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On August 17 2010 04:34 Kexx wrote:I don't understand how anybody can blame the ESL, I'd like to see you in this spot. I blame the caster. How can you blame the caster for disorganization within ESL?
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Idra just needs to win 2 or 3 of these in a row so that next time they do this crap to them he'll just go to some other tourney.
Hopefully ESL actually pays him this time.
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I'm glad there was an official statement about this. While travis's concerns are valid and should be addressed, this is at least a strong step in the right direction.
What I don't understand is how they decided that Idra would qualify despite not having played Bubba. Did both players agree to this arrangement?
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They still need to state which comment(s) warranted the second penalty or else it still seems like they're jsut trying to cover their asses.
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On August 17 2010 04:31 Mateo0 wrote: Is there rules preventing the said caster (BigT) to go trolling the player(Idra) before asking to cast his games?
We will be reviewing all parties involvement for future events. Just as we have with IdrA.
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So.... Since IdrA keeps reminding all of us that ESL.EU owes him money, does anyone know the actual figure?
Are we talking about 1000$+
or 50 bucks?
Does anyone know the actual amount?
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On August 17 2010 04:40 Naught wrote: So.... Since IdrA keeps reminding all of us that ESL.EU owes him money, does anyone know the actual figure?
Are we talking about 1000$+
or 50 bucks?
Does anyone know the actual amount? I am curious about this as well. How much money does ESL.EU owe IdrA?
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On August 17 2010 04:41 ValorS wrote:Show nested quote +On August 17 2010 04:40 Naught wrote: So.... Since IdrA keeps reminding all of us that ESL.EU owes him money, does anyone know the actual figure?
Are we talking about 1000$+
or 50 bucks?
Does anyone know the actual amount? I am curious about this as well. How much money does ESL.EU owe IdrA?
Probably talking about this (if the 7 months number is accurate)
http://www.teamliquid.net/forum/viewmessage.php?topic_id=101775
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ESL needs to rework how they handle staff abuse. It's a poor policy to have such toleration. Other gaming organizations have a no-toleration policy and ban any member, no matter how popular and important they are as soon as they insult/abuse staff.
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On August 17 2010 04:39 iCCup.Raelcun wrote: They still need to state which comment(s) warranted the second penalty or else it still seems like they're jsut trying to cover their asses. I'm like the biggest IdrA fan, but seriously, do you really doubt that IdrA didn't say anything bm?
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On August 17 2010 04:42 holynorth wrote: ESL needs to rework how they handle staff abuse. It's a poor policy to have such toleration. Other gaming organizations have a no-toleration policy and ban any member, no matter how popular and important they are as soon as they insult/abuse staff.
How about abuse of the players by staff (i.e caster)
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United States20661 Posts
Imposing avoidable latency on a progamer is really the organizers' fault. I have to side with IdrA here.
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On August 17 2010 04:42 Kexx wrote:Show nested quote +On August 17 2010 04:39 iCCup.Raelcun wrote: They still need to state which comment(s) warranted the second penalty or else it still seems like they're jsut trying to cover their asses. I'm like the biggest IdrA fan, but seriously, do you really doubt that IdrA didn't say anything bm? This isnt the issue, the issue is transparency I'm going to ignore the other thread and jsut post here.
On August 17 2010 04:42 iCCup.Raelcun wrote: The problem is when you run a points system it must be transparent, people must be able to look at the each and every point and be aware of why it was awarded. If it becomes the common understanding that the admins just throw points around based on their emotions people dont follow the rules anyway because they expect to get points if they do or do not follow the rules. IT's important for them to state which comments warranted the penalty for this sense of transparency.
If they do not state clearly which comments warranted the additional points it will still seem as if they're just trying to cover their asses from the initial comments posted by their admins which travis quoted in the last page.
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On August 17 2010 04:33 Tump wrote:Show nested quote +On August 17 2010 04:18 midway wrote: IdrA situation
The second issue regarded IdrA, specifically. IdrA was informed for his second match that he would be casted on the stream made available to fans. Many have made a point that it’s silly to “force casting” but again even with replays fans should be allowed to watch any match. IdrA has chosen to take part in a tournament intended for American players from Korea. As a citizen of the USA this is his right, but he also must deal with the latency issues involved with this decision and the rules that allow casters and admins to spectate matches. The rules specifically state a player must allow admins and casters to spectate a match if requested and those rules were available before IdrA entered the Cup. Regardless or not of the rule, I think this is a bit over the top. Forcing IdrA to have spectators in game and cause latency is harmful to the players. It doesn't allow them to perform at peak levels. Not having a player play at his full potential is a bit dumb. It's against the very spirit of ESPORTS.I assume the ESL people running the show are gamers. What if you were in IdrA's shoes? Do you really think it's fair for a top tier player (mind you, the only westerner on a Korean progaming team) to be put at a disadvantage because you just want more hits for your website? Please, find another set of players to cast. Let progamers play at their full potential.
and where is the interest of the sponsor? the company give money to the stream show his brand.. so no cast = no show for the company no show = no more money for Esports no money = GO BACK TO SC1 !!
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Wow, how did I not hear about all of this yesterday? I blame the BiggerT vs BigT lulz. But I gotta agree with IdrA on the no casters part.
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On August 17 2010 04:44 Last Romantic wrote: Imposing avoidable latency on a progamer is really the organizers' fault. I have to side with IdrA here. Agreed, not to mention the fact that BigT should not be involved with tourneys.
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On August 17 2010 04:45 eckolove wrote:Show nested quote +On August 17 2010 04:33 Tump wrote:On August 17 2010 04:18 midway wrote: IdrA situation
The second issue regarded IdrA, specifically. IdrA was informed for his second match that he would be casted on the stream made available to fans. Many have made a point that it’s silly to “force casting” but again even with replays fans should be allowed to watch any match. IdrA has chosen to take part in a tournament intended for American players from Korea. As a citizen of the USA this is his right, but he also must deal with the latency issues involved with this decision and the rules that allow casters and admins to spectate matches. The rules specifically state a player must allow admins and casters to spectate a match if requested and those rules were available before IdrA entered the Cup. Regardless or not of the rule, I think this is a bit over the top. Forcing IdrA to have spectators in game and cause latency is harmful to the players. It doesn't allow them to perform at peak levels. Not having a player play at his full potential is a bit dumb. It's against the very spirit of ESPORTS.I assume the ESL people running the show are gamers. What if you were in IdrA's shoes? Do you really think it's fair for a top tier player (mind you, the only westerner on a Korean progaming team) to be put at a disadvantage because you just want more hits for your website? Please, find another set of players to cast. Let progamers play at their full potential. and where is the interest of the sponsor? the company give money to the stream show his brand.. so no cast = no show for the company no show = no more money for Esports no money = GO BACK TO SC1 !! Razer sponsored the KotB, all games were casted in replay format. No games were casted live and it worked out fine.
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Seems poorly organised but some of the blame can placed on Blizzard for such a horrible set up on battle.net... Spectating games should have no effect on the latency of the other players. If it was coded correctly the spectators clients would "listen" to a "broadcast" of the game events. Just like how HLTV works.
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