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United States97248 Posts
that series was.... interesting
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On February 05 2012 17:40 jmbthirteen wrote:Show nested quote +On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build?
Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick.
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On February 05 2012 17:45 GreatestThreat wrote:Show nested quote +On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro.
Polt won because July made Muta's and not banelings. Simple as that.
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On February 05 2012 17:45 GreatestThreat wrote:Show nested quote +On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. Man what's your point ? If you don't like the game then don't play/watch it... Problem solved. ---------
Jjakji holdin' like a boss :D
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On February 05 2012 17:46 jmbthirteen wrote:Show nested quote +On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines
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United States97248 Posts
On February 05 2012 17:47 Pr0wler wrote:Show nested quote +On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. Man what's your point ? If you don't like the game then don't play/watch it... Problem solved. --------- Jjakji holdin' like a boss :D jjakji held but revival really botched that bust
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On February 05 2012 17:45 GreatestThreat wrote:Show nested quote +On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick.
No, he killed marine/tank with JUST zerglings, but he used a lot of micro. And if stim counts then so does blink and therefore so do stalkers.
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Tuned in late, what build are they praising?
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On February 05 2012 17:47 ragnorr wrote:Show nested quote +On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won.
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On February 05 2012 17:52 jmbthirteen wrote:Show nested quote +On February 05 2012 17:47 ragnorr wrote:On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won.
His point is that 13 marines kill 30 zerglings if you send the zerglings 3 waves of 10 zerglings and the zerglings cost more than the marines that way.
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On February 05 2012 17:54 jjmmtt wrote:Show nested quote +On February 05 2012 17:52 jmbthirteen wrote:On February 05 2012 17:47 ragnorr wrote:On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote: [quote]
Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won. His point is that 13 marines kill 30 zerglings if you send the zerglings 3 waves of 10 zerglings and the zerglings cost more than the marines that way. Except thats not the same as what Polt did. Polt repeatedly sent in 13 marines into a handful of lings and mutas, and July's army was getting weaker and weaker each attack, while Polts army was staying at the same strength and getting stronger due to +1 finishing and stim.
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On February 05 2012 17:52 jmbthirteen wrote:Show nested quote +On February 05 2012 17:47 ragnorr wrote:On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote:On February 05 2012 17:16 GreatestThreat wrote: I almost never balance whine, but if that build isn't a blatant abuse of how overpowered marines/mules are in combination I don't know what is. Polt didn't even micro, he literally a-moved off a rally point and pressed stim a couple times. Just lol. Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won. Yes but the whole problem with julys attacks wasent his awefull unit comp, it was his idea of constantly sending in a small army the whole time to get easily picked off which lost him the game
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Such beautiful play again from DRG...
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On February 05 2012 18:00 ragnorr wrote:Show nested quote +On February 05 2012 17:52 jmbthirteen wrote:On February 05 2012 17:47 ragnorr wrote:On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote: [quote]
Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won. Yes but the whole problem with julys attacks wasent his awefull unit comp, it was his idea of constantly sending in a small army the whole time to get easily picked off which lost him the game I don't disagree. July played terribly that game. Blaming it on imbalance is just stupid.
EDIT: I'm sorry, I misread your post before.
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DRG always has enough larvae to remax when he trades.
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On February 05 2012 18:00 ragnorr wrote:Show nested quote +On February 05 2012 17:52 jmbthirteen wrote:On February 05 2012 17:47 ragnorr wrote:On February 05 2012 17:46 jmbthirteen wrote:On February 05 2012 17:45 GreatestThreat wrote:On February 05 2012 17:40 jmbthirteen wrote:On February 05 2012 17:35 GreatestThreat wrote:On February 05 2012 17:25 ragnorr wrote:On February 05 2012 17:19 GreatestThreat wrote:On February 05 2012 17:18 Chunhyang wrote: [quote]
Congratulations, you're very good at it. It must be a natural talent. Any build that takes zero micro to win should not exist. That's terrible game design. Also ad hominem attacks don't make you witty. The build worked because july handled it terrible. Not sending in a huge wave of zerglings to finish off 15 marines? Instead he rallied his zerglings in a congo line to die. He made 0 banelings except for 3 which blew up on like 1 marine. Should game design take into account of people playing terrible It's possible you're right but what other strategy in the game by zerg or protoss can make a player roll over and die with a one-unit army composition and no micro? don't you remember Stephano wrecking face with his mass zergling build? Stephano's mass zergling infestor build you mean. That also was effective because his micro is sick. He would win with just mass zerglings. And it wasn't due to micro. Polt won because July made Muta's and not banelings. Simple as that. He would have won if he wouldnt have send in his zerglings 10 at a time into 13 marines Well no shit sherlock. 13 marines cost way more than 10 lings. If Polt ran in 13 marines to 10 banelings, he wouldn't have won. Yes but the whole problem with julys attacks wasent his awefull unit comp, it was his idea of constantly sending in a small army the whole time to get easily picked off which lost him the game
Except that Polt had a constant stream of marines rallied across the map and zerglings trade better against them in smaller numbers???
Let me personally clear up that I don't think July lost because of imbalance. I think the game was terrible to watch because of imbalance and it could have been much more interesting if marines weren't such a retarded unit.
User was warned for this post
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On February 05 2012 18:02 Severian wrote: DRG always has enough larvae to remax when he trades.
If I'm not mistaken, he had three macro hatches, one in each his main natural and third, plus his 4th and 5th base. So that's 8 hatches.
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What does it mean that FXOpen sponsors MMA? I'm assuming its NOT the player.
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