Well, no rush, I'm loving the highlights at the moment. Perhaps it would be nice to know what units macro well against others, or micro well. And perhaps it would be easier if we reduce things to typical groupings one will encounter. For instance, several zealots with a few sentries is a typical thing to scout and see. Or mass rines, rines and mauraders ( sometimes with medivac((s))...).
I tend to attempt to tech up to something better, but typically I find scouting to be a feeling of, well I see it coming, they'll get here right as the counters are still in production and not quite finished... But sometimes I get lucky and I see their army and have time to tech up. And I realize getting a peek at their army is only one part of scouting, knowing what buildings are out and what xpos they're attempting to grab are also spoils of scouting, but my game tends to lack when i see a mixed group. I can deal with mass anything, given sufficient time to build a mass of the countering unit, but when they mix stuff, I grit my teeth, mix stuff on my own that I think might work, and sometimes it does, sometimes it doesn't. And I'm not wanting to know the "Do this and you'll always win" advice, but just recommended counters that work against typical things we'll see, and preferably counters that are reasonable to have made in time (either needing micro or not, of course, though the less micro necessary the better :p ).
For instance, in SC1 I remember if I see a 6 pool going on and I'm terran, I better have a bunker near my mineral line fast, and this works in SC2 as well. Furthermore, this isn't too difficult to put in place, since a barracks should already be up early, and a bunker is quite fast, which can have 1-2 rines in it and be good enough. Another thing I do, is if I am Terran and I see mass zealots, I make a few hellions, and then I micro them, which works wonderfully. I'll have to start making the speed upgrade for lings if I see mass zealots, though perhaps there's a better, more reasonable Zerg counter which can be done faster, given enough larvae... But anywhos, I look forward to your videos, keep up the good work! :D
Nice videos, keep up the good work man. Reminds me of back in the day when I had free time =[
oh also, you may want to just jump right into the action a bit more and less intro chat at the beginning as it causes me to lose focus and start paying attention to other things.
I love you, Trebis, you are teh awesomez! I'll give you all my thumbs and subscriptions I can
I love the idea of the tech xpo, never thought to think of it that way, but you're absolutely right. I always thought I was attack expanding, but that is apparently a class all it's own, and it's helpful to think of it that way...
On July 07 2010 08:45 GreatFall wrote: Nice videos, keep up the good work man. Reminds me of back in the day when I had free time =[
oh also, you may want to just jump right into the action a bit more and less intro chat at the beginning as it causes me to lose focus and start paying attention to other things.
Good Luck!
Perhaps I should put up some cat videos behind my face while I'm talking....might hold people's interest better ;-D This is youtube after all....
On July 07 2010 08:45 GreatFall wrote: Nice videos, keep up the good work man. Reminds me of back in the day when I had free time =[
oh also, you may want to just jump right into the action a bit more and less intro chat at the beginning as it causes me to lose focus and start paying attention to other things.
Good Luck!
Perhaps I should put up some cat videos behind my face while I'm talking....might hold people's interest better ;-D This is youtube after all....
I think your intro is just fine, despite the fact that my wife accuses me of possessing ADHD, with her special education teaching background. :p
However, after all the statistics/probability theory journal articles I have had to read for graduate school, I have the ability to sit through anything. Except church, that puts me to sleep. But you don't, and I enjoy your videos. And please, no cats...
I thought the videos were real informative, even for intermediate players like myself. As an intermediate player they just fine tune what you already know and make you more conscious of certain elements of play as you incorporate it into your games.
As for the argument of the background being your room, I don't see what the big issue is. It's on youtube, not ESPN, and there's no content in it Chris Hansen wouldn't approve of, so I see no issue.
Also, I think you might be on to something here with the cat videos in the background.
A lot of people overlook the Expansion during an attack method. It is by far the safest and most effect method of expanding. The problem with it is if your of an upper caliber by the time your expansion is done you usually have killed your opponent. >.<
Unless your meager expansion-attack-force is meant only to harrass & distract, and has no chance of winning the game outright unless they are just complete noobs...
For example, bling bombing their workers, forcing them to lick their wounds temporarily...
UPDATE: New video covers a very heavily requested topic: Unit Counters. I hope this video can convince you at least a little bit that the concept of a "unit counter" is not as important as many new players think--things like positioning, upgrades, and micro can have a much bigger impact on a battle than any perceived existance of "counter."
Nice video on the Void Ray, though I believe the "fazing" technique was being addressed by Blizzard, either with stopping the insta-damage or the charging on your own buildings. We'll have to wait and see, I suppose.