[News?] OS2L + LAN - Page 2
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Amnesia
United States3818 Posts
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Lightswarm
Canada965 Posts
On June 14 2010 06:20 PanzerDragoon wrote: So that should put an end to LAN crybabying, because tournaments are the only place where LAN is a true necessity. you need to go to a lan party bro. even if its just 2 ppl. and can you imagine TSL without lan latency or with massive lag? just look at how much the Stars Wars lagged, and they were in the same building. | ||
DragoonPK
3259 Posts
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synapse
China13814 Posts
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Lightswarm
Canada965 Posts
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GodIsNotHere
Canada395 Posts
On June 14 2010 06:27 moopie wrote: And how do you figure? if there's LAN that only blizzard is allowed to use for official blizzard tournaments how the hell does that help the actual playerbase who have wanted LAN features to play with friends or at local LAN parties? this won't put an end to anything, other than showing that Blizzard did take the time to code LAN for sc2, but they don't trust the playerbase with it. But remember "The technology just isn't there yet".... OH WAIT! lol can't wait for the piracy to kick in once this gets out, its just a waiting game now. :D | ||
Schnake
Germany2819 Posts
On June 14 2010 06:29 fabiano wrote: I predict there will be a torrent "Starcraft 2 Professional Edition" on Pirate Bay the day after Blizzard let the chinese touch it for the first time. Just make LAN native to all editions, so there will be less piracy. It won't matter if you can only use the pro edition with a special account and password provided to tourney hosts. | ||
holy_war
United States3590 Posts
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PanzerDragoon
United States822 Posts
On June 14 2010 06:20 Tone_ wrote: Sweeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeet. If one pro edition were to get out on the web wouldn't that shitrape all of the no LAN anti piracy altogether though? Special account and password. You probably still need to go through blizzard servers before playing offline | ||
PanzerDragoon
United States822 Posts
On June 14 2010 06:27 moopie wrote: And how do you figure? if there's LAN that only blizzard is allowed to use for official blizzard tournaments how the hell does that help the actual playerbase who have wanted LAN features to play with friends or at local LAN parties? this won't put an end to anything, other than showing that Blizzard did take the time to code LAN for sc2, but they don't trust the playerbase with it. Because LAN is dead in the same way splitscreen on consoles is dead. Its rarely used compared to the online alternative, EXCEPT in tournament structures. This fixes the tournament thing. | ||
PanzerDragoon
United States822 Posts
Allow LAN. All of China pirates the game, just like SC/BW Don't allow LAN except for tourneys. A couple thousand people people "boycott" the game, but they still get sales from China. Boy, tough decision | ||
jamesr12
United States1549 Posts
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koppik
United States676 Posts
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k!llua
Australia895 Posts
so sick of all the new games coming out only to find you can't play them on LAN without some form of connection to the internet. CMON CHINA. take one for the time, hack away. | ||
clickrush
Switzerland3257 Posts
On June 14 2010 06:32 PanzerDragoon wrote: Special account and password. You probably still need to go through blizzard servers before playing offline yes. IF all this is true then they implemented something like this. anyway... to everyone who's supporting the idea of getting a cracked version of this: shame on you! | ||
Vei
United States2845 Posts
On June 14 2010 06:31 Schnake wrote: It won't matter if you can only use the pro edition with a special account and password provided to tourney hosts. password'd things can usually be cracked | ||
Go0g3n
Russian Federation410 Posts
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jalstar
United States8198 Posts
On June 14 2010 06:31 Lightswarm wrote: I blame piracy on the overpricing of video games. that leads me to blame this situation on Kotick Starcraft 1 was $65 if you go by 2009 dollars. | ||
Crixus
Canada110 Posts
only for official in the pirate capital of the world huh... | ||
clickrush
Switzerland3257 Posts
If they make the encryption right, then it would be nearly impossible. see skype. | ||
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