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On January 25 2011 20:57 Ghanburighan wrote: Looks like a major factor stopping code S promotion is the mental fatigue of first playing a 3rd place code S. Neither FoxMoon nor Cezanne played nearly as well against their 4th place opponents as in their first game (see Cezanne's baneling misclick or FoxMoon's baneling fiasco).
Of course, it should be more difficult to achieve promotion than to retain it, but perhaps GomTV should consider a longer break between the matches. May-be have the two matches on different days, also increasing training time...
The code A players dont need more help. The top 2 in code A already pick their opponents. They get 2 tries to get to code S while code S 4 seeds only get 1. Half of the code A players have made it into code S so far, and the top 3 finishers from code A haven't even gotten their chance yet. If anything the code S players should be complaining that it is too easy to get promoted.
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On January 25 2011 21:42 Moragon wrote:Show nested quote +On January 25 2011 20:57 Ghanburighan wrote: Looks like a major factor stopping code S promotion is the mental fatigue of first playing a 3rd place code S. Neither FoxMoon nor Cezanne played nearly as well against their 4th place opponents as in their first game (see Cezanne's baneling misclick or FoxMoon's baneling fiasco).
Of course, it should be more difficult to achieve promotion than to retain it, but perhaps GomTV should consider a longer break between the matches. May-be have the two matches on different days, also increasing training time... The code A players dont need more help. The top 2 in code A already pick their opponents. They get 2 tries to get to code S while code S 4 seeds only get 1. Half of the code A players have made it into code S so far, and the top 3 finishers from code A haven't even gotten their chance yet. If anything the code S players should be complaining that it is too easy to get promoted. It's quite normal as each group is one code A for 2 code S, with each code A having to win one bo3 of 2. But mosts groups were quite "weak" so far, from tomorrow it will be way harder.
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wow that was amazing game i loved that strategy by Ensnare in Blistering Sands.
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On January 25 2011 19:00 motbob wrote: Look, HongUn had to play a zerg on Blistering, Scrap, and Shakuras so maybe we can forgive him if his play was a little cheesy today.
Quoted for Truth man, I was about to say this. It is NOT fun playing against zergs on any of these maps.
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On January 26 2011 02:15 QTIP. wrote:Show nested quote +On January 25 2011 19:00 motbob wrote: Look, HongUn had to play a zerg on Blistering, Scrap, and Shakuras so maybe we can forgive him if his play was a little cheesy today. Quoted for Truth man, I was about to say this. It is NOT fun playing against zergs on any of these maps.
Sorry, how is Shakuras bad for protoss?
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On January 25 2011 21:37 PartyBiscuit wrote:Show nested quote +On January 25 2011 21:23 pAzand wrote:On January 25 2011 21:14 PartyBiscuit wrote:On January 25 2011 19:19 GoBackToGo wrote: imo moon should play terran, zerg just doesnt realy have all that much micro options. imagine moon with blueflame hellion drops or something. microing marines. ... He played Terran for GSL2 qualifiers and didn't make it out of qualifications. Neither did Jinro. That's completely unrelated...you can say, 'neither did Haypro' as well...Jinro was not a very strong player in GSL2 back then, and Moon is quite a weak player right now as well.
Not true. Jinro was playing for oGs-TL A-team in team battles back then and did very well. He was just unlucky with the qual.
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Man, so sad. I felt like Moon was playing really well in some respects just with some glaring errors that messed it up. He's just been getting better and better. Excited to see how good he'll actually get.
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Pretty frustrated at Moon's play. Some facets of his play are SO GOOD and other facets make me face desk. :\
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On January 26 2011 14:27 GGQ wrote: Man, so sad. I felt like Moon was playing really well in some respects just with some glaring errors that messed it up. He's just been getting better and better. Excited to see how good he'll actually get. Yeah, I felt the same way. IMO it's fine in the end though, he's still in Code A and I hope to see some good games from him next season. Wouldn't be surprised to see him in the next up/down matches, and maybe even get promoted to Code S if he keeps improving.
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I'm downloading some of the games. Are the non recommended games just four gates?
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