[MLG] Sase vs Snute - Dallas Qualifier Day 6 - Page 4
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sitromit
7051 Posts
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TeeTS
Germany2762 Posts
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Zenbrez
Canada5973 Posts
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Brutaxilos
United States2572 Posts
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Heartland
Sweden24562 Posts
On February 11 2013 07:32 TeeTS wrote: recall is just a massive sucking ability. another easy to use ability to nullify mistakes. That was what Protoss needed in SC2. I actually like it. It removes a lot of the issue of P vs Z and P in that the Protoss army just dies and then can never be remade and you end up losing the game. | ||
TommyP
United States6231 Posts
On February 11 2013 07:33 Zenbrez wrote: Top pros are 20 seconds late on their infestors while nothing is going on? Why would you even think of saying something so inaccurate. I see that all the time..... | ||
Undead1993
Germany17651 Posts
On February 11 2013 07:33 Zenbrez wrote: Top pros are 20 seconds late on their infestors while nothing is going on? Why would you even think of saying something so inaccurate. this actually happened some times now, but i cant give you names now. just remember the cast where day9 recognized it and then the zerg lost to toss all in | ||
TeeTS
Germany2762 Posts
On February 11 2013 07:33 Heartland wrote: I actually like it. It removes a lot of the issue of P vs Z and P in that the Protoss army just dies and then can never be remade and you end up losing the game. yeah, you should be allowed to go allin and when it fails, recall out before your army dies and still be in an ok position. I mean Zerg and Terran do that all the time, right? | ||
sitromit
7051 Posts
On February 11 2013 07:33 Heartland wrote: I actually like it. It removes a lot of the issue of P vs Z and P in that the Protoss army just dies and then can never be remade and you end up losing the game. Yes, it sucks when Protoss runs out of forcefields and gets surrounded during an Immortal Sentry all in for example. The Zerg can actually hold the all in when that happens. I'm glad they fixed that. | ||
nkr
Sweden5451 Posts
lets hope something gets figured out or a patch is released, don't want only P and T at dallas | ||
TeeTS
Germany2762 Posts
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FrostedMiniWheats
United States30730 Posts
Luke, use the swarm host.. | ||
sitromit
7051 Posts
On February 11 2013 07:39 FrostedMiniWheats wrote: Hopefully Snute can take at least one game D; Luke, use the swarm host.. Leenock tried the swarm host yesterday. He lost to a random NA Protoss.. | ||
Undead1993
Germany17651 Posts
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nkr
Sweden5451 Posts
On February 11 2013 07:39 TeeTS wrote: I get the feeling, that the balance situation is much worse in HotS right now, than it is in WoL. And with only 3weeks left before Beta closes, I don't know if Blizzard gets this under control in time before the release. xX I think that goes without saying. There are a lot of ridiculous situations in each matchup that needs adressing. Lets just hope we get something better than WoL release, where reapers won tournaments on it's own. | ||
sitromit
7051 Posts
On February 11 2013 07:42 Undead1993 wrote: just build hydras every game then transition into swarmhosts its not that hard. hydras are pretty good now Did they get a buff that makes them not melt to AoE? I missed that. | ||
Zenbrez
Canada5973 Posts
I see people doing it properly all the time...... what now? We both win? If they "forget" when nothing is happening, it's because it's better to spend 150 gas on something else, there's not always a reason to make them the very second it's viable (30 seconds into the upgrade). If you are under pressure, like Snute was, then he (and anybody else) should upgrade it immediately, because they're increasing their risk of dying. | ||
Heartland
Sweden24562 Posts
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Undead1993
Germany17651 Posts
On February 11 2013 07:43 sitromit wrote: Did they get a buff that makes them not melt to AoE? I missed that. well let me tell it like this: we saw an 8 gate and in the other game snute build randomly 10 raoches and 30 lings without doing any damage and then lost to a 2 base all in and now we should all cry about balance, am i right? | ||
Whynaut
Canada367 Posts
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