From what ive seen i might switch race to Protoss, they seem so much more fun then the other races now and stalker microing will be hot combined with nullifiers
[D] Blizzcon: How'd you feel about SC2? - Page 5
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KinosJourney2
Sweden1811 Posts
From what ive seen i might switch race to Protoss, they seem so much more fun then the other races now and stalker microing will be hot combined with nullifiers | ||
spkim1
Canada286 Posts
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Tsagacity
United States2124 Posts
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Excalibur_Z
United States12181 Posts
MULE and the Protoss accelerated harvesting abilities don't really feel like true strategic decisions still. They still feel like robotic actions, which isn't good game design. Any action that a player takes should be an investment of brainpower and time, and have consequences. | ||
Tsagacity
United States2124 Posts
If so, anything you recognize from something like Echoes of War? Know any names? | ||
lepape
Canada557 Posts
On August 26 2009 11:33 Tsagacity wrote: I don't recall reading much about the in-game music. Did the standard melee games have a soundtrack yet? :O If so, anything you recognize from something like Echoes of War? Know any names? The terran music KICKS ASS, it sounds just as good as the original terran music, but different. It's the only one I remember really. | ||
prOxi.swAMi
Australia3091 Posts
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fert
Canada71 Posts
Overall I enjoyed it, played mostly TvZ, ZvZ, and a few TvP and all (those at least) matchups seem decently balanced, but its hard to tell when you are facing Blizzcon noobs who haven't played SC in 7+ years :D | ||
AdunToridas
Germany380 Posts
Someone at the Battle.net forums said he played SC2 against the computer at BlizzCon. Apparently, the Computer surrenders and says "gg" when it knows it's defeated. Cydra confirmed that. AI scouts and surrenders, oh boy, I love this xDD | ||
Excalibur_Z
United States12181 Posts
On September 02 2009 05:15 AdunToridas wrote: I think this thread about BlizzCon is the right one for these little sort-of-"news": Someone at the Battle.net forums said he played SC2 against the computer at BlizzCon. Apparently, the Computer surrenders and says "gg" when it knows it's defeated. Cydra confirmed that. AI scouts and surrenders, oh boy, I love this xDD Read 5 posts up from yours -_- Also, I was finding Terran anti-air to be horribly, horribly weak. I was able to contain my Protoss opponent with Tanks, Marines and Hellions, and I knew he was going Carriers so I built an Armory and started building Thors. Thors are the most awful unit I've ever seen. They're slow, clunky, have a horrible turn rate, and their damage is moderate at best. Missile Turrets, as usual, barely damaged Interceptors at all, even when I had a whole field full of them. To get any other kind of anti-air, I need to build a Starport with Tech Lab? Why? Why do Banshees attack only ground? I realize this is a pre-beta build, but come on. Were Terrans really intended to have such hideous anti-air capabilities? Was there some unit I'm missing? | ||
Aegraen
United States1225 Posts
On September 02 2009 05:21 Excalibur_Z wrote: Read 5 posts up from yours -_- Also, I was finding Terran anti-air to be horribly, horribly weak. I was able to contain my Protoss opponent with Tanks, Marines and Hellions, and I knew he was going Carriers so I built an Armory and started building Thors. Thors are the most awful unit I've ever seen. They're slow, clunky, have a horrible turn rate, and their damage is moderate at best. Missile Turrets, as usual, barely damaged Interceptors at all, even when I had a whole field full of them. To get any other kind of anti-air, I need to build a Starport with Tech Lab? Why? Why do Banshees attack only ground? I realize this is a pre-beta build, but come on. Were Terrans really intended to have such hideous anti-air capabilities? Was there some unit I'm missing? Viking....and are you seriously complaining why you would need a higher tech unit to effectively deal with a Carrier? | ||
Excalibur_Z
United States12181 Posts
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AdunToridas
Germany380 Posts
On September 02 2009 05:21 Excalibur_Z wrote: Read 5 posts up from yours -_- Oh lawl, I didn't see that, pardon ^^ | ||
eMbrace
United States1300 Posts
I broke out of a cannon containment with them and they just tear shit up. I'm still maining Zerg though, and I love the look and feel they accomplished with them. This game is honestly going to be better than SC:BW. I did feel very overwhelmed with all the new units, and I find it funny there are kids on here complaining about balance after having such a limited time with the game. I used to be really scared about SC2 and how it might turn out, but after sitting down with it -- I know Blizzard still has the magic. Maybe it was because i was pessimistic going in, but my experience was defintely a positive one. I can't wait to partake in the beta. | ||
CharlieMurphy
United States22895 Posts
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Archerofaiur
United States4101 Posts
Here I pulled it up "I remember specifically a PvT I played where the terran went Marine/Marauder and I did a 1 gate rush to FE. He crushed my nat before I could get my collosus out but since I had been spamming protons and workers on both bases for a few minutes he wasn't able to break in and I had enough money to finish my collosus tech and re expand elsewhere. My highlighted experiences of SC2: Reapers, these fuckers are amazing. They scout and move fast like pros. They sneak around anywhere. they can stim. they can throw bombs. they rape small units. The only downside is the slow tech. More than a few games I opened with the standard marine marauder wall in, but secretly I got a merc compound and upped stim and d8 chargers and made 4-8 reapers. While moving out with my decent sized Marine maurader and expanding (pushing the enemy back to their base(s) I secretly moved my unknown reaper force into their mineral line (took 4 reapers to take down a probe and they were very good at move and shoot). But before I attack the workers I throw down some D charges behind the probes (where they would run) and on the probes. Needless to say lots of them go boom as well as the defense units coming to save the day. But the stimmed reapers are too crazy for melee and just run away from most ranged units. Baneling drops, I tried to do this in almost every game I played with zerg (which was like 5-6 games) but only managed to do it in 1. they take quite a bit of tech and macro to get a sizeable force of them. And then you still need to upg drop and speed on ur lords. But once I finally did I fucking moving dropped them in the guy's SCV line and it was Amazing. they don't do a huge amount of damage like a scarab but 6 of them still managed to get a grief stricken face of my opponent across me who was going 1 base BC. Overseer Changelings, these are so fun to use and very very good recon. Enemy units don't automatically shoot at them and if dropped near enemy base they create a teir 1 unit? of the appropriate race (marine in my case). I loved running these around in the guy's base and I swear I saw the guy trying to micro the straying marine a few times before he realized it wasn't his and sniped it with his ghost lol. This part is long Teamplay/Winning 3v1, during the last few hours of blizzcon I sat down after literally an hour long line this time and played some guy who wasn't fairly decent but not really that good. He was defeated 2-0 and then I stayed sitting there calling out for an opponent like I had just sat down. It actually took like 10 minutes for some reason (buncha idiots wanting to play Dota and shit). wtf, seriously, who comes to blizzcon to play dota? Anyways so a girl and 2 guys showed up and the coordinator told us we'd be doing a 2v2. I said cool, this would be my first 2v2 iirc. One guy's name was Tree, girl's name was Cady, and the other guy I forget. So I made my name House as to go with Tree. They assumed I was referencing the TV show and told me to go back to the hospital etc. So the first game was underway and I had proxy 2 gated at my nat and rushed a zerg and with macroing reinforcement zeals eventually took out all the buildings (the mantalings from buildings are quite annoying >.< ) but she managed to escape her drones and rebuilt somewhere. My ally was slowy teching to DTs, and I was making an expansion going heavy stalker/zeal. I rekilled the zerg and smashed into the walled in terran and then just let my allies DT finish him off so he could get some playtime lol. They were all pretty noob but that's understandable. After some minor banter about me being a beast they decided to put the girl on my team this time. Turns out the girl was actually a bit better because she was a great teammate and actually asked me what to build and for tips unlike my previous partner. I told her to just make sure to spawn larvas with her queen and pump lots of drones, and FE. And then mass hydras. So this game I had done esentially the same strat of zealot rushing and did quite a bit of damage to one terran but as I was raping him I typed in LIFT and a few seconds later he did. And began rebuilding on an island. Then I noticed Cady was doing awesome and had a sizeable force of hydras. Along with my stalker/zeal and 1 collosus army I said lets go break the other guy's wall. He had just gotten a few tanks up behind his wall and bunker so I took heavy losses on busting open the door. But Cady had lost nearly nothing and could have probably finished him off had she followed my "target the tank" instruction, but I guess she was too busy. She did manage to take out the bunker and my zeal got 1 last hit to finish off the tank but overall it was a loss. I told her to switch to muta because the island guy and she did. While she was amassing muta I had sent a few warprays and phoenix over to harass the terran luckily before he had turrets and much AA up but close to teir 2.5/3 tech. Her mutas came in and cleaned up. Meanwhile I had created a few more bases and a lot of ground forces zeals and immortals with 2 collossus, and a small strike force of blink stalkers. As I moved into the walled terran again I used a Col to see up the hill on the side and sneak in some stalkers to drill his min line. This caused him to unseige and move all his force to defend which enabled me to just walk in and rape with the rest of my ground. Her mutas were redundant but it was GG again. So upon joining the next game and reading that I was a beast and more house references I jokingly suggested a 3v1 which they agreed to. I didn't expect to win this at all, especially since they actually chose the WORST map for terran which was this weird 2v2 map where 2 bases are connected and share 1 really wide ass ramp. Furthermore I didn't even realize that this was the map (had only played it once) and had begun SSBSSBing the wall in lol. after a few minutes I noticed an assimilator warping in near me and went to scout and noticed a whole base lol. So I made a bunker and started leapfrogging into the protoss. The funny part was when the probes tried to escape and I had a wall up but I accidentally sunk a depot and let them all out anyways. So they got to escape and rebuild in some obscure part of the map (yellow mins). One terran wised up and tried to save the protoss with his M/M but couldn't match my uphill M/M walled at this point and gave up after a few skirmishes. But It gave me another base with my wallin and I just teched to Seige tanks and reapers as I expanded 3 times in base. I found the protoss base and reapered it up until canons came online. Then I finished it off with a small M/M force. She retreated to the safety of the other 2's main and rebuilt on one of their inner nats. By this time I was rolling in the money and began pumping Vikings and putting up lots of turrets and sensor towers. A few minutes after I noticed a bleep on the map and saw a red "!" moving around to my backside. I wrote a little "I see you" and it slowed to a stop. Then 30 seconds later it came in and dropped a cloaked ghost in futility which I took out with my massive 12 viking force of macroed off 4 and now 5 starports. Right after this I decided it's time to go harass with them since there was a zerg opponent anyways. I move across the map and got a few lords. Then I flew around to the back of their base and reverted to ground mode and raped a ton of SCV, lifted back off when muta arrived and began to hit and run the muta. The muta proved to be too strong and fast in an nearly equal numbered fight and I lost my force. But I was persistent and had remade another 12 or so vikings along with my tons of M/M Tank. This time I decided it's time to move out on them and push into their wallin using seiged tanks and viking sight. So I opened up shop and began to pot shot units and buildings. My vikings began to harrass the protoss and and they managed to defend quite well taking out half of my vikings again. But I had been busy making turrets and sensor towers across the map as well as BCs with yamoto upgrade. They tried in vain to nuke my vikings as I swung them back and forth against their air units. Eventually they wisened up and aimed a nuke right at my tank m/m force and I quickly moved away. At this very moment the mutas began to chase my vikings as I retreated and the nuke blasted every single one which gained simultaneous LOLs from 3 players including me. I reseiged the partial wall in and brought the vikings back into the main and took free reign on the lords and eventually the drones. The terran managed to clean them up, but by this time I had BC rallying to my tanks and Yamoto'd a few tanks and waltzed in. They didn't leave right away trying to nuke me some more but I dodged them all and bulldozed down their bases. After some questioning they decided that I was too good and GG'd a final time. It was so fun. BETA SOON " | ||
thOr6136
Slovenia1774 Posts
edit: nevermind, i will ask in submit your question thread. Sry, admins can delete this post. | ||
lololol
5198 Posts
On September 02 2009 05:51 Excalibur_Z wrote: I'm making the transition from SC1 to SC2 here. I realize that, but yes that is my complaint. In BW, how do I deal with carriers? Goliaths and upgrades, or cloaked Wraiths. Now the Wraith equivalent doesn't attack air and the Goliath equivalent takes forever to build and is terrible. I have to essentially match the Protoss tech tree to get my first anti-air flying unit whereas I didn't have to do that before. Actually it's more of a wraith replacement, since it's air to air and the goliath replacement is the unit they should've scrapped long ago, leaving it for single player only and replacing it with something else. | ||
Aegraen
United States1225 Posts
On September 02 2009 05:51 Excalibur_Z wrote: I'm making the transition from SC1 to SC2 here. I realize that, but yes that is my complaint. In BW, how do I deal with carriers? Goliaths and upgrades, or cloaked Wraiths. Now the Wraith equivalent doesn't attack air and the Goliath equivalent takes forever to build and is terrible. I have to essentially match the Protoss tech tree to get my first anti-air flying unit whereas I didn't have to do that before. The Viking comes well before the Carrier. I must say this again, people this is SC2 stop trying to transpose SC1 onto SC2. It's a whole new game. | ||
LaughingTulkas
United States1107 Posts
Of course preliminary results and all that. | ||
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