Stukov
1 Bunkers are great and Infest Structure helps with fireworks/ Small flow of units from bunkers/ Can lose Everything
Abathur
1 Ultimate Evos tank everything/ Toxic Nest get hit by Fireworks/ Leviathans are great
Kerrigan
1 Add Ligs to spread Fireworks/ Hydras will melt/ Ultras can tank many shots
Dehaka
1 You can hero solo/ Devour makes fireworks hit instantly so anything over 3 suply wont heal/ Mutas will help with defense if needed
Nova
1 No real army needed/ May be hard to hold all 5 locks/ Nukes, Sabatoge, and griffen can kill anything
Alarak
1 Little to no army needed/ Slow army/ Overcharge and wave can make most fireworks little issues
Artanis
1 Zelots for firefodder/ Archons have large hitbox/ Storm can be used from afar
H&H
1 Best with Widow Mines/ Still need some help finishing off enemy defense/ Strike Plats kill most def
Swann
1 Keep hercules with army for hot pick-ups/ Slow rebuilds/ Laser drill, Long Range
Karax
2 Best for Defense/ Units are slow and will get hit/ Spear cant get hit
Fenix
2 Dont need a large army to push/ Slow so will get hit/ Avenging protocol will get used a lot
Raynor
2 Calldowns are good for advance clearing/ Fireworks will rek your forces/ Can be remade very fast
Zagara
2 Keep Zagara back for pushes/ Army dies fast/ Able to resuply very fast
Vorazun
3 Control all units separate/ Cosairs clump too much/ DT's can poke then blink
Tiers
Tier 1: Finishes mutation quick and can deal with fireworks
Tier 2: Needs Small Help
Tier 3: Needs Lots of Help