During the MLG Winter Season Showdowns, 56 of the world's best StarCraft II players will compete in Heart of the Swarm. Each player will compete in 1 best-of-5 Showdown Match, with each winner receiving a paid trip to compete in the MLG Winter Championship. Tune in and watch every match in FREE 1080p HD at www.majorleaguegaming.com and on Twitch.TV.
The 28 winners will receive placement at the Winter Championship in Dallas from March 15-17 where they will compete with Life, Leenock, Flash and Bomber.
I really like both players, but I definitely want Jjakji to qualify more. Guy needs every chance has to do things, DRG is someone I will never worry about.
Jjakji was quite the beast in the GSTL for his team and fuck it if you can't make code A in WoL might as well use them champion skills to tear up hots.
I really like DRG, but I feel jjakji deserves to go to a foreign tournament for once - he's really good and just hasn't gotten the exposure he deserves. Plus, it's HoTS so that helps.
I agree with you Zealously. I wasn't watching this scene when jjakji was among the ruling terrans but he seems like a nice person who deserves some exposure and love. So even though DRG is one of my fav Zerglings, I'll be rooting for jjakji.
Hopefully his and NSH's complete focus on HoTS will give him an edge.
the problem with hellbats is, that they are still hellions - they cost only 100 minerals and are build very fast. This doesn't work out with their stats at all. the dmg is too high, the splash radius to big and the HP too much for these cheap costs. There is a major redesign needed to bring the hellbat in line. The probleme here is, that the hellbat is basicaly everything new, terran has to offer in terms of raw strength in HotS, while Zerg and Protoss got very strong new units, which would become extremely powerful right the second, terran lose the ability to cripple/kill them with imba hellbats before they get out.
On February 23 2013 07:16 FancyCaTSC2 wrote: Hellbats are plain retarded at that gametime
and im Terran.
and making it an upgrade not delay that push really anyhow ... i feel its the dmg output ...
Zergs are eventually going to be fine cause they can have out mutas / or better wall with hydras behind
9 minute mutas? 9 minute hydras with a wallin? what?
Notice that his original post was the one that was talking about hellbats gametime availability, but didn't specify the exact time he would prefer it at other than that it should be changed.
So no need to talk about 9 minute mutas or 9 minute hydras.
50 drones versus 40 SCVs and he just basicly gives up. He had to know tanks where out (he saw fact going up way before) and the attack was never gonna do anything at all. Just retake the third and play the game >_<
On February 23 2013 11:13 SoOJuuu wrote: I dont see a korean Z beating a Korean T in a bo5-7 with the current patch.
*looks at spoiler* yep i was right
just watched the first game, guy scouts an all-in @ 7:00, starts drones, double upgrades, third, no speed, no spines, roaches vs 3 techlabs rax then dies two whole minutes later. maybe it's more than just the current patch.
On February 23 2013 11:13 SoOJuuu wrote: I dont see a korean Z beating a Korean T in a bo5-7 with the current patch.
*looks at spoiler* yep i was right
just watched the first game, guy scouts an all-in @ 7:00, starts drones, double upgrades, third, no speed, no spines, roaches vs 3 techlabs rax then dies two whole minutes later. maybe it's more than just the current patch.
From what he said in his first post he didn't even watch the games so it's a pointless argument
On February 23 2013 11:13 SoOJuuu wrote: I dont see a korean Z beating a Korean T in a bo5-7 with the current patch.
*looks at spoiler* yep i was right
just watched the first game, guy scouts an all-in @ 7:00, starts drones, double upgrades, third, no speed, no spines, roaches vs 3 techlabs rax then dies two whole minutes later. maybe it's more than just the current patch.