[November] SC2 General Discussion Thread - Page 2
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Liquid`Jinro
Sweden33719 Posts
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beetlelisk
Poland2276 Posts
On November 03 2009 15:06 G3nXsiS wrote: I am just wondering about what unit people are most excited for in SC2. Post your opinions. Banelings I hope they will be T1,5 bling bling | ||
danl9rm
United States3111 Posts
i haven't heard anything on this for a while | ||
ZenDeX
Philippines2916 Posts
On November 04 2009 01:03 danl9rm wrote: are banelings still triggered by marines, etc. if they're burrowed? i haven't heard anything on this for a while Karune: "Burrowed Banelings are also like mines, deadly when used as an ambush on unsuspecting forces." | ||
ix
United Kingdom184 Posts
I hate the fact we have destructible shit in sc2 As FA said, what's wrong with these? The effect has been positive on professionally designed competitive maps although I think stacked 0 mineral patches have turned out to be the best way of doing that role, otherwise it's only really broken by lings or splash damage in a reasonable amount of time. The other two things I'll happily wager will fall out of favour very quickly. The Xel Naga watchtowers especially make gameplay worse. | ||
beetlelisk
Poland2276 Posts
I guess when attacked they can emerge without ordering them to just like z units in BW. | ||
JohannesH
Finland1364 Posts
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Two_DoWn
United States13684 Posts
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ZenDeX
Philippines2916 Posts
On November 04 2009 03:02 Clownbaby wrote: Do we know what the voice saying "Mine more minerals" and all that stuff will be for the Zerg? Will it be Kerrigan now that the Overmind is dead? Kerrigan still commands a few Cerebrates as far as I know. | ||
Captain Peabody
United States3009 Posts
Kerrigan still commands a few Cerebrates as far as I know. Naw...at one of the Blizzcon lore panels, they confirmed that all the Cerebrates are dead, both because Kerrigan didn't like them, and because they couldn't survive without the Overmind. Speculation is that the Queens may play the same role in the Zerg hierarchy, though we've got no confirmation on this. As for ingame voices...well, presumably the people who've played at Blizzcon would know. Anyone? Oh, and Blizzard has stated multiple times that Beta's going to be this year. Now, it's possible they'd delay it for gameplay or technical reasons...but definitely not for the good of Activision's sale numbers or publicity. Blizzard does their own thing with their own games. Right now, though, I'd expect beta out in mid-December at the latest. But who knows? are banelings still triggered by marines, etc. if they're burrowed? i haven't heard anything on this for a while Well, Banelings have never, ever been auto-triggering like mines. They've been able to be detonated while burrowed for a while now, but it's always required a manual command from the player to do so. | ||
Tsagacity
United States2124 Posts
Edit: On another topic, ghost EMP now decloaks units temporarily (according to korean blue post) | ||
Tom Phoenix
1114 Posts
On November 03 2009 22:43 FrozenArbiter wrote: We already have neutral buildings (destructible rocks = neutral buildings) in SC1, so what's wrong with that? I agree with this. The only thing that bothers me is that they have not used those destructible rocks to block (semi-)island expansions (at least not yet). This is annoying, since maps such as Kulas Ravine, Scrapyard and Lost Temple will end up favouring Terrans if this is not changed. EDIT: I do not know if I am the only one, but I would like the stock maps to be more balanced and useful in the long-term then they were in the original. Although the current SC2 maps are leaps and bounds ahead of the stock maps in the original, implimenting some of the imbalances of the original stock maps is not a good idea. | ||
beetlelisk
Poland2276 Posts
On November 04 2009 04:37 Tsagacity wrote: Does TL have any plans yet for if/how these forums will change when the beta is released? I'm curious if there will be as much support for strategy discussion and finding practice channels/clans as TL currently has for BW. Edit: On another topic, ghost EMP now decloaks units temporarily (according to korean blue post) Maybe TL homepage will look as wgtour's used to? About EMP I wonder how big area will it cover o.o | ||
da_head
Canada3350 Posts
On November 04 2009 03:31 Captain Peabody wrote: Naw...at one of the Blizzcon lore panels, they confirmed that all the Cerebrates are dead huh? are you sure? don't you "play" as a cerebrate? kerrigan specifically stated that she saved you from the drugged overmind because you were the one that cared for her in the original. i don't c why that cerebrate would randomly be discarded after bw... | ||
torm3ntin
Brazil2534 Posts
Imagine how their heads will be wanting to play a game but being pressured to play another. And STILL having to wait what will be decided about the future of starcraft or starcraft2. Hard days will come for the professional guys... | ||
ShadowDrgn
United States2497 Posts
On November 04 2009 03:31 Captain Peabody wrote: Naw...at one of the Blizzcon lore panels, they confirmed that all the Cerebrates are dead, both because Kerrigan didn't like them, and because they couldn't survive without the Overmind. Speculation is that the Queens may play the same role in the Zerg hierarchy, though we've got no confirmation on this. As for ingame voices...well, presumably the people who've played at Blizzcon would know. Anyone? The in-game zerg voice was male and sounded like what you'd expect from a race of insect-like aliens. It was horrible though so I imagine they'll have it changed before release. | ||
Stripe
United States67 Posts
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DanceDance
226 Posts
On November 03 2009 15:06 G3nXsiS wrote: I am just wondering about what unit people are most excited for in SC2. Post your opinions. Reapers and hellions, love the designs I've always been a fan of raiding. My least favorite unit being the Thor. | ||
Shiladie
Canada1631 Posts
The units I'm most concerned about are the roach the infestor and the thor. Blizzard seems to be wanting "tanking" units, while any decent micro means those tanking units don't take the hits. | ||
meeple
Canada10211 Posts
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