YugiOh vs. GuMiho Swagger vs. JangBi YugiOh vs. Creator JangBi vs. GuMiho Swagger vs. Creator JangBi vs. YugiOh GuMiho vs. Creator Swagger vs. YugiOh JangBi vs. Creator Swagger vs. GuMiho
Gumiho and Yugioh please. And Gumiho to show some more cool builds that nobody else does. I copied the 2-base marine-tank-medivac timing against Zerg from him and I don't think I've lost with it yet. No Zerg is ever prepared for it and it wins against all all-ins Zerg could throw at you ^.^
Cheering for Jangbi and Sangho but I picked Jangbi and Gumiho to advance.
I like how Sangho becoming coach, disappearing from the scene and now considered a code B level player was able to reach the top of code A with surprisingly convincing play. Not sure if he can qualify but at least I hope we can have a confirmation that his level is at least code A and not code B.
On June 05 2013 18:08 Dodgin wrote: I just tried to change the stream quality to 720p+ on Twitch and It's telling me I need to buy a subscription for the WCS Season 1 finals? wat
On June 05 2013 18:08 Dodgin wrote: I just tried to change the stream quality to 720p+ on Twitch and It's telling me I need to buy a subscription for the WCS Season 1 finals? wat
On June 05 2013 18:08 Dodgin wrote: I just tried to change the stream quality to 720p+ on Twitch and It's telling me I need to buy a subscription for the WCS Season 1 finals? wat
Has GSL just started using Shining or did I just not notice before? Spreading the blakjazz is always good... (I'm talking about this song: ) + Show Spoiler +
OMG these lucky medivacs -.- Since the boost has been added, everytime I see medivacs being attacked they always ends up with like 5HP but don't die...
How did he see so many corrupters and still get surprised by brood lords? Seen loads of corruptors, past time for hive tech and you have 1 viking? Come on buddy
On June 05 2013 18:36 Blacktion wrote: How did he see so many corrupters and still get surprised by brood lords? Seen loads of corruptors, past time for hive tech and you have 1 viking? Come on buddy
Don't try rationalise Gumiho. Win or lose, he's just basically chaos.
On June 05 2013 18:43 Douillos wrote: I'm actually thinking of switching toss just to play Pvp. the matchup looks really fun!
I swapped from Protoss in WoL during the days of 4gate because I hated it haha.
But you're right. Openings are far more dynamic now, though there are still definitely some hard counters at 1 base and lasers > all unfortunately never changed.
That game was pretty good. I'm regretting putting Jangbi in my SPL antiteam even more than the other day. This is what happens when you make choices after being away from the scene for so long. -_-
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
You think of Khaldor in the shower?
Hahah, glad to know that there are people who like this casting combo. (even if I'm not their biggest fan)
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
On June 05 2013 19:12 mrtomjones wrote: Could he not fly behind that base and engage from over the void where only the corrupters could hit him?
Won't he die without Archon/HT support?
But he is over the air and only the corrupters could fight and they lose to void/tempest
I think the Corruptor count seemed to be too high for them to win the fight tbh. But I'm not sure. Often you want an Archon or a storm to kill the clumping up Corruptors and then roll the rest of the army with your VR's.
Looking at this style then thinking about alternate PvZ styles like BW sair reaver makes me sad. This is the opposite of what a good RTS should play like
On June 05 2013 19:12 mrtomjones wrote: Could he not fly behind that base and engage from over the void where only the corrupters could hit him?
Won't he die without Archon/HT support?
But he is over the air and only the corrupters could fight and they lose to void/tempest
I think the Corruptor count seemed to be too high for them to win the fight tbh. But I'm not sure. Often you want an Archon or a storm to kill the clumping up Corruptors and then roll the rest of the army with your VR's.
Yah.. perhaps. I didnt count the voids vs corrupter numbers
On June 05 2013 19:17 Scarecrow wrote: Looking at this style then thinking about alternate PvZ styles like BW sair reaver makes me sad. This is the opposite of what a good RTS should play like
The buildup is really boring but once it reaches this point in the game the way the units play against each other is interesting in my opinion, this is missing Vipers though.
Creator is really not playig this great .. He could have taken the top right bases a loooooooong time ago instead off wasting so many ressources on his 3rd .
On June 05 2013 19:17 Scarecrow wrote: Looking at this style then thinking about alternate PvZ styles like BW sair reaver makes me sad. This is the opposite of what a good RTS should play like
The buildup is really boring but once it reaches this point in the game the way the units play against each other is interesting in my opinion, this is missing Vipers though.
I think this game is pretty interesting. I really like how Yugioh is pulling off lots of smart moves and slowly taking the advantage, showing lots of patience and intelligence
I want to see him neural Creators whole army now though. That would be the best ending possible :D
On June 05 2013 19:17 Scarecrow wrote: Looking at this style then thinking about alternate PvZ styles like BW sair reaver makes me sad. This is the opposite of what a good RTS should play like
The buildup is really boring but once it reaches this point in the game the way the units play against each other is interesting in my opinion, this is missing Vipers though.
I think this game is pretty interesting. I really like how Yugioh is pulling off lots of smart moves and slowly taking the advantage, showing lots of patience and intelligence
Totally agree... So many people into Sc2 for the "terrible terrible damage" as soon as a game is a little more brainy people loose interest -_-
On June 05 2013 19:19 Douillos wrote: I really like these matches, not much action, but soooo strategic and definitily the real nail biters because one mistake and it's over....
I just wish it wasn't too deathballs facing each other, sitting on mass static D. Something soooo strategic should at least involve more movement. These engagements are really 1 dimensional micro battles. True strategy comes when the games is more dynamic, not when you keep doing the same thing for 10 minutes.
I play terran but throwing it out there, would that have changed if those voids were a mix of carriers and tempest? Surely there has to be a scenario where carriers could be used?
On June 05 2013 19:20 Heartland wrote: Thanks for the replies to my question. Who was it Freaky played though? Wasn't it like Squirtle or something?
Wasn't it Bomber?
Oh, maybe we're thinking of different games. I remember the Bomber game, but there was one GSTL game which was similar. I think it was Entombed Valley PvZ, mass infestors vs carriers?
On June 05 2013 19:21 Shellshock1122 wrote: ROOT going to get a player in the OSL?
It could very well be.
It's very nice to see Koreans playing on foreign teams still making it in GSL/OSL. Hopefully players such as Yugioh can help the rest of the Root guys improve.
On June 05 2013 19:23 blitDz wrote: I play terran but throwing it out there, would that have changed if those voids were a mix of carriers and tempest? Surely there has to be a scenario where carriers could be used?
Huh? What's a carrier? You're just making units up now
On June 05 2013 19:20 Heartland wrote: Thanks for the replies to my question. Who was it Freaky played though? Wasn't it like Squirtle or something?
Wasn't it Bomber?
Oh, maybe we're thinking of different games. I remember the Bomber game, but there was one GSTL game which was similar. I think it was Entombed Valley PvZ, mass infestors vs carriers?
Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
On June 05 2013 19:20 Heartland wrote: Thanks for the replies to my question. Who was it Freaky played though? Wasn't it like Squirtle or something?
Wasn't it Bomber?
Oh, maybe we're thinking of different games. I remember the Bomber game, but there was one GSTL game which was similar. I think it was Entombed Valley PvZ, mass infestors vs carriers?
Pretty sure that was vs Crank, and Crank won, he was still on Slayers.
On June 05 2013 19:17 Scarecrow wrote: Looking at this style then thinking about alternate PvZ styles like BW sair reaver makes me sad. This is the opposite of what a good RTS should play like
The buildup is really boring but once it reaches this point in the game the way the units play against each other is interesting in my opinion, this is missing Vipers though.
I think this game is pretty interesting. I really like how Yugioh is pulling off lots of smart moves and slowly taking the advantage, showing lots of patience and intelligence
Totally agree... So many people into Sc2 for the "terrible terrible damage" as soon as a game is a little more brainy people loose interest -_-
Lol, there is fine difference between terrible demage and no army contact at all (spines and free unit spam). Don't bring border examples.
On June 05 2013 19:19 Douillos wrote: I really like these matches, not much action, but soooo strategic and definitily the real nail biters because one mistake and it's over....
I just wish it wasn't too deathballs facing each other, sitting on mass static D. Something soooo strategic should at least involve more movement. These engagements are really 1 dimensional micro battles. True strategy comes when the games is more dynamic, not when you keep doing the same thing for 10 minutes.
Well Creator decided that he was going to do nothing but build a deathball, so Yugioh was forced to play a certain way to react to that. Out expand him, counter attacks, and build up energy on spellcasters for key engagements. Standard Zerg play in reaction to lame deathball play.
A Protoss like HerO would have done speed prism harass, maybe even double speed prism harass while getting his deathball. PvZ is boring when the Protoss dictates it to be so, because Zerg is forced to be reactionary due to FFs (unless Z decides to all in).
On June 05 2013 19:22 Topdoller wrote: Yugioh is becoming a really good player.very intelligent play from him to deal with mass protoss air
I didn't like the corruptors, built a heap then didn't really use them before donating them. Felt like creator was hanging in the game simply based on units being given away as Yugioh couldn't make his mind up on composition.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
You think of Khaldor in the shower?
Who doesnt??? :-D
Hahahahah just saw this, one of the better exchanges I've seen...but how on earth does Khaldor check TL and write replies while casting a game??
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
You think of Khaldor in the shower?
Who doesnt??? :-D
Hahahahah just saw this, one of the better exchanges I've seen...but how on earth does Khaldor check TL and write replies while casting a game??
Khaldor can feel when people think about him in the shower. That's how.
On June 05 2013 19:20 Heartland wrote: Thanks for the replies to my question. Who was it Freaky played though? Wasn't it like Squirtle or something?
Wasn't it Bomber?
Oh, maybe we're thinking of different games. I remember the Bomber game, but there was one GSTL game which was similar. I think it was Entombed Valley PvZ, mass infestors vs carriers?
Pretty sure that was vs Crank, and Crank won, he was still on Slayers.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I've given up trying to understand why viewers support certain players over others. So much silliness with foreigners, Koreans on foreign teams... and to answer your question, people DID stop crediting players like IdrA at one point because they were considered "basically Korean" after going to Korea. It's all so silly :3
On June 05 2013 19:20 Heartland wrote: Thanks for the replies to my question. Who was it Freaky played though? Wasn't it like Squirtle or something?
Wasn't it Bomber?
Oh, maybe we're thinking of different games. I remember the Bomber game, but there was one GSTL game which was similar. I think it was Entombed Valley PvZ, mass infestors vs carriers?
Yes it was Infestors vs Carriers, and it was vs Crank on Entombed during GSTL Season 2 2012. Freaky lost in the end.
On June 05 2013 19:06 StimMarine wrote: Anyone else grow a bit weary of Khaldor and Wolf's casting together? All this time together and there is still so little chemistry between them.
Today in the shower when I thought about Khaldor I thought the exact opposite actually. I think they're just getting better, both as individual casters and together.
You think of Khaldor in the shower?
Who doesnt??? :-D
Hahahahah just saw this, one of the better exchanges I've seen...but how on earth does Khaldor check TL and write replies while casting a game??
Khaldor can feel when people think about him in the shower. That's how.
Must be another one of those Khaldor summoning rituals. Thinking about Khaldor in shower and poof, he appears!
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
Any vague association with the word foreigner is enough 3bh, you could have a korean who's name is Foreigner and we'd all fall in love with him.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I don't know about other people but I am rooting for the players I like. Some of them are Korean, some of them are foreigners. I was actually rooting for the Axiom players over the foreigners at WCS NA. (I wanted Crank to advance over Snute for example) And I'm rooting for Yugioh because of his mindset (always wanting to play in Clanwars and individual leagues as told by Cats on SotG) and his gameplay, he uses lots of different strategies and build orders. That makes him an interesting player for me.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I don't know about other people but I am rooting for the players I like. Some of them are Korean, some of them are foreigners. I was actually rooting for the Axiom players over the foreigners at WCS NA. (I wanted Crank to advance over Snute for example) And I'm rooting for Yugioh because of his mindset (always wanting to play in Clanwars and individual leagues as told by Cats on SotG) and his gameplay, he uses lots of different strategies and build orders. That makes him an interesting player for me.
He obviously knows nothing about YugiOh if he thinks he is a soulless machine. I mean, he is the King of Code A!
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I don't know about other people but I am rooting for the players I like. Some of them are Korean, some of them are foreigners. I was actually rooting for the Axiom players over the foreigners at WCS NA. (I wanted Crank to advance over Snute for example) And I'm rooting for Yugioh because of his mindset (always wanting to play in Clanwars and individual leagues as told by Cats on SotG) and his gameplay, he uses lots of different strategies and build orders. That makes him an interesting player for me.
He obviously knows nothing about YugiOh if he thinks he is a soulless machine. I mean, he is the King of Code A!
Most people know nothing about any koreans when they say they're soulless machines.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I don't know about other people but I am rooting for the players I like. Some of them are Korean, some of them are foreigners. I was actually rooting for the Axiom players over the foreigners at WCS NA. (I wanted Crank to advance over Snute for example) And I'm rooting for Yugioh because of his mindset (always wanting to play in Clanwars and individual leagues as told by Cats on SotG) and his gameplay, he uses lots of different strategies and build orders. That makes him an interesting player for me.
He obviously knows nothing about YugiOh if he thinks he is a soulless machine. I mean, he is the King of Code A!
You obviously didn't read my statement, otherwise you would have understood that I am not calling anyone soulless machines, but I question some fans and their ability or inability on how they decide whom to root for.
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
How do you hit 2.6k posts here without knowing who Jangbi is? Watch some proleague sometime. He's one of the six dragons, a 2 time OSL winner and yes he is old school.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You think Grubby doesn't practice much? Koreans practice a ton, its their job. How can anyone call them soulless practice roboters for it? :x Beyond me
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You think Grubby doesn't practice much? Koreans practice a ton, its their job. How can anyone call them soulless practice roboters for it? :x Beyond me
I wonder if they would call me a soulless social worker robot because I spend 8,5 hours a day working with drug addicts and hardly have a life except on weekends.
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
How do you hit 2.6k posts here without knowing who Jangbi is? Watch some proleague sometime. He's one of the six dragons, a 2 time OSL winner and yes he is old school.
2.6k posts in >3 years Starcraft 2 time isn't that much.. we are old now....
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
Even if its a foreigner that no one gives a shit about they will always get support if they go up against a Korean.
On June 05 2013 19:23 blitDz wrote: I play terran but throwing it out there, would that have changed if those voids were a mix of carriers and tempest? Surely there has to be a scenario where carriers could be used?
Huh? What's a carrier? You're just making units up now
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
How do you hit 2.6k posts here without knowing who Jangbi is? Watch some proleague sometime. He's one of the six dragons, a 2 time OSL winner and yes he is old school.
I know that's a weak excuse, but I wasn't following BW the last few years and was out of SC completely for about a year.
Oh man what happened to Gumiho. He seems to be going down ever since he told Choya that he wants an all Z group in WCS. You know what happened and even today he lost vs a Z again...
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
Did you watch the GSL finals ? Not saying he's right but highest level =/= best games .
Gumiho tends to die so much to counterattacks. Like he had 2 medivac with units in the opponents base and then just dies to an attack up front when he is ahead
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
Did you watch the GSL finals ? Not saying he's right but highest level =/= best games .
Most of those games weren't exactly high level, if you want to see truly high level watch their games in Proleague on Whirlwind, they were much better.
Gumi's the only one I care about here, but I had a feeling we might see Jangbi and Yugioh come out. Sad it's looking like I might be right. Gumi looked good at the start of that first match, but now I think he's turned back into a pumpkin.
On June 05 2013 19:48 neutralrobot wrote: Gumi's the only one I care about here, but I had a feeling we might see Jangbi and Yugioh come out. Sad it's looking like I might be right. Gumi looked good at the start of that first match, but now I think he's turned back into a pumpkin.
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
Jangbi was arguably the best BW player when they switched to SC2
YES I SAID IT
On June 05 2013 19:37 eGoRama wrote: He was
No he wasn't.
.... And I'm willing to go down this road.
yeah I checked TLPD. It was still Fantasy
Fantasy was who I was ready to defend.....
On June 05 2013 19:41 eGoRama wrote:
On June 05 2013 19:40 BisuDagger wrote:
On June 05 2013 19:36 DarkLordOlli wrote:
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
Jangbi was arguably the best BW player when they switched to SC2
YES I SAID IT
On June 05 2013 19:37 eGoRama wrote: He was
No he wasn't.
.... And I'm willing to go down this road.
ok I give up already, Bisu is :D
...but, if we can all agree on Bisu then I'm fine with that.
Ready to defend lol. I am not starting an argument about the best BW player at the end of BW :D Everyone has his player
Also for Bisu - ok we agree
It sounds like the discussion going on in the power rank thread about soulkey and innovation right now
well, that's how LR threads work, isn't it? Every LR thread has to summon Khaldor, discuss players that have nothing to do with the games played and the typical circle-jerk of Kespa-Esf
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
Did you watch the GSL finals ? Not saying he's right but highest level =/= best games .
Did you watch Flash vs Life, MMA vs DRG, Mvp vs Squirtle, Polt vs Stephano?
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
Jangbi was arguably the best BW player when they switched to SC2
YES I SAID IT
On June 05 2013 19:37 eGoRama wrote: He was
No he wasn't.
.... And I'm willing to go down this road.
yeah I checked TLPD. It was still Fantasy
Fantasy was who I was ready to defend.....
On June 05 2013 19:41 eGoRama wrote:
On June 05 2013 19:40 BisuDagger wrote:
On June 05 2013 19:36 DarkLordOlli wrote:
On June 05 2013 19:35 artrea wrote: Is JangBi someone old school or a promising up and comer ? I see he is relatively old 24-25.
Jangbi was arguably the best BW player when they switched to SC2
YES I SAID IT
On June 05 2013 19:37 eGoRama wrote: He was
No he wasn't.
.... And I'm willing to go down this road.
ok I give up already, Bisu is :D
...but, if we can all agree on Bisu then I'm fine with that.
Ready to defend lol. I am not starting an argument about the best BW player at the end of BW :D Everyone has his player
Also for Bisu - ok we agree
It sounds like the discussion going on in the power rank thread about soulkey and innovation right now
well, that's how LR threads work, isn't it? Every LR thread has to summon Khaldor, discuss players that have nothing to do with the games played and the typical circle-jerk of Kespa-Esf
And meta-discussion about how off-topic discussion in LR sucks.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
I am very serious. I dont like people with 24/7 job, I wish everyone that everyone has a "real life". It doesnt matter if he plays sc2 24/7 or work as prison warder 24/7. 40h work weekly is very human.
Gumiho is a gimmicky player. His fundamentals are not that great. He got lucky with Hellbat drops in Code S last season but gimmicky play can only get you this far.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
I am very serious. I dont like people with 24/7 job, I wish everyone that everyone has a "real life". It doesnt matter if he plays sc2 24/7 or work as prison warder 24/7. 40h work weekly is very human.
On June 05 2013 19:52 p14c wrote: Gumiho is a gimmicky player. His fundamentals are not that great. He got lucky with Hellbat drops in Code S last season but gimmicky play can only get you this far.
I guess you don't even know what you're talking about.
It's beyond me how abysmal Creator is in HotS, I was a big proponent of him in the dicussion of best protoss last year, but HotS or something in his personal life maybe has completely destroyed him.
On June 05 2013 19:52 p14c wrote: Gumiho is a gimmicky player. His fundamentals are not that great. He got lucky with Hellbat drops in Code S last season but gimmicky play can only get you this far.
On June 05 2013 19:24 Type|NarutO wrote: Its funny to see people rooting for a ROOT player even though he's Korean and when WCS AM is Korean-dominated even if its on "FOREIGN" teams like Axiom, Liquid etc they seem to get the hate... Do teams make soulless machines now likeable? Or are teams actually responsible for a players character?
Really cannot understand it. Would people still root for foreigners on Korean KeSPa teams that become practice machines? :o
I dont want practice machines or roboters, just human like Grubby & Stephano. Just people who looks like they have "real life" anstead of 24/7 practice with a computergame. sc2 has really a huge problem: the higher the quality the more boring the games (except TvT and sometimes ZvZ).
You are not serious, right?
I am very serious. I dont like people with 24/7 job, I wish everyone that everyone has a "real life". It doesnt matter if he plays sc2 24/7 or work as prison warder 24/7. 40h work weekly is very human.
I was referring to your last sentence which makes no sense.
On June 05 2013 19:55 Kasaraki wrote: It's beyond me how abysmal Creator is in HotS, I was a big proponent of him in the dicussion of best protoss last year, but HotS or something in his personal life maybe has completely destroyed him.
I would be in a bad mental state too if my team was siphoning my prize money to keep it running
On June 05 2013 19:52 p14c wrote: Gumiho is a gimmicky player. His fundamentals are not that great. He got lucky with Hellbat drops in Code S last season but gimmicky play can only get you this far.
On June 05 2013 19:55 Kasaraki wrote: It's beyond me how abysmal Creator is in HotS, I was a big proponent of him in the dicussion of best protoss last year, but HotS or something in his personal life maybe has completely destroyed him.
I would be in a bad mental state too if my team was siphoning my prize money to keep it running
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
To be fair that wasn't the best advertisement for Photon Overcharge.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Does anybody of you remember parting vs yugioh last year on ohana? yea it is looking like that game now. Still beautiful decision making by jangbi so far
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Pure quality post.
He raises a fair point
Ahahah, if it were bw forum, I'd probably keep it on, but this is a SC2 lr, having fun is frowned upon I'm sure BisuDagger understands me though ^_^
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
On June 05 2013 20:11 Quakie wrote: Interesting to watch Kespa-players. I still remember JangBi's first broadcasted game, oh god.
I remember the first flash game vs effort, so much hype. Then it was just flash kinda running around his side of antiga with marine/tank and just getting gg trained by an about as standard as humanly possible ling/bane/muta bust.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
I would've preferred for Yugioh to try and defend, that counter attack had like no chance of working and with slow roaches and slow lings there was no turning back either...
Jangbi sent his mothership core back after suspecting a base trade was a clutch decision that won him the game. He really impressed me with that move because the core didn't just use the nexus cannon to defend it also confirmed the attack and gave him enough time to get up more cannons and sentries.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
This is a protoss player.
This is a protoss player when he wins.
This is a nightmare, I'm a KT fan :-( There is one protoss player I really like though, I'm not sure you can find who. Best protoss of all-time imo... + Show Spoiler +
Nal_rA
Fuuuu, Jangbi did it, and Kespa jokes aren't even funny anymore.
On June 05 2013 20:11 Quakie wrote: Interesting to watch Kespa-players. I still remember JangBi's first broadcasted game, oh god.
I remember the first flash game vs effort, so much hype. Then it was just flash kinda running around his side of antiga with marine/tank and just getting gg trained by an about as standard as humanly possible ling/bane/muta bust.
Remember JangBi vs DRG in OSL?
Yes, when JangBi forgot how to forcefield and used guardian shield instead.
so next season we count them as an OSL champion even though it's GSL format right and "code s" right? Although I guess they used the same format at the first sc2 OSL and just had the Ro32 group stage separated by kespa and esf
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
If zerg never won we wouldn't get to see JulyZerg play kick volleyball
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
maybe because we never had a terran win outside korea :S
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
In sc2 ? I don't care a bit ! I'm a Flash fan anyway
On June 05 2013 20:10 -y0shi- wrote: I like the idea but once he forced the warpin in the protoss base and the 5 cannons he shouldve retreated >.<
that won't matter because the map is so huge on cross positions. the only way yugiho would've had a chance against that push was to rely on his borrow to buy time, plus hoping that Janbi somehow screws up his blink stalker micro.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
If zerg never won we wouldn't get to see JulyZerg play kick volleyball
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
mvp and polt were the only champions in early WoL....
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
If zerg never won we wouldn't get to see JulyZerg play kick volleyball
On June 05 2013 20:13 Eury wrote: Jangbi sent his mothership core back after suspecting a base trade was a clutch decision that won him the game. He really impressed me with that move because the core didn't just use the nexus cannon to defend it also confirmed the attack and gave him enough time to get up more cannons and sentries.
Agreed. Yugioh had no other choice than to try and attack the natural. If he was lucky another protoss might have recalled with the msc and his army and it would have bought him more time. But Jangbi held it beatifully and crushed his expansions
On June 05 2013 20:13 Shellshock1122 wrote: so next season we count them as an OSL champion even though it's GSL format right and "code s" right? Although I guess they used the same format at the first sc2 OSL and just had the Ro32 group stage separated by kespa and esf
OSL and GSL formats are pretty similar. It does feel really fake to just switch from GSL to OSL like this, though. One of the reasons why I dislike the new WCS format. Instead of OSL, GSL and WCS, we just get WCS.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
Pretty much this^. This picture describes why we hate terrans:
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
Pretty much this^. This picture describes why we hate terrans:
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
Pretty much this^. This picture describes why we hate terrans:
They always get the ladies.
Time to switch races. Thanks for making the decision that easy for me
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
Or a terran to win, ever? After early WoL.
mvp and polt were the only champions in early WoL....
Was like 26/32 terrans in Code S. And I don't really care what race wins.
On June 05 2013 19:52 teddyoojo wrote: srsly i want photon overcharge gone
I disagree most heavily
Balanced or not, it is awfully boring.
It gives protoss as a whole the stability to be the exact opposite
Well, I can't comment on how fun it is to have as Protoss since I don't play Protoss, but I don't like playing against it, and don't like to watch it during tournaments.
The thing is without it protoss would need something else. I propose every map has two beacons that can turn lights on or off that you can walk a civilian on top of. And when the lights are off you can stack photon cannons.
Why would you want to see a Protoss play win ? This question has eluded me since my early bw days...
Why would anyone want a zerg to win, ever? After WoL?
If zerg never won we wouldn't get to see JulyZerg play kick volleyball
On June 05 2013 20:24 Undead1993 wrote: i have a random question why is it called "Season 2 Korea OSL" even though gsl is casting it?
Both OSL and GSL casted WCS season 1. It's now WCS season 2 and it's OSL that is hosting it. There are still going to be GOM/OGN casters for season 2. Blizzard made it so they had to take turns in holding the event but they can both cast all events.
On June 05 2013 20:24 Undead1993 wrote: i have a random question why is it called "Season 2 Korea OSL" even though gsl is casting it?
technically these up&downs belong to the next season wcs already, which is hosted by OGN therefore osl. goms casting because ogn prepares for season finals (next weekend?) i think
Well Creator beat TaeJa the other day, but then again after seeing TaeJa's WCS America games lately and Creator play in general idk if that's a good sign for Creator or a bad sign for TaeJa. hopefully good enough to at least win today against gumiho >.<
On June 05 2013 20:24 Undead1993 wrote: i have a random question why is it called "Season 2 Korea OSL" even though gsl is casting it?
technically these up&downs belong to the next season wcs already, which is hosted by OGN therefore osl. goms casting because ogn prepares for season finals (next weekend?) i think
Season finals are about a day and a half away, you can already see it on upcoming events
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
lol... round golds, yea, because those count. Are we gonna count the other teams that got first place before place offs for every individual round too?
I always thought HotS was made for Gumiho's playstyle but no.
yeah. But he doesn't play the same way he did in WoL. In WoL he played aggressive macro games, in HotS he changed his mind to 1base and 2base aggression or die.
Well he still is if they aren't counting next season?
They have removed it alltogether I think. So even if Leenock qualifies next season he is not going to get it. Should just have given it to him and then discontinue it tbh since he achieved it.
I don't think it would have been that easy for Yugioh to play in WCS AM, Root isn't exactly made of money and Blizzard doesn't pay for intercontinental flights for WCS.
On June 05 2013 20:40 Dodgin wrote: I don't think it would have been that easy for Yugioh to play in WCS AM, Root isn't exactly made of money and Blizzard doesn't pay for intercontinental flights for WCS.
On June 05 2013 20:40 Dodgin wrote: I don't think it would have been that easy for Yugioh to play in WCS AM, Root isn't exactly made of money and Blizzard doesn't pay for intercontinental flights for WCS.
Sage is in WCS America, though
well sending one guy is cheaper than two...maybe they could pay for one player
On June 05 2013 20:40 Dodgin wrote: I don't think it would have been that easy for Yugioh to play in WCS AM, Root isn't exactly made of money and Blizzard doesn't pay for intercontinental flights for WCS.
Sage is in WCS America, though
well sending one guy is cheaper than two...maybe they could pay for one player
Yugioh just doesn't give a fuck and plays in WCS Korea man mode.
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than $KT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
So Leenock got it, but DRG, MKP and Gumiho all reset:S damn strong curse
Mr. Chae said the next season doesnt count but I'm not 100% sure if that means it just doenst reset and only counts seasons hosted by Gom or if the award is just not available anymore. I've heard speculation of both but haven't seen anything official.
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
Soulkey and Innovation are on KT Rolster?
top 3 player not players. I was talking about Flash.
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
On June 05 2013 20:40 Dodgin wrote: I don't think it would have been that easy for Yugioh to play in WCS AM, Root isn't exactly made of money and Blizzard doesn't pay for intercontinental flights for WCS.
Sage is in WCS America, though
well sending one guy is cheaper than two...maybe they could pay for one player
Yugioh just doesn't give a fuck and plays in WCS Korea man mode.
yugioh doesn't give a fuck about making significant amounts of money or potentially making it to the season finals?
So Leenock got it, but DRG, MKP and Gumiho all reset:S damn strong curse
Mr. Chae said the next season doesnt count but I'm not 100% sure if that means it just doenst reset and only counts seasons hosted by Gom or if the award is just not available anymore. I've heard speculation of both but haven't seen anything official.
Ahh smooth, I thought it Khaldor and Wolf had mentioned sometime last week that it was counted, but they were probably just voicing their thoughts rather than ruling.
Thats cool then! gives them a chance to keen up though I'm not too confident it wont be a repeat result for all 3 ;\
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
Bisu struggling just makes Rain own more face, it's a blessing in disguise
Soulkey and Innovation are on KT Rolster?
top 3 player not players. I was talking about Flash.
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
On June 05 2013 20:20 Heartland wrote: People, people. Let's not bicker over races. Let's consider our real enemies here.
KT Rolster and LG-IM.
The two best teams ^_^
SKT best KT
hahahahahahaha
I find pictures are great for this situation.
16 golds > 6 in case you didn't have the time to count.
idc about what happened in the past in another game. my 'hahahahaha' is in reference to the current state of the teams. Top 3 player in SC2 carrying KT to being a better team than SKT1 is funny to me.
edit: if its any consolation, seeing bisu struggle in sc2 makes me want to cry
Soulkey and Innovation are on KT Rolster?
top 3 player not players. I was talking about Flash.
Oh right I see. How dare you disregard Wookie like that he's better than Parting anyway. *runs*
On June 05 2013 20:24 Undead1993 wrote: i have a random question why is it called "Season 2 Korea OSL" even though gsl is casting it?
Both OSL and GSL casted WCS season 1. It's now WCS season 2 and it's OSL that is hosting it. There are still going to be GOM/OGN casters for season 2. Blizzard made it so they had to take turns in holding the event but they can both cast all events.
Why do so many Zergs refuse to make Vipers with that Swarm Host play? Seems like they would be far more effective than Corruptors, although Yugioh actually had more than enough of a gas bank for both. Pull the Colossi into the Locusts and they die in a second. Going double Robo the Protoss struggles to get HT in time.
yugioh had perfect counter build, was up 80 supply, yet protoss can do whatever he wants on akilon vs swarmhosts lol. this map is almost as bad as newkirk
On June 05 2013 20:52 Tsubbi wrote: yugioh had perfect counter build, was up 80 supply, yet protoss can do whatever he wants on akilon vs swarmhosts lol. this map is almost as bad as newkirk
Maxed 3-2 protoss versus maxed 1-1 zerg. Pretty obvious which army is better Even replace 3-2 'x' versus 1-1 'y'. Uprgrades are pretty important
On June 05 2013 20:54 liberate71 wrote: I wonder if anyone has ever attacked their own forward locusts-spawns to get the broodlings on the ground sooner to chase the army
On June 05 2013 21:04 Arceus wrote: SangHo botches that micro so badly. The tempests could have attacked from far away, instead he moves them closer to the fungal range lulz
I know, he has all the tools he needs to kill infestors. Templar, tempests and colossus.
On June 05 2013 21:05 Rammstorm wrote: A round of zealots would deal with the brofestors
Nah it wouldnt. That unit is just designed terribly.
we have the one and only anti unit taht there is high templar just use it god damn so disappointed with this protoss control noway the toss should have more lost have than the zerg.
Lmao anyone attacking Infestor design is silly. Swagger had that game in the palm of his hand. You split against AoE damage. That is a sentiment of any game anywhere. That's what happens when you don't.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
He could not have clumped anymore than that, first of all. Second, he pushed them back with storms, and had a chance to split but was like, no that couldn't possibly happen again.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
Of course nobody splits perfectly an entire game. No zerg hits all their fungals perfectly either. But you can't call it unforgiving like it was in WoL when it's harder to cast, and you can't call it unforgiving when you don't split in the one big final battle of the game. There is no excuse whatsoever.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
He could not have clumped anymore than that, first of all. Second, he pushed them back with storms, and had a chance to split but was like, no that couldn't possibly happen again.
Yes, and I just said that Swagger handled that badly if you read the first sentence of my post.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
Worthless. Everyone know infestor sillyness since 2010, he is not going to understand it any time soon. Nice effort tho ;P
Yugioh's army was frightening and hard to deal with but Swagger's reaction against infestors was really bad He played so well overall, he would have deserved to win if it was not for this mistake.
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
He could not have clumped anymore than that, first of all. Second, he pushed them back with storms, and had a chance to split but was like, no that couldn't possibly happen again.
Yes, and I just said that Swagger handled that badly if you read the first sentence of my post.
If you refuse to micro your units you lose, why would you whine about it
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
With what Swagger had, one clump shouldn't kill his army. He had collossi, tempests and templars! Infestors shouldn't even be able to chain fungal like that. That was just poor micro.
Well that was an awful end to that group. Sad Gumiho flopped out, his inconsistency makes it hard to cheer for him all the time ;-; But on the bright side, yay Jangbi ♥ Win another OSL~
On June 05 2013 21:13 Arceus wrote: YugiOh deserves this. This is the ultimate award for not fleeing Korea
He should have gone to NA though he's never going to get higher than ro16 in KR if that, he could be so much more successful in another region.
I kinda wanted him to go to NA. Pretty sure he could have won. $20k and more > pride. Even as one of the biggest and longest time YuGiOh fans I don't think he has what it takes to win GSL :p
lol, are people seriously discussing infestors now?
Swagger lost the game. Then Yugioh built mass infestor, because he had way too much gas and too little minerals, so infestor was his best choice. Then the mass infestor killed the ragtag force of voidrays that Swagger tried to remake.
[QUOTE]On June 05 2013 21:17 lichter wrote: [QUOTE]On June 05 2013 21:16 Dodgin wrote: [QUOTE]On June 05 2013 21:13 Arceus wrote: YugiOh deserves this. This is the ultimate award for not fleeing Korea[/QUOTE]
He should have gone to NA though he's never going to get higher than ro16 in KR if that, he could be so much more successful in another region.[/QUOTE]
I kinda wanted him to go to NA. Pretty sure he could have won. $20k and more > pride. Even as one of the biggest and longest time YuGiOh fans I don't think he has what it takes to win GSL :p[/QUOTE
On June 05 2013 21:13 Arceus wrote: YugiOh deserves this. This is the ultimate award for not fleeing Korea
He should have gone to NA though he's never going to get higher than ro16 in KR if that, he could be so much more successful in another region.
I kinda wanted him to go to NA. Pretty sure he could have won. $20k and more > pride. Even as one of the biggest and longest time YuGiOh fans I don't think he has what it takes to win GSL :p
On June 05 2013 21:07 Scribble wrote: Dear Protoss: It hasn't been 2010 for a long time. Maybe try spreading your army out and splitting.
Sure, Swagger(wtf kind of nickname is that? :D) handled that badly. But on the other hand, Infestors are so ungforgiving for the other player that if you just clump up ONCE during a long game you will instantly lose the game if you get fungaled. And with air units they will clump up sooner or later. I've never even seen a top korean split his units perfectly a whole game.
edit: Nice gg timing btw :D
With what Swagger had, one clump shouldn't kill his army. He had collossi, tempests and templars! Infestors shouldn't even be able to chain fungal like that. That was just poor micro.
We can also mention he could have used some feedbacks better given the number of HTs he had. I guess he was caught off guard and panicked. Or maybe it's because infestors being less powerful now in HotS, Swagger may have underestimated them too much, not being used to lose such a powerful army to fungals like that in HotS.
On June 05 2013 21:13 Arceus wrote: YugiOh deserves this. This is the ultimate award for not fleeing Korea
He should have gone to NA though he's never going to get higher than ro16 in KR if that, he could be so much more successful in another region.
- Hey ma, turn on the TV Im playing in the OSL - omg tell your pop, aunties & nephews too
vs
- Hey ma I won WCS NA - what is that son? - I won 22 million won - omgomgomg i love u son
fixed
tbh if you ask any (Asian) parent, they would value pride over money any single day. I count 200 happily crying parents when their sons won a Starleague
On June 05 2013 21:13 Arceus wrote: YugiOh deserves this. This is the ultimate award for not fleeing Korea
He should have gone to NA though he's never going to get higher than ro16 in KR if that, he could be so much more successful in another region.
- Hey ma, turn on the TV Im playing in the OSL - omg tell your pop, aunties & nephews too
vs
- Hey ma I won WCS NA - what is that son? - I won 22 million won - omgomgomg i love u son
fixed
tbh if you ask any (Asian) parent, they would value pride over money any single day. I count 200 happily crying parents when their sons won a Starleague
More like winning WCS NA and appearing in the Season Finals (and on TV) vs Ro16 OSL
Well it's a balance between the two (money and pride). Can't be a disgrace to your ancestors after all. Pretty sure the title of Champion and $20k is better than your parents seeing your ass kicked on TV.
On June 06 2013 11:50 ssg wrote: Who was better at BW, JangBi or Bisu?
Bisu was better, he had some clutch wins during the last few seasons of BW that won his team the championship.
Jangbi didn't start hitting his stride until the end of BW. This is speculation on my behalf, but I believe if BW continued on Jangbi would have become a code S class player, along with Rain. Those two had a lot of potential in the game.
On June 06 2013 11:50 ssg wrote: Who was better at BW, JangBi or Bisu?
Bisu was better, he had some clutch wins during the last few seasons of BW that won his team the championship.
Jangbi didn't start hitting his stride until the end of BW. This is speculation on my behalf, but I believe if BW continued on Jangbi would have become a code S class player, along with Rain. Those two had a lot of potential in the game.
I thought Jangbi was already considered a top-class BW player, especially given that he won 2 of the last OSLs back to back if I have my facts straight.
On June 06 2013 11:50 ssg wrote: Who was better at BW, JangBi or Bisu?
Bisu was better, he had some clutch wins during the last few seasons of BW that won his team the championship.
Jangbi didn't start hitting his stride until the end of BW. This is speculation on my behalf, but I believe if BW continued on Jangbi would have become a code S class player, along with Rain. Those two had a lot of potential in the game.
I thought Jangbi was already considered a top-class BW player, especially given that he won 2 of the last OSLs back to back if I have my facts straight.
The BW scene was pretty slow moving by my impression, but then again so are people's impressions of overall skill.
Now that we're down to 3 big KR tournaments a year, I imagine the "top" and power ranks will be a little more stable than they were during 2011 for example.
Might not be more accurate though. [/indirectshotsfired]
On June 06 2013 11:50 ssg wrote: Who was better at BW, JangBi or Bisu?
Bisu was better, he had some clutch wins during the last few seasons of BW that won his team the championship.
Jangbi didn't start hitting his stride until the end of BW. This is speculation on my behalf, but I believe if BW continued on Jangbi would have become a code S class player, along with Rain. Those two had a lot of potential in the game.
I thought Jangbi was already considered a top-class BW player, especially given that he won 2 of the last OSLs back to back if I have my facts straight.
The BW scene was pretty slow moving by my impression, but then again so are people's impressions of overall skill.
Now that we're down to 3 big KR tournaments a year, I imagine the "top" and power ranks will be a little more stable than they were during 2011 for example.
Might not be more accurate though. [/indirectshotsfired]
Very few BW players' skill were static for long. Both Bisu and Jangbi had a lot of ups and downs. At the end of BW, Jangbi was at the top of his game and Bisu was kind of plateau-ish, not at his best, but not sucking. Fantasy was considered the ace of the team. In terms of raw skill, if you compare them both at their peak, Bisu is hands down more talented.
On June 06 2013 11:50 ssg wrote: Who was better at BW, JangBi or Bisu?
Bisu was better, he had some clutch wins during the last few seasons of BW that won his team the championship.
Jangbi didn't start hitting his stride until the end of BW. This is speculation on my behalf, but I believe if BW continued on Jangbi would have become a code S class player, along with Rain. Those two had a lot of potential in the game.
I thought Jangbi was already considered a top-class BW player, especially given that he won 2 of the last OSLs back to back if I have my facts straight.
The BW scene was pretty slow moving by my impression, but then again so are people's impressions of overall skill.
Now that we're down to 3 big KR tournaments a year, I imagine the "top" and power ranks will be a little more stable than they were during 2011 for example.
Might not be more accurate though. [/indirectshotsfired]
Very few BW players' skill were static for long. Both Bisu and Jangbi had a lot of ups and downs. At the end of BW, Jangbi was at the top of his game and Bisu was kind of plateau-ish, not at his best, but not sucking. Fantasy was considered the ace of the team. In terms of raw skill, if you compare them both at their peak, Bisu is hands down more talented.
Bisu is the best protoss during a period when BW is hot, Jangbi on the other hand, dominated BW when it is cold in the country. At their peaks, Bisu is definitely better, not to discredit Jangbi, it's just that Bisu is a special protoss, Jangbi is a great protoss.