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On September 02 2012 13:32 ladyumbra wrote: Day9 needs to learn when to use silence to help people instead of killign stuff off and whatnot.
He tried that in the first night, it actually doesn't help the defender. More attacking units just stream in. Though on this map maybe it would actually help if they have mega sentries.
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Team Incontrol beasting at the moment haha :D
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this game surprisingly is a normal 2v2 game... Incontrol wins =D
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LOL
"Do you want to give Bling help?" "NOOOO... NOOOOO NOOOO yes NOOOOOO"
*Bling GGs out*
"..." "YEAHHHH!"
Also, 8 minute no rush!
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On September 02 2012 13:42 DMXD wrote: this game surprisingly is a normal 2v2 game... Incontrol wins =D No kidding. It was a bit refreshing to see a more normal one though.
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CANADA!
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Looks like incontrol lost weight and bulked up slightly. Looking good Geoff, no homo!
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lol incontrol so mean to bling =/
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Nice micro by Incontrol there and good tactic from Tommy
Oh noes Team Incontrol ;__; so many VRs for bling
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T needs to just build a few bunkers, put workers in em and salvage
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He gave them like 30 mega sentries.
Why.
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Too many sentries again, hasn't learned.
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Day9 giving Incontrol the win basically.
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COME ON INCONTROL!!
Do megasentries also do extra damage?
Good god, this is just ridiculous lol
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On September 02 2012 14:05 Aerisky wrote: COME ON INCONTROL!!
Do megasentries also do extra damage?
300hp, 20damage a shot.
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On September 02 2012 14:04 Doubting wrote: Day9 giving Incontrol the win basically.
Not really a mystery.
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These maps would be so much more fun with absolutely no mega units.
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On September 02 2012 14:05 Valenius wrote:Show nested quote +On September 02 2012 14:05 Aerisky wrote: COME ON INCONTROL!!
Do megasentries also do extra damage? 300hp, 20damage a shot. Whoa o__o;;; I see, thanks.
Oh snap now it's seeker missiles.
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On September 02 2012 14:04 Doubting wrote: Day9 giving Incontrol the win basically.
It's what the audience wants, if he lost, the finals would be shit
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