Here's a couple of screenshots of Nova's hologram army wielding Plasma Rifles. Seems like there are some glitches in the archives. Not sure how I achieved this. It just happened.
Anyone else having issues with the Master Archives? After beating all the missions I went back to work on the mastery achievements and it decided I hadn't obtained the extra tech in Trouble in Paradise. It also forgot that I had beaten mission 6 for some reason.
I have a similar issue, yes. The campaign screen says 5 of 6 missions complete, but the progress text blurb is the one for post-mission-6. If I go to the master archives, mission 6 is not listed, but I can then close the archives screen and be at the mission 6 briefing.
Having completed all achievements for this pack now, I can easily say that it was much easier than the very difficult mission 2 mastery achievement, simply because super regen liberators are monstrously overpowered (especially if Nova is also present to bait with decoy and shotgun packs of light units). I miss stealth gameplay a bit, too. On the other hand, if one was to not just mass liberators, the customizable Ravens are really cool and incredibly strong (those spider mines are a lot more useful than seeker missiles), and it might be interesting to mess around with other unit compositions as well.
I was going for the achivement for completing the last mission without eliminating the zerg unit types. I ended up mass nuking one of the zerg bases just for fun while leaving one structure alive for the achievement. Unfortunately that one remaining structure was placed too close to the mission waypoint and Nova cutscene doesn't activate if there are any zerg units/structures close by, so I had to restart
I am really suprised how much I am enjoying these Nova Mission Packs. The first pack was fun but not too challenging, then this one for me at least is pretty challenging(till you build a ton of nukes then its whatevs). Makes me wonder about pack 3.......hmmmmm...
The 3rd mission is very challenging for me!! The attack waves are brutal and I am having a lot of trouble microing nova to nuke everything while I hold my base. Anyone got any thoughts on how to beat this mission. I am playing on Brutal. Love it!!
Check out my playthrough Hockle, I went overboard with defense to the point where I had so much it was self-sustaining and then got rid of Brood Lords and Nydus Worms first.
On August 09 2016 02:59 Hockleberry wrote: The 3rd mission is very challenging for me!! The attack waves are brutal and I am having a lot of trouble microing nova to nuke everything while I hold my base. Anyone got any thoughts on how to beat this mission. I am playing on Brutal. Love it!!
defend the base with bunkers(stimmed marines)&tanks(no tech lab) then go for goliaths(increased range)&ravens(spider mines)
nova: high energy suit + ghost visor + sniper rifle + energetic grenade
Alright!! Beat the mission on Brutal. I changed out the sniper rifle for the shotgun, like you had in your video Jay, and wow that thing is awesome!! Really helped in defending the initial attack waves until I got my defenses set-up. I ended up taking the natural expansion just because I was enjoying the mission!!
I watched lowko played this mission too...he is so good at this game. Didn't even have defenses just map-awareness and an insane amount of liberators. He did have to reload a few times, but hey!!
hm was fun, hoped for a bit more solo Nova parts. I like that there is an easy mode even for brutal for when you just want to explode everything.
And I start to like the Taldarim even more. I hated them in WoL, when they were just depicted as mostly silent servants of Amon, so Raynor had some Protoss to beat up. Really like the new Taldarim kind of evil.
I cannot hotkey the attack command. I literally can't 1A because there is no A.
I have the same problem. The attack command of Nova can't be moved to another hotkey. I have it on A but I use a custom hotkey profile A is useless for me.