't exist.
Actually i dont think up and down matches even matter. Im talking aout the list where every players gets a certain amount of points related to his Code S/A result. For example Jinro should get 2500 points for finishing in the top4 like in GSL3.
Just look at the Google sheet in the OP.
I might got confused somehow and the list was just for the first 3 seasons to determine who gets into Code S/A for GSL4, but i thought the players still get those points for some future tournaments or just for an "all-time-gsl-ranking".
EDIT: Ok i replied before reading the other post:
On January 25 2011 02:24 Treadmill wrote:They changed the ranking system, and the points from the 2010 GSLs no longer count. GOM posted a ranking, through to the round of 4, for both code S and Code A. http://www.gomtv.net/2011gslsponsors1/news/60140
SO that means all the points from GSL1-3 never count again? o_O Is nobody interested in having an "All-time-GSL-ranking" ????? I love such rankings, but if season 1-3 dont count its just not complete
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Can someone explain to me what these different Code-groups mean? Obviously S is for the best players and A is for proffesionals as well - But what happened to the groups from B to R?
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