"We’re excited to be back sponsoring the best eSport out there and working with the legend himself, Nathanias!
This 2v2 event is the first of its kind, and we're psyched to a part of this memorable tournament.
We'll be giving away unlocked smartphones and GSM SIM cards during the stream, running a bracket prediction contest and more.
If anyone has any questions about Ting or the addition of our new GSM network, please comment and I (ActionJesse) will be here to help.
Cheers!"
Hey guys! I've been talking for a while about putting on a big sponsored tournament, and here we are! In the last month or so a few cool 2v2 events have come up and I've decided to make an attempt at further legitimizing the scene as both a competitive space that viewers find fresh, but also one that doesn't get in the way of progamers practicing for solo tournaments such as WCS. It's been a long time in planning but I'm very excited to work with Ting to make this happen.
The general gist is simple, 4 invited teams (TBA) will compete against 4 qualifiers (top 2 of each open bracket run on the dates listed on the above graphic). We'll then have a group stage where teams duke it out to give us a final 4 bracket to become the undisputed 2v2 champion team. The prize split for the top 4 2v2 teams is as follows
This tournament and its qualifiers will be played on NA server, unless two teams agree to play on another for latency reasons only.
The map pool will be: Old Country Katherine Square Crystal Pools Dune Trenches Sacred_Path
Any 2v2 mapmaker that wants to flirt with me for a final addition to the pool is more than welcome to prior to the first qualifier. Your map must be available on all servers in case teams agree to play outside of NA for any match.
If you have any questions feel free to ask me here or on twitter @Nathaniastv . I'll be travelling to Sweden today so please don't be surprised if I don't respond until tomorrow.
I hope you're all as excited as I am about this unique opportunity and I will do my best to make it a true premier-quality broadcast for the 2v2 scene as a whole.
Please also join me in thanking Ting for their sponsorship of this tournament and support of the SC2 scene
After Basetrade's awesome 2v2 tourney, I couldn't wait to watch more competitive 2v2 action. So glad I was able to work with Nathanias and get my company to sponsor this event!
If anyone has any questions about Ting, give me a shout! We recently added GSM support, meaning unlocked (and T-Mobile) devices can now come to Ting. You just need to buy a GSM SIM card and you're good to go.
Also, make sure to use the ksl.ting.com promo code before you sign up for a $25 Ting credit or $25 off a device.
However, old country is a shit map. Why don't you play on CruX Breeze, where you force top and top right VS bottom and bottom left? Hey, it may be 4v4, but it won TLMC, and it fucking channels the energy of big game hunter!
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
Thanks Nathanias and Ting for setting this up! It is greatly appreciated by those who enjoy 2v2 and want a larger competitive scene.
Considering the 4 invited spots, I understand that the emphasis will be on grabbing popular names in order to bring in high viewer counts. However, I think that this is also a great opportunity to add a competitive element to the 2v2 ladder. If just the #1 ranked team in the world was invited off ladder status as of the qualifier date, it would still allow for 3 flashy pro teams to be invited, while adding a compelling story line to the mix.
There is enough money on the line where I believe this would significantly raise the level of play on the 2v2 ladder, as well as add an element of depth to the players invited. Regardless of your decision, I am hugely supportive of tournaments like this and respect the effort that you all have put in to make it happen.
I've been using Ting for over a year now and it works out rather well for me. Awesome to see them sponsoring some more tournaments as well. Will be tuning in.
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
If that is the case, it seems like it is starting to be a viable option for mid-level 1on1 pros to learn 2on2 and swipe all the prize money. I think there are plenty of 1on1 "pros" that realistically can't expect to win this kind of money in 1on1 tournaments, but that will have a good chance of winning more if they pick a partner and specialise in 2on2. Would certainly be great if a few pairs of mid 1on1 players did they switch, at least part time! There is $$$ to gain!!!
On March 10 2015 03:18 StarcraftWonders wrote: IMBACoaching needs an invite. I think it would be hilarious to see his BM. Not to mention he's also probably the best 2v2 player on NA.
Far as I know he hasn't had any 2v2 partners since before his twitch fiasco and, no, he isn't the best 2v2 player. I'm not sure he plays in any tournaments anymore tbh.
On March 10 2015 03:18 StarcraftWonders wrote: IMBACoaching needs an invite. I think it would be hilarious to see his BM. Not to mention he's also probably the best 2v2 player on NA.
Far as I know he hasn't had any 2v2 partners since before his twitch fiasco and, no, he isn't the best 2v2 player. I'm not sure he plays in any tournaments anymore tbh.
I watch imba pretty regularly and when he does play 2s he dominates whoever he is against. Protech isn't even close compared to imbacoaching in my eyes.
On March 10 2015 03:18 StarcraftWonders wrote: IMBACoaching needs an invite. I think it would be hilarious to see his BM. Not to mention he's also probably the best 2v2 player on NA.
Far as I know he hasn't had any 2v2 partners since before his twitch fiasco and, no, he isn't the best 2v2 player. I'm not sure he plays in any tournaments anymore tbh.
I watch imba pretty regularly and when he does play 2s he dominates whoever he is against. Protech isn't even close compared to imbacoaching in my eyes.
I never said he was bad. I am pretty good friends with imba if u didn't kno... He usually smurfs/doesn't play highest mmr and even still, ladder doesn't make u the best 2v2 player. >.> My main point was that he really doesn't 2v2 with any premades anymore since no1 that is good is really interested in it in general. Obviously, events like this change that though~
On March 11 2015 09:02 Circumstance wrote: Intersting set of teams. I'd figure Catz will off-race, and probably Nerchdawg as well, but will the 2P team just go straight-up?
Catz didn't off-race when he and Hydra played in the Basetrade 2v2 tournament, don't think he will here. Unless I'm missing something?
On March 11 2015 09:02 Circumstance wrote: Intersting set of teams. I'd figure Catz will off-race, and probably Nerchdawg as well, but will the 2P team just go straight-up?
Catz didn't off-race when he and Hydra played in the Basetrade 2v2 tournament, don't think he will here. Unless I'm missing something?
I admit I missed the previous BaseTrade installments. I just don't think ZZ is a strong team comp, and I know Catz is capable of such a thing (as is Nerchio).
On March 11 2015 09:02 Circumstance wrote: Intersting set of teams. I'd figure Catz will off-race, and probably Nerchdawg as well, but will the 2P team just go straight-up?
Catz didn't off-race when he and Hydra played in the Basetrade 2v2 tournament, don't think he will here. Unless I'm missing something?
I admit I missed the previous BaseTrade installments. I just don't think ZZ is a strong team comp, and I know Catz is capable of such a thing (as is Nerchio).
It's got its issues, but there are some things you can do with it. I don't play quite on the same level, but sometimes I've gone SH-Hydra and my friend has gone Muta-Ling, and we just mutually push across the map with shitloads of static D and the creep spread of an unusual number of auxiliary queens. It also has the strength of mass lings in the early game, which can deal with Hellions if you share unit control and always have one person babysitting the lings instead of macroing at all times. I haven't gotten the mid-game to work out terribly well though. Usually when we reach the late game, it's because we dealt damage early on (as very much intended) so the opponents had to dedicate time and resources in the midgame to rebuild.
It's probably the composition I fear most in the very early game, as a Zerg player myself.
On March 11 2015 09:02 Circumstance wrote: Intersting set of teams. I'd figure Catz will off-race, and probably Nerchdawg as well, but will the 2P team just go straight-up?
Catz didn't off-race when he and Hydra played in the Basetrade 2v2 tournament, don't think he will here. Unless I'm missing something?
I admit I missed the previous BaseTrade installments. I just don't think ZZ is a strong team comp, and I know Catz is capable of such a thing (as is Nerchio).
Nooo, I want a ZZ team!! I am playing a lot of ZZ (and sometimes ZZZ for that matter) and need inspiration! Please catz, go ZZ and win a lot of games for me to watch pls!
i'm loving that there is an open bracket qualifier. i predict qualified teams to stomp the invites except for the koreans myb and thats exactly why u need an open bracket. to let the best 2v2 teams (whoever that may be) be able to participate!
everyone who knows 2v2 will also know which race combinations will show out on top and which will have a hard time. the map pool is nice except for sacred path. that map will get veto'd alot. plz let there be vetos and dont force anyone to play a map that is imbalanced for their specific race combo
I searched and searched for this and then started to think ppl were messing with me, now I find it THE day after signups, gotta be fkin kidding me....
Either way I am super excited for this one, more so then GSL finals even. Could have invited better teams though, now there is a reasonable chance Larry and Legacy win O.o.
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
There is no such thing as high level 1v1 players in sc2 and they will always get beaten by random team 2v2 players.
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
There is no such thing as high level 1v1 players in sc2 and they will always get beaten by random team 2v2 players.
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
There is no such thing as high level 1v1 players in sc2 and they will always get beaten by random team 2v2 players.
Can 2v2 players can be considered good ?
We shouldn't go that far. I think considering their existence not to be unrealistic is enough for now.
On March 04 2015 06:42 Rickyvalle21 wrote: This will be REALLY GOOD. We gonna see some old wol 2v2 legends go at it with the current best 2v2 players. We will also see 1v1 players fail.
there is no such thing as high level 2v2 players in sc2 and they will always get beaten by a team of high level 1v1 players.
There is no such thing as high level 1v1 players in sc2 and they will always get beaten by random team 2v2 players.
Can 2v2 players can be considered good ?
Only if they are non-foreigners obviously . Don't mention the G-word where foreigners qualify!!
A top korean 2on2 team will probably beat two random pro 1on1 players that have never played 2on2 seriously in a bo3. But the two pro 1on1 players will not need many hours (serious) practice before they will figure out the builds and timings enough to beat the top 2on2 team on better mechanics.
So predict a team of 1on1 pros that actually spent some time to seriously practice 2on2 before the tournament to win.
On March 24 2015 20:31 Cascade wrote: This is my guess of 1on1 vs 2on2 skill:
A top korean 2on2 team will probably beat two random pro 1on1 players that have never played 2on2 seriously in a bo3. But the two pro 1on1 players will not need many hours (serious) practice before they will figure out the builds and timings enough to beat the top 2on2 team on better mechanics.
So predict a team of 1on1 pros that actually spent some time to seriously practice 2on2 before the tournament to win.
The sole reason for this is that skilled players are more likely to choose the more prestigious format which is 1v1.
On March 24 2015 20:31 Cascade wrote: This is my guess of 1on1 vs 2on2 skill:
A top korean 2on2 team will probably beat two random pro 1on1 players that have never played 2on2 seriously in a bo3. But the two pro 1on1 players will not need many hours (serious) practice before they will figure out the builds and timings enough to beat the top 2on2 team on better mechanics.
So predict a team of 1on1 pros that actually spent some time to seriously practice 2on2 before the tournament to win.
The sole reason for this is that skilled players are more likely to choose the more prestigious format which is 1v1.
Why so aggressive? >_>
Thought we were here to watch a great 2on2 tournament! Who do you think will win?
On March 24 2015 20:31 Cascade wrote: This is my guess of 1on1 vs 2on2 skill:
A top korean 2on2 team will probably beat two random pro 1on1 players that have never played 2on2 seriously in a bo3. But the two pro 1on1 players will not need many hours (serious) practice before they will figure out the builds and timings enough to beat the top 2on2 team on better mechanics.
So predict a team of 1on1 pros that actually spent some time to seriously practice 2on2 before the tournament to win.
The sole reason for this is that skilled players are more likely to choose the more prestigious format which is 1v1.
Why so aggressive? >_>
Thought we were here to watch a great 2on2 tournament! Who do you think will win?
Sorry if I sounded agressive, I misinterpreted yours for a 1v1 masterrace statement.
I hope we will see more awesome strats that exploit the 2 player setup.
TaKeTvs PC couldnt handle SkyMechtoss vs SH-Infestor-Ultra-Roach-Hydra-Viper and crashed SC II. Now they have to wait till the games ends and it must be so epic (our draged out, that it still not ended after 30 mines (+20 mins before the crash).
Nathanias will start englisch stream (+ replaycast for missed games) after he finished at Gfinity. He did not know that he would cast Gfinity till Harstem became ill.
They get 5k in price money, but can't be bothered to get all the potential youtube views? >_> Not sure what the sponsors model is, but not putting it on youtube doesn't make much sense to me. I think they will upload the VODs though.
Anyway, I'll watch the marathon twitch VOD if that is what it takes!
Isn't like >70% of the audience European/not from the U.S.? I love that Ting wants to sponsor an event, but we can't support the sponsor even if we wanted to switch.
On March 29 2015 06:50 fezvez wrote: Hey, I just tuned in, can someone tell me what the "no-names" did to win 4-1 their group? Very strong early timings? Thorough understanding of 2v2?
On March 29 2015 06:50 fezvez wrote: Hey, I just tuned in, can someone tell me what the "no-names" did to win 4-1 their group? Very strong early timings? Thorough understanding of 2v2?
they played 2v2 unlike most other contenders
Yeah, I guessed along those lines
Note that MMA/Crank is the only invited team who still has a chance. Proof that being a god in 1v1 doesn't mean much in 2v2 settings
On March 29 2015 06:50 fezvez wrote: Hey, I just tuned in, can someone tell me what the "no-names" did to win 4-1 their group? Very strong early timings? Thorough understanding of 2v2?
they played 2v2 unlike most other contenders
Yeah, I guessed along those lines
Note that MMA/Crank is the only invited team who still has a chance. Proof that being a god in 1v1 doesn't mean much in 2v2 settings
So lets say these 2 no-names with godlike 2v2 skills are able to win. It would be nice to see one of the teams involved in clanwars pick them up just for the 2v2 matches (I'm aware it isn't that simple) to maybe show just how great 2v2 can be played on a bigger stage
On March 30 2015 23:07 Clonester wrote: I think Lilbow and Marinelord will win this, they shown knowledge of 2v2 while also got the mechanical abilities.
1 Base 8 Gate Blink All in anyone? I mean, they can give controll and got 2 people microing the stalkers.
Really disappointed that the invited teams showed very little understanding of 2v2 or preparation for it. I would have liked to see more qualifiers and less invitations to big names. There have been many 2v2 tournaments in the past with little to no recognition. The no-namers in this tournament are just the tip of the iceberg when it comes to the niche 2v2 community out there.
Just wanted to say, that is its cool to see a 2v2 tournament. And that it is nice to see "pros" getting beat by unknown teams because they know the meta better.
On March 30 2015 21:36 Pnissen wrote: Seems the semis will only be best of 3 which to me is extremely dissapointing.
Comes down to a few things, some of the players requested/suggested it based on the vastly different timezones they are from as well as my own setup and TakeTV doing our German stream. There was also the issue of adding maps for longer series and players not having time to practice them.
This is the first time a tournament like this has really happened and the way it collided with my casting/travel schedule makes this the ideal way to organize things. Keep in mind this is still a $5K tournament and not Dreamhack so I don't imagine there's really that much to bet upset about having bo3 until finals
Hmm if they mine the map out faster with their high worker count and its still a stalemate, then they sac their workers, they'll have more int he bank for the late late endgame
That Hanfy pause was the most Dota thing to happen to SC2 since Scarlett's showmatch against Qxc. Shame that that amazing fleet of Larriers (not a typo) didn't manage to win out.
On March 31 2015 06:19 pretender58 wrote: sick carnage, but SH+raven too strong
yeah, would have been better if BCs and Broodlord were preferred really.
50 raven though, vipers also got some good abducts
Lillekanin and Hanfy definitely had the better lategame composition control/patience but those types of games are pretty much lillekanin's specialty haha
On March 31 2015 06:19 pretender58 wrote: sick carnage, but SH+raven too strong
yeah, would have been better if BCs and Broodlord were preferred really.
50 raven though, vipers also got some good abducts
Lillekanin and Hanfy definitely had the better lategame composition control/patience but those types of games are pretty much lillekanin's specialty haha
Yeah, Lillekanin's got enough practice alright, but usually very slow lategames. This was something completely different though
On March 31 2015 06:19 pretender58 wrote: sick carnage, but SH+raven too strong
yeah, would have been better if BCs and Broodlord were preferred really.
50 raven though, vipers also got some good abducts
Lillekanin and Hanfy definitely had the better lategame composition control/patience but those types of games are pretty much lillekanin's specialty haha
afaik he and hanfy have both played their fair share of 2v2s, so they´re equally experienced in 2v2 lategeame as PureLegacy and larry
I think its cuz 2v2 maps are way bigger (in order to accomodate 4 players) so theres much more room to exploit and harder/costlier to hardcore turtle (no movement) on the map
is he talking about the screen freeze where if you change a graphic setting in windows it'll "refresh" (although I don't remember that one happening once it was fixed once)
Whats the freeze thing? I play a lot of 2v2 all the way to 4v4 and i've never seen it... not saying it doesnt happen but does this happen to other ppl?
On March 31 2015 06:40 joshie0808 wrote: Whats the freeze thing? I play a lot of 2v2 all the way to 4v4 and i've never seen it... not saying it doesnt happen but does this happen to other ppl?
Me neither. Things get truly laggy in 4v4s or even 3v3s now and then, especially with big armies clashing, but I never got a black screen.
On March 31 2015 07:12 Talin wrote: This is the first time I randomly opened an SC2 stream in over a year.
I am not disappointed, this is pretty fun!
2v2 also feels so much more exciting the whole game. It doesn't end in the first 10, but there isn't a whole lot of down time. Absolutely loving the games today (weren't able to watch previous ones).
This is the first time ive been able to tune in for this, and it is REALLY cool that Ting does in-screen ads like this, and especially promote the KSL credit in the ads too! Such a small thing, but really shows that Ting cares about this and supports this! Coming from someone who studies marketing and ads, this is awesome!
I think Ting's learned a lot from their previous tournament sponsorships (SHOUTCraft American Winter and Destiny I). They've been doing a lot more since then to get more value from their investments.
On March 31 2015 08:04 sushiman wrote: Watching Crank build absolutely nothing is infuriating when he could be feeding MMA.
Yeah, I don't understand. I missed the beginning of the game so I don't know why he's dead here but he has 50 minerals, he could build a small economy at least.
On March 31 2015 08:04 sushiman wrote: Watching Crank build absolutely nothing is infuriating when he could be feeding MMA.
Yeah, I don't understand. I missed the beginning of the game so I don't know why he's dead here but he has 50 minerals, he could build a small economy at least.
Every probe he built once he hit that state was promptly dropped upon by Lillekanin and picked off.
On March 31 2015 08:04 sushiman wrote: Watching Crank build absolutely nothing is infuriating when he could be feeding MMA.
Yeah, I don't understand. I missed the beginning of the game so I don't know why he's dead here but he has 50 minerals, he could build a small economy at least.
Every probe he built once he hit that state was promptly dropped upon by Lillekanin and picked off.
He built like 3 probes in total when he hit that state with about 5-10 ingame minutes between each one. There was no excuse not to try building them like Crank did.
On March 31 2015 06:41 The_Templar wrote: Larry reaches 100 probes while killing everything with phoenixes. This is my kind of player.
That's not optimal though. You shouldn't ever be on 100 probes.
One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast.
The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option.
On March 31 2015 06:41 The_Templar wrote: Larry reaches 100 probes while killing everything with phoenixes. This is my kind of player.
That's not optimal though. You shouldn't ever be on 100 probes.
One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast.
The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option.
On March 31 2015 06:41 The_Templar wrote: Larry reaches 100 probes while killing everything with phoenixes. This is my kind of player.
That's not optimal though. You shouldn't ever be on 100 probes.
One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast.
The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option.
Now we're hearing high-level 2v2 strategy from a tournament finalist. That seals it - this tournament had everything. Pleasure to have watched you play, Larry, and congratulations on your excellent results.
Such a great event, thanks again to everyone for checking it out! Watching the underdogs make it to the finals was so entertaining. Looking forward to hopefully doing more in the future
On March 31 2015 06:41 The_Templar wrote: Larry reaches 100 probes while killing everything with phoenixes. This is my kind of player.
That's not optimal though. You shouldn't ever be on 100 probes.
One of the biggest advantages air mech has over zerg terran is the ability to expand faster while controlling the map with pheonix hellion. In the first game vs kanin/hanfy, I should have sacced probes. However, in the second game, I never actually got to max supply. I was pumping phnx void off of 8 stargates, which requires a powerful economy. If we continually force engagements, which can be done with air, then the probe lead is only an advantage. In 1v1, it makes sense to cut probes in pvp around 60 for example, because of defenders advantage. However, the 2v2 maps are so big, and air is so mobile, that forcing fights while the supplies are below 160 is easily done. Additionally, if I transition into carrier, I need the mineral bank for interceptors, as rebuilding interceptors for 12 carriers three times over chews through my bank very fast.
The standard protoss deathball gains value significantly as it approaches max, but mass pheonix gains very little value once you reach 30 pheonix. Because of this, when Im going pheonix I am actively trying to force fights wherever I can. While 100 probes is quite a lot, I would not rule it out as a viable option.
Thanks for the insight as well as the good games Larry!
Also ty to Nathanias and Ting for this awesome tournament, hope this is the start of something great (lots of 2v2 tournaments)
Vods are 99% uploaded, a generous viewer cut them up for me. I'm pushing the qualifier games out then the groups over the next day or so. Trying to find out how to publish them all without flooding my YT sub feed