Barely playable sc2 lag
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reap3r11
Australia19 Posts
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FarbrorAbavna
Sweden4856 Posts
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Naib
Hungary4843 Posts
It would also seem to be a memory issue (my friend who has similar specs but 2x the RAM experiences different types of lag - which might be due to his CPU, which is a little worse than mine). Oh the game also notifies me (top left corner, you might have missed this) that I am "slowing down the game" and I should "lower my graphics settings". Well, if I could, I surely would | ||
reap3r11
Australia19 Posts
On April 12 2010 21:49 Naib wrote: Are your computer specs good enough to handle SC2? I have similar spikes (though less frequently, especially in the first few games I play (maybe it has to do with encountering units / buildings / sound effects for the first time of the bootup, like when I produce my first reaper, scout my opponent, etc.) and I'm positive it's because my comp sucks major ass, even for the lowest of the low settings. It would also seem to be a memory issue (my friend who has similar specs but 2x the RAM experiences different types of lag - which might be due to his CPU, which is a little worse than mine). Oh the game also notifies me (top left corner, you might have missed this) that I am "slowing down the game" and I should "lower my graphics settings". Well, if I could, I surely would my computer is good enough, im running on minimum settings with 150-200 FPS | ||
Stenstyren
Sweden619 Posts
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reap3r11
Australia19 Posts
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HalfAmazing
Netherlands402 Posts
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Zzoram
Canada7115 Posts
On April 12 2010 22:03 HalfAmazing wrote: Patch 7 lowered built-in latency from 250 to 125ms. This caused unplayable lag for me (playing on US server from Europe). Care to explain how that works and how it affects gameplay? | ||
Krowser
Canada788 Posts
On April 12 2010 22:11 Zzoram wrote: Care to explain how that works and how it affects gameplay? When latency is forced into a game, it reduces the chances that lagspikes occur because your computer has more time to "catch up" to the server. In Wc3, if I remember correctly, the native latency is 200 ms. (or was it 250?) If the native latency was 0ms, you would never experience delay but as soon as there is any kind of traffic clogging up between your computer and a server halfway across the planet, you would get a pretty nasty spike. Edit: @ OP, I think your best bet would be to check with Blizzard tech support, they are usualy very helpful. | ||
MidKnight
Lithuania884 Posts
Check this topic, a lot of people expierence the same, including me. Most of the time this freeze does occur when new unit is built or upgrade is done. And even though my PC specs are hovering around minimum requirements, my FPS is about 50-60 and drops down to 15-20 during bigger engagements. The point is that this freeze sometimes occurs even if I have 8 workers only. Also, people with better specs are expierencing same issue as well, so it MUST be non-HW related. | ||
SouL)R(MizaR
Australia111 Posts
On April 12 2010 21:44 reap3r11 wrote: I have been playing sc2 for a couple weeks now, and at least 60%+ of the games i play i get huge lag where the game will just stop (not freeze, the animations of the ui etc still work) so im assuming its an internet issue. After the short stops the game quickly catches up and this just repeats throughout the whole game until it either ends or i end up dropping. My internet is good, nobody else is using it, i have no background programs running and when i ping any other server from any other game i get normal ping, any suggestions? Im from australia also and get exactly what you are talking about its nearly unplayable! I win on pure build orders and microing is impossible. I will attack, game will pause for 3 seconds and in that 3 seconds the game is continued to be played by the other player, but not for me.... in that 3 seconds my whole army is dead. game will unpause and i curse for the next 5 mins lol | ||
Krowser
Canada788 Posts
On April 12 2010 22:59 SouL)R(MizaR wrote: Im from australia also and get exactly what you are talking about its nearly unplayable! I win on pure build orders and microing is impossible. I will attack, game will pause for 3 seconds and in that 3 seconds the game is continued to be played by the other player, but not for me.... in that 3 seconds my whole army is dead. game will unpause and i curse for the next 5 mins lol Holy crap, thats awful!!! @ Midknight, it sounds like your lag is hardware related if your FPS drops when explosions and funky colors are flying left and right. Video lag: Your FPS drops and the animations suck. Network lag: The game stops completly and then fast forwards to where it SHOULD be. The best (or worse) game for that was Diablo 2. If anyone remembers. OR it stops every few seconds OR you get the message "waiting for other players'' with a timeout limit. | ||
killerdog
Denmark6522 Posts
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Defeat
United States476 Posts
On April 12 2010 22:03 HalfAmazing wrote: Patch 7 lowered built-in latency from 250 to 125ms. This caused unplayable lag for me (playing on US server from Europe). Not saying you're wrong but where did you get that info from? Test it yourself somehow? @OP Try this and see if you are getting packetloss: http://www.pingtest.net | ||
sLiniss
United States849 Posts
I think it might have something to do with distance from a good server. I'm living in the US (East Coast) and its not TOO bad. But I'm sure if 2 people sitting next to a server would have a pretty reliable 1v1. | ||
SouL)R(MizaR
Australia111 Posts
On April 12 2010 23:23 Defeat wrote: Not saying you're wrong but where did you get that info from? Test it yourself somehow? @OP Try this and see if you are getting packetloss: http://www.pingtest.net I just did the test i have 0 jitter and 0 packet loss A grade for both. Its just the distance? ;((( sc1 dont lag for me!!!~~~ | ||
HalfAmazing
Netherlands402 Posts
On April 12 2010 23:23 Defeat wrote: Not saying you're wrong but where did you get that info from? Test it yourself somehow? @OP Try this and see if you are getting packetloss: http://www.pingtest.net 100% reliable source. If you know of a way to verify it, be my guest. | ||
QueueQueue
Canada1000 Posts
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calcarus
Australia103 Posts
there are two exits out of australia to get to america. The one from sydney goes directly to america, while out of perth goes up through europe. correct me if im alittle off please. that is the basic jist. my basic latency to america is about 280 or so (in HoN) and i dont lag much except for a few rare spikes. The change defualt latency to 125 would make it almost impossible for you to play. as soon as you have any lost packets you WILL lag. you can only get that sort of latency within australia, maybe. australian internet is SO far behind europe, american and the majorty or asia. only option is to play on the asia servers, i would think. | ||
Slayer91
Ireland23335 Posts
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SouL)R(MizaR
Australia111 Posts
On April 13 2010 08:40 calcarus wrote: Australia pretty much sucks round objects for internet. There was a post awhile ago about this sort of thing and the different rounte your packets would take to america. there are two exits out of australia to get to america. The one from sydney goes directly to america, while out of perth goes up through europe. correct me if im alittle off please. that is the basic jist. my basic latency to america is about 280 or so (in HoN) and i dont lag much except for a few rare spikes. The change defualt latency to 125 would make it almost impossible for you to play. as soon as you have any lost packets you WILL lag. you can only get that sort of latency within australia, maybe. australian internet is SO far behind europe, american and the majorty or asia. only option is to play on the asia servers, i would think. hahaha i do play on the asian server and i have terrible lag! rofl i was hoping the usa server would be better! crap crap so is this going to be it for sc2 for aussie players? if it is i dont see many aus player lasting long term because its pretty much impossble to play atm | ||
Trapist
Canada46 Posts
On April 13 2010 08:47 Slayer91 wrote: I remember day[9] was saying something about memory leaks? Because my comp was 100% fine except yesterday when suddenly the shit hit the fan and it lagged horribly and when I restarted it was ok for a while then laggy it was weird as shit. If you want to be sure it was a memory leak and not network isssues just check your System monitor (Sorry I use Linux mainly and I think that is what it is called in Windows). If your Ram is almost all used up then it is a memory leak. | ||
Unstable87
Australia226 Posts
the only annoying thing about sc2 for me is the delay in controls, which is about 200-250 it is still playable, if your having issues like those, i would suggest replacing your network card or testing it on a different machine in the same house just to make sure its not something non net related, also, it could be that some1 else is raping the bandwidth speed causing it to clog for a second or 2. | ||
guitarizt
United States1492 Posts
It's better now but I'm still getting a lot of lag. My ram looks ok while I'm playing. | ||
cloaked
United States32 Posts
On April 16 2010 04:12 guitarizt wrote: I've started having a lot of problems today after my computer restarted itself last night for windows update stuff (just some security updates). I'm using an amd 64 x2 2.10 GHz cpu, 4gb ram, windows 7 64bit, nvidia 8600gt, and I'm running the game on lowest possible settings on lowest resolution. I'm getting 90-110 fps, mostly staying around 100, and I've tried using my mifi from verizon to see if that helped but the same thing happens. The lag is pretty much unbearable and during some battles it lags for up to 5-6 seconds. It's better now but I'm still getting a lot of lag. My ram looks ok while I'm playing. Watch a replay of one of the game's were you experienced the lag - your fps will drop from 100 to like 3fps during battles. The 8600gt is only slightly better than the minimum requirement (6600gt) for sc2 - yes the card runs the game, and yes it lags like hell during battles. Buy a new card, or complain to blizzard and hope they implement an ultra-low graphics setting option - lol. | ||
GozX17
United States2 Posts
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guitarizt
United States1492 Posts
On April 16 2010 05:30 cloaked wrote: Watch a replay of one of the game's were you experienced the lag - your fps will drop from 100 to like 3fps during battles. The 8600gt is only slightly better than the minimum requirement (6600gt) for sc2 - yes the card runs the game, and yes it lags like hell during battles. Buy a new card, or complain to blizzard and hope they implement an ultra-low graphics setting option - lol. I've played about 1k games fine before today though. I did try resetting my computer twice and relaunching sc 3 times. There's def something dif about today that makes it choppy. | ||
guitarizt
United States1492 Posts
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R0bert
Canada34 Posts
Cpu Specs # Operating system:Windows 2.6.0.6001 (SP 1) # CPU type:Intel(R) Pentium(R) Dual CPU E2180 @ 2.00GHz # CPU Speed (GHz):2.02 # System memory (GB):1.999 # Graphics card model:NVIDIA GeForce 8600 GTS # Graphics card driver:nvd3dum.dll # Desktop resolution:1680x1050 # Hard disk size (GB):698.465 # Hard disk free space (GB):569.327 Probs just graphic card? | ||
Mrfred
United States44 Posts
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peachsncream
United States289 Posts
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Chrisboy
Australia117 Posts
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terrordrone
43 Posts
i reinstalled the game and it seems to have fixed it | ||
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