Diamond terran here.
I wanted to discuss about the new reaper and the TvT matchup.
I played a few games mostly TvT and I wanted to share and discuss about way to deal with reaper opening and associated different brain games I encountered.
I wanted to discuss more about solutions than comments like : "reaper is imba anyway"
Here is what i do for the moment :
phase 1 : SCOUTING
I will list different kind of situations i encountered that could lead to reaper play or counter reaper play
1) your opponent have his barrack in his main and tech lab directly with no marine (so you scout it)
2) No barracks in main but gas mining
3) your opponent have barrack in main, blocked scouting with supply and pops a marine before doing anything else
(if people can add different openings situations i will be glad to know them )
Phase 2 : Analysis
what can he bring out now from theses openings ?
from opening 1) and 3) there is a very high probability that your opponent will open reaper. The question you will ask yourself is how many rax he has built as one obvious counter to reaper is to have more reaper than your opponent. Getting the info is hard though.
the opening 2 is the hard one ! Your opponent can go proxy reaper 1 or 2 rax but also proxy marauder 1 or 2 rax. when you scout the proxy you see tech labs and unit in production but you still don't know if it is reaper or marauders.
Phase 3 : reaction
my reaction to situation 1) and 3) i found that on most maps, to be safe I should go at least 2 rax reaper to counter your opponent doing the same thing. And after that it is a fight of micro/luck and assign your reapers to either harass your opponent or defend.
I find marauders very expensive and hard to use on big maps like Korhal city, Star station. But with a wall at cliff ,you can do marauders on akilon wastes.
my reaction to situation 2) is to be forced to go marauder because if my opponent go marauder and i go reaper i will die or having hard time repairing a bunker and loose lots of scv the time my reapers kills slowly marauders.
so my opponent forced me to go marauder and damn he gets reapers instead of marauders ! Now, i have to only defend and get a good amount of reaper or marauder force to deal with this very aggressive harass. I eventually try to get siege tanks to safe expand.
I feel that my reactions are for now kind of dumb but i didn't find anything else for now to counter reaper or "possibility of reaper" openings from my opponent. And i'm frustrated doing what i'm doing because wheter i win or i loose i feel that is only because of my/his lack of micro at one moment or luck.
So i would like to ask what more original solutions you guys found to deal with the 3 different reaper openings i mentionned.
I think that the solution could be to find a safe way to go factory/starport tech to finally deal with those reapers, but I never succeded to do something working right now.