On February 06 2013 19:32 Ace Frehley wrote:
IM going for a 0-5 today it seems
IM going for a 0-5 today it seems
Counting on it.
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yrt123
Singapore1246 Posts
On February 06 2013 19:32 Ace Frehley wrote: IM going for a 0-5 today it seems Counting on it. | ||
Die4Ever
United States17430 Posts
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Olli
Austria24413 Posts
On February 06 2013 19:34 Zygno wrote: God, Center is so talented. He's gonna be a Code S Champion some day. But that's true for so many people T_T | ||
Urbz
Netherlands456 Posts
On February 06 2013 19:32 negativedge wrote: ...is that doa sitting at a monitor behind wolf and khaldor? Yes together with.. Whiplash I think. | ||
Olli
Austria24413 Posts
On February 06 2013 19:34 vthree wrote: Show nested quote + On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. | ||
Demagus
48 Posts
what song is this? It's General Levy, not sure about the exact song and/or remix though ... would be great if anyone had that name | ||
Godwrath
Spain10091 Posts
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negativedge
4276 Posts
On February 06 2013 19:35 Urbz wrote: Show nested quote + On February 06 2013 19:32 negativedge wrote: ...is that doa sitting at a monitor behind wolf and khaldor? Yes together with.. Whiplash I think. what are they doing? getting in fake starcraft practice for an eventual OSL or something? | ||
forsooth
United States3648 Posts
On February 06 2013 19:36 DarkLordOlli wrote: Show nested quote + On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never. | ||
Tobblish
Sweden6404 Posts
On February 06 2013 19:36 DarkLordOlli wrote: Show nested quote + On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never! I rather go BCs than those damn Ravens! | ||
Olli
Austria24413 Posts
On February 06 2013 19:37 forsooth wrote: Show nested quote + On February 06 2013 19:36 DarkLordOlli wrote: On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never. This is why terrans are struggling, they hate their own units. Why you hate the raven? Poor Raven T_T | ||
Olli
Austria24413 Posts
On February 06 2013 19:38 Tobblish wrote: Show nested quote + On February 06 2013 19:36 DarkLordOlli wrote: On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never! I rather go BCs than those damn Ravens! Don't pluralize them, lol. You only need one | ||
Urbz
Netherlands456 Posts
On February 06 2013 19:37 negativedge wrote: Show nested quote + On February 06 2013 19:35 Urbz wrote: On February 06 2013 19:32 negativedge wrote: ...is that doa sitting at a monitor behind wolf and khaldor? Yes together with.. Whiplash I think. what are they doing? getting in fake starcraft practice for an eventual OSL or something? OSL resumes March iirc, that said they're just enjoying the games from front row =) | ||
vthree
Hong Kong8039 Posts
On February 06 2013 19:36 DarkLordOlli wrote: Show nested quote + On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Yes, because observers get killed but ravens don't? Ravens can get caught out by blink stalkers. If terrans were guarantee that their raven wouldn't die, I am sure more would make them. | ||
Godwrath
Spain10091 Posts
On February 06 2013 19:38 DarkLordOlli wrote: Show nested quote + On February 06 2013 19:37 forsooth wrote: On February 06 2013 19:36 DarkLordOlli wrote: On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never. This is why terrans are struggling, they hate their own units. Why you hate the raven? Poor Raven T_T Because it gets feedback'ed. Like any air terran unit aside vikings. | ||
ETisME
12082 Posts
never mind, piano intro was cool and that's it | ||
HwangjaeTerran
Finland5962 Posts
On February 06 2013 19:40 ETisME wrote: what's this song??? :D | ||
Elite_
United States4259 Posts
That and Seed is basically guaranteed a spot at MLG Dallas by facing Sniper, who says he won't practice HotS until he's done with this season of GSL, while Seed has been #1 GM multiple times on the HotS server, in the qualifiers and jjakji has to play DRG... jjakji's only foreign event has been IPL4... Nothing else. A third point - Seed streams. jjakji doesn't. Only chance Seed has of being less remembered is if jjakji is known as that one champion that everyone says will be forgotten but never is because you bring him up as the most forgettable champion every time you have a chance to... (I started typing this during the break between game 1 and 2... then I thought of more reasons during the games...) | ||
ukai
Japan50 Posts
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forsooth
United States3648 Posts
On February 06 2013 19:38 DarkLordOlli wrote: Show nested quote + On February 06 2013 19:37 forsooth wrote: On February 06 2013 19:36 DarkLordOlli wrote: On February 06 2013 19:34 vthree wrote: On February 06 2013 19:32 DarkLordOlli wrote: On February 06 2013 19:30 forsooth wrote: On February 06 2013 19:27 DarkLordOlli wrote: On February 06 2013 19:25 Baum wrote: On February 06 2013 19:24 DarkLordOlli wrote: On February 06 2013 19:23 graNite wrote: Eerrrrr, what? Why do the watchtowers disappear at 7 minutes? The reasoning was that they're too strong after that as you can see pretty much everything important by controlling them I wish this would be implemented for other maps too. I don't, honestly. That would give a big advantage to terran lategame as they would be the only race with constant knowledge of the opponent's army positioning through scans. Stationary observers, creep? With how good terrans are at spotting observers that's not reliable. If creep is spread far enough to give enough map vision to always know where your opponent is, you're already in deep trouble as it is. Not if you have a lot of observers out. If only any terran at all would be intelligent enough to make a single F'ING raven lategame. What I'm talking about is as late into the game when you sacrifice SCVs. Make a raven. A SINGLE RAVEN. Never. This is why terrans are struggling, they hate their own units. Why you hate the raven? Poor Raven T_T I don't make them in TvP because they get feedbacked and die every single time without exception. I usually keep 2-3 with my army when I'm playing mech though. | ||
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