Alarak good hero or meh
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SwiftRH
United States105 Posts
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AlphaPancake
19 Posts
All in all, I'm really enjoying him! | ||
Amui
Canada10556 Posts
On September 15 2016 11:14 SwiftRH wrote: is anyone doing good with alarak? it seems like he is a pretty weak hero with his army not having any sustain or aoe damage. maybe im not playing him right but he just seems meh to me. His anti-ground army is one of the strongest in the game once upgraded with long range vanguards that will evaporate anything other than hybrids, and when empowered he can destroy entire armies in a single destruction wave. He relies on the hero more than any of the other commanders, both to tank damage and to deal it with 50 damage AoE, and sniping key targets while also keeping stuff locked down. His anti air sucks balls while the empower ability is down though. Maybe once I get upgrade ascendants that'll change, but it ascendants seem almost impossible to keep alive atm. | ||
tokinho
United States777 Posts
I wish all the commanders had a controllable hero. | ||
Ouga
Finland645 Posts
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FeyFey
Germany10114 Posts
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riotjune
United States3350 Posts
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Zedd
Czech Republic107 Posts
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DrSeRRoD
United States490 Posts
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Mkers_SC2
United Kingdom31 Posts
He is a true protoss deathball! | ||
imJealous
United States1382 Posts
Him plus a small group of supplicants early on is even stronger than kerrigan early game. His base defense ability is fantastic, especially with the mastery upgrades for it at 15. Once you've unlocked everything, his army has no particular weakness... supplicants do most of the dying for you while you build up your choice of wrath walkers or ascendants. His lack of mobility and inability to split his forces is mitigated by the summon death fleet ability. Not only does it let you summon a force anywhere you can see, but with some skill and preparation you can also use the mothership to teleport your army to key positions. For example: I was playing the tug of war map where you have to push the protoss into the pit with a Vorazun ally and the bonus objective spawned way deep behind enemy lines... - Vorazun summoned his temporary DTs and just suicide ran them around the edge of the map into the bonus objective area. - I summoned the deathfleet on top of our combined army - I used the mothership's teleport ability to transport both our armies to his DTs that made it to the bonus objective - We killed the objective - I used the mothership teleport to port our armies back to a probe and pylon I had waiting next to the dueling protosses. While he is super death-bally, his reliance on ascendants really makes him rather fun to control and keeps him from being just an a-move blob like most death balls feel in the late game. He's also not snow-bally like say Abathur... What I mean is that even if you do screw up and suffer a major loss, you can get back into it fairly quickly by summoning some new ascendants and supplicants to power them. And along that line, he's actually pretty ok at responding to emergencies if its small enough that you can take care of it with a few fresh ascendants since they spawn with full energy. All and all I think he's an A+ new character. A little bit singular in his play style options, but its a very good, polished play style with enough depth to keep it interesting. | ||
BEARDiaguz
Australia2362 Posts
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Xsyq
143 Posts
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PinoKotsBeer
Netherlands1385 Posts
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Hockleberry
63 Posts
Playing around with all the new units has been a lot of fun, but the artwork is so good and so immersive...also the lines Alarak have the same feel as the campaign. Nice Job Blizzard!! | ||
Tachion
Canada8573 Posts
I like trying to make my ascendants as powerful as possible. Fun having guys that do 700 dmg spell nukes with 1000 shields and high damage aoe. Everything just disappears. | ||
zyce
United States649 Posts
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Quateras
Germany867 Posts
What i love the most about Alarak tho is definetely what zyce mentioned above, Alarak scales insanely with how well of a player you are.Which is also the reason why i enjoy him the most at the moment , the more you play him the better you become as a player, as its really taxing on your APM. Its a super fun Commander to play that is more enjoable than any other Hero to me. | ||
Highways
Australia6093 Posts
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Icysoul
Canada254 Posts
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