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For anyone unaware, there are currently hacks to allow the zoom distance to go up to twice as far out (ie, you can see twice as much).
To me this seems like a pretty game breaking hack... but at the same time the current legit zoom levels seem too low. I feel like I'm still playing on 800x600.
Does anyone feel Blizzard should increase the maximum zoom distance maybe 10-20%? I can't see the hacks being used too much in competitive play simply because zooming out too much causes the already hard to discern units to become even harder to pick apart, but since the ability is clearly there I think a slight zoom distance increase would make the visual real estate feel a bit more up to date.
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I think wide screen and standard should have the same vision. Just a small zoom out so its equal..
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Canada5565 Posts
I've seen some streams look like they're zoomed in while others look widescreen, really good and zoomed out and I think it's just a matter of what resolution your set on rather than how far you zoom out in the game. I don't have beta so I don't know if a larger range would help but in my experience the farther back you can go the better you can play the game, while the units are still decipherable ofc
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i have huge screen so im ok
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Just like in BW everyone should have the same cam distance, on the issue on whether it should be farther then BW I don't really care, I try to focus on the game more then the technical stuff, the again I've been using a 17 inch for both games
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i got 32 inch, it feels really unreal to play BW, the scv/drones/probes are so HUGE. i agree tho, zoom out more would be great.
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Exactly. 10-20% would be nice.
I have no idea what this would do to the artwork though, I understand it probably has the potential to ruin a lot of it.
But as far as gameplay, I think it would make it a lot more comfortable.
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Imo the highest camera position is ok, but having toe option to zoom 10-20% further out wouldn't be too bad. I also would like to be able to zoom in a bit without changing the angle. During early game micro situations this would be handy, but currently if you zoom in the angle isn't very good for microing imo.
Larger screens don't matter at all btw. It's basically just the same image with higher resolution.
If you want to have the most visible are you currently HAVE to run the game at some 16 : 9 resolution, even if it isn't your screen's native resolution.
Oh and if you would have that zoom hack and hotkeys for switching camera positions with different zoom levels quickly it would be a huge advantage. You basically would not need the minimap anymore.
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"Zooming out" is equivalent to "making all the units smaller". If you allow people to do it, and it gives them a competitive advantage, then they will do it all the time. And the feel of the game will suffer as a result.
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Somewhat off topic, but let me point out how much it sucks to play the same hacker six games in a row -_- It's kinda funny... I don't come across any hackers in the Platinum league, but I'd say a good 2 out of 3 people I play in Gold hack.
Back on topic, the hacker I just played said the zoom hack makes it so he never has to check his minimap, and has cut his scroll time down to almost nonexistent (scrolling base, fights).
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On March 12 2010 01:05 Sere wrote: Somewhat off topic, but let me point out how much it sucks to play the same hacker six games in a row -_- It's kinda funny... I don't come across any hackers in the Platinum league, but I'd say a good 2 out of 3 people I play in Gold hack.
Back on topic, the hacker I just played said the zoom hack makes it so he never has to check his minimap, and has cut his scroll time down to almost nonexistent (scrolling base, fights).
What was his name? Post some replays
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On March 12 2010 00:41 onmach wrote: "Zooming out" is equivalent to "making all the units smaller". If you allow people to do it, and it gives them a competitive advantage, then they will do it all the time. And the feel of the game will suffer as a result.
this is stupid. it's like saying playing sc2 on faster is give people an advantage and that the game suffers as a result.
except that it doesnt. people play what makes the game more competitive.
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On March 12 2010 01:10 Hrrrrm wrote:Show nested quote +On March 12 2010 01:05 Sere wrote: Somewhat off topic, but let me point out how much it sucks to play the same hacker six games in a row -_- It's kinda funny... I don't come across any hackers in the Platinum league, but I'd say a good 2 out of 3 people I play in Gold hack.
Back on topic, the hacker I just played said the zoom hack makes it so he never has to check his minimap, and has cut his scroll time down to almost nonexistent (scrolling base, fights). What was his name? Post some replays
I wish I could. After each game I got sent straight to the lobby and no replay files were saved. I'm guessing it's part of the hack. I believe his name was something like Lucus.
Also, I question whether there is a private mineral hack going around. I just played a TvT where my opponent had one base (no mules) to my two bases (both with mules) and somehow he managed to double my mineral income. He couldn't have had more than 15 SCVs on his minerals.
This was also against a hacker (no scout all game, perfect counters, unit movement, etc) and I was actually dropped from the game at the end. Kicked me all the way to the login screen. A quick chat with a friend that frequents hack sites (lol Diablo 2 hacking) informed me that there is indeed a "crash hack" available, at least privately. He wasn't sure about a mineral hack.
It makes sense, though. People cracked the game for offline play within 24 hours of the beta client release. ~48 hours after that, the first maphack surfaced. We're going on a month now, which is more than enough time for people to write any kind of hacks they can imagine. I give it another week or two before all of these hacks become public, and a private B.Net server pops up.
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just wanted to point out that if the zoom distance goes up to twice as far out, you can see four times as much area (since area scales as distance squared) :p
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The good thing about SC2 is that with keys bound you your b.net account, blizzard will be perma-banning people found to be using these programs (at least once the game comes out, if not even in beta). Having to go buy another copy of SC2 to play on b.net again will probably discourage hacking the second time around.
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Playing my 9th game in a row against a hacker right now. This is getting to be retarded.
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On March 12 2010 01:20 Sere wrote: It makes sense, though. People cracked the game for offline play within 24 hours of the beta client release. ~48 hours after that, the first maphack surfaced. We're going on a month now, which is more than enough time for people to write any kind of hacks they can imagine. I give it another week or two before all of these hacks become public, and a private B.Net server pops up. Took 3-5 days to crack offline play and about a week or two for maphack. Private servers cost money, and I doubt hackers would fork up the cash for a private beta server. I totally believe blizz deliberately left holes in the security system (or didn't include much of it at all) so they can watch how these people crack stuff (or not give them the chance in cracking the real system) in preparation for release.
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Personally I don't see why they don't just LET you zoom out as far as you want, since the capability is there.
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i think its perfect as it is already
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On March 12 2010 01:34 starfries wrote: Personally I don't see why they don't just LET you zoom out as far as you want, since the capability is there.
The mousewheel zooming was one of my favorite features of SupCom... would certainly make SC2 feel much different than the first one, though...
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