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On July 15 2017 13:40 The_Red_Viper wrote:Show nested quote +On July 15 2017 13:35 ZigguratOfUr wrote:On July 15 2017 13:32 The_Red_Viper wrote:On July 15 2017 13:23 ZigguratOfUr wrote:On July 15 2017 13:22 The_Red_Viper wrote:On July 15 2017 13:16 Topin wrote: as a terran you should always expect for an oracle... weird choice by Forte That's the thing, one oracle alone can already mean game over. I really don't like that at all. So can a mine or a banshee. But as long as the players are good it rarely happens. Nah a mine cannot do that at all, first it needs a medivac to even be able to get into the opponent's base and then the protoss would actually need to mess up really badly (stack the workers) to make that happen. A banshee really needs cloak at least to be able to do that and then it's still a lot slower. Oracles definitely are kinda special here, especially because the unit even has extra utility so it doesn't even matter if you don't get a lot Stats ? :O Mines end more games outright than oracles by a significant margin if you look at the top level. To not die against oracles you just basically need to be prepared (that's not to say you'll necessarily win since oracles have a lot of utility), whereas defending against mines is more finicky. That are two different arguments though, i am not saying that a widow mine drop with multiple mines cannot do the same as an undefended oracle. I am saying that in the case of the oracle it's literally one oracle being that scary. In the case of mines it's multiple mines + the medivac. There is a difference. I just don't think that building a single unit should have that impact ever. Especially because it's an air unit.
When an oracle wins the game single-handedly it's always a significant mistake or a serious gamble from the losing player. It isn't great design, but it also isn't completely awful because of that.
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Well yes people have found ways to deal with it, i don't deny that either. But i think it's pretty awful design. Oh well, doesn't matter now. Forte being competitive against Stats is worrisome (for stats)
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Unimpressive series from Stats. His micro was sluggish and lacked precision, his army movement was slightly off, and it didn't feel like he adapted to his opponent at all. He just followed his PvT formula slightly inaccurately and it happened to be enough since it was Forte.
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Nicely done by Stats imho. Dealing with ranged libs is pain. Now Losira, take down the filthy terran somehow!
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fuck Forte was so close ... Stats on the other hand didnt play as good as i thought he would
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On July 15 2017 13:49 OsaX Nymloth wrote: Nicely done by Stats imho. Dealing with ranged libs is pain. Now Losira, take down the filthy terran somehow!
Not doing a move command when medivacs full of units pass over your stalkers would've helped against the liberators.
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On July 15 2017 13:38 ZigguratOfUr wrote:Show nested quote +On July 15 2017 13:36 pvsnp wrote:On July 15 2017 13:35 ZigguratOfUr wrote:On July 15 2017 13:32 The_Red_Viper wrote:On July 15 2017 13:23 ZigguratOfUr wrote:On July 15 2017 13:22 The_Red_Viper wrote:On July 15 2017 13:16 Topin wrote: as a terran you should always expect for an oracle... weird choice by Forte That's the thing, one oracle alone can already mean game over. I really don't like that at all. So can a mine or a banshee. But as long as the players are good it rarely happens. Nah a mine cannot do that at all, first it needs a medivac to even be able to get into the opponent's base and then the protoss would actually need to mess up really badly (stack the workers) to make that happen. A banshee really needs cloak at least to be able to do that and then it's still a lot slower. Oracles definitely are kinda special here, especially because the unit even has extra utility so it doesn't even matter if you don't get a lot Stats ? :O Mines end more games outright than oracles by a significant margin if you look at the top level. To not die against oracles you just basically need to be prepared (that's not to say you'll necessarily win since oracles have a lot of utility), whereas defending against mines is more finicky. Mines themselves are finicky though, they can win a game outright but they can (and do) also completely whiff. True enough. And you're always hoping for an opponent's mistake. Defending against the mines is harder for the Protoss, but if you do it right you should win (whereas oracles while less threatening are also more forgiving to lose for the Protoss in most circumstances).
Yeah, that was basically my point. Mines are higher risk but higher reward compared to Oracles.
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On July 15 2017 13:50 Lexender wrote:Show nested quote +On July 15 2017 13:49 OsaX Nymloth wrote: Nicely done by Stats imho. Dealing with ranged libs is pain. Now Losira, take down the filthy terran somehow! Not doing a move command when medivacs full of units pass over your stalkers would've helped against the liberators.
That was derpy for sure. As long as protoss wins and terran loses I'm content.
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On July 15 2017 13:49 ZigguratOfUr wrote: Unimpressive series from Stats. His micro was sluggish and lacked precision, his army movement was slightly off, and it didn't feel like he adapted to his opponent at all. He just followed his PvT formula slightly inaccurately and it happened to be enough since it was Forte. Yeah, Stats was very unimpressive for somebody that's supposed to be a top Protoss. INnoVation/TY/any top Terran would've ripped him to bloody shreds.
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On July 15 2017 13:51 OsaX Nymloth wrote:Show nested quote +On July 15 2017 13:50 Lexender wrote:On July 15 2017 13:49 OsaX Nymloth wrote: Nicely done by Stats imho. Dealing with ranged libs is pain. Now Losira, take down the filthy terran somehow! Not doing a move command when medivacs full of units pass over your stalkers would've helped against the liberators. That was derpy for sure. As long as protoss wins and terran loses I'm content. Stats is supposed to be way better than Forte though. I am not favoring him against ByuN right now.
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On July 15 2017 13:51 pvsnp wrote:Show nested quote +On July 15 2017 13:49 ZigguratOfUr wrote: Unimpressive series from Stats. His micro was sluggish and lacked precision, his army movement was slightly off, and it didn't feel like he adapted to his opponent at all. He just followed his PvT formula slightly inaccurately and it happened to be enough since it was Forte. Yeah, Stats was very unimpressive for somebody that's supposed to be a top Protoss. INnoVation/TY/any top Terran would've ripped him to bloody shreds.
He's doing a Showtime. As the Korean scene is always several months behind the foreign scene (as we all know) the slump just hasn't caught up to him yet.
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On July 15 2017 13:55 ZigguratOfUr wrote:Show nested quote +On July 15 2017 13:51 pvsnp wrote:On July 15 2017 13:49 ZigguratOfUr wrote: Unimpressive series from Stats. His micro was sluggish and lacked precision, his army movement was slightly off, and it didn't feel like he adapted to his opponent at all. He just followed his PvT formula slightly inaccurately and it happened to be enough since it was Forte. Yeah, Stats was very unimpressive for somebody that's supposed to be a top Protoss. INnoVation/TY/any top Terran would've ripped him to bloody shreds. He's doing a Showtime. As the Korean scene is always several months behind the foreign scene (as we all know) the slump just hasn't caught up to him yet. Nah, Showtime is doing a Zest.
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Shocking. A 3-rax reaper from ByuN. If Blizzard finally succeeds in nerfing the 3-rax reaper out of viability will ByuN disappear for another two years?
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Lost one Reaper, ByuN slump confirmed
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On July 15 2017 14:01 pvsnp wrote: Lost one Reaper, ByuN slump confirmed Already fears the proposed changes.
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Oh another poorly designed unit, this time terran edition
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So, about that grenade nobody asked for...
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On July 15 2017 14:02 OsaX Nymloth wrote:Already fears the proposed changes.
Tomorrow: To nerf ByuN we've decided that the next map pool is going to consist of Arkanoid, New Gettysburg, Flame Juggler, Arkanoid, Proxima Station, Arkanoid, Arkanoid.
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