the problem with hellbats is, that they are still hellions - they cost only 100 minerals and are build very fast. This doesn't work out with their stats at all. the dmg is too high, the splash radius to big and the HP too much for these cheap costs. There is a major redesign needed to bring the hellbat in line. The probleme here is, that the hellbat is basicaly everything new, terran has to offer in terms of raw strength in HotS, while Zerg and Protoss got very strong new units, which would become extremely powerful right the second, terran lose the ability to cripple/kill them with imba hellbats before they get out.
On February 23 2013 07:16 FancyCaTSC2 wrote: Hellbats are plain retarded at that gametime
and im Terran.
and making it an upgrade not delay that push really anyhow ... i feel its the dmg output ...
Zergs are eventually going to be fine cause they can have out mutas / or better wall with hydras behind
9 minute mutas? 9 minute hydras with a wallin? what?
Notice that his original post was the one that was talking about hellbats gametime availability, but didn't specify the exact time he would prefer it at other than that it should be changed.
So no need to talk about 9 minute mutas or 9 minute hydras.