On October 07 2010 12:24 Ryalnos wrote:
Rumor has it that in 1v1, close positions won't occur.
Rumor has it that in 1v1, close positions won't occur.
Is this 100% confirmed?
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IPA
United States3206 Posts
On October 07 2010 12:24 Ryalnos wrote: Rumor has it that in 1v1, close positions won't occur. Is this 100% confirmed? | ||
bokeevboke
Singapore1674 Posts
On October 08 2010 09:37 IPA wrote: Show nested quote + On October 07 2010 12:24 Ryalnos wrote: Rumor has it that in 1v1, close positions won't occur. Is this 100% confirmed? Yup. read OP update. | ||
TheGiftedApe
United States1243 Posts
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arnold(soTa)
Sweden352 Posts
blizzard maps promotes tactics and games that end within first 10minutes, its like a huge bottleneck of fun this games could potentially be | ||
PrinceXizor
United States17713 Posts
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sleepingdog
Austria6145 Posts
on this map it's BY FAR the easiest to defend your natural - LT comes close but on LT there's always the danger of teh almighty cliff-drop; here you can at least get to the harassing tanks/etc. with ground armies and don't need vision of high-ground I've tried some nexus-first-play in PvZ into 2 stargate phoenixes, turned out to be amazing; I even got baneling-busted once, but it's no problem to defend your (natural-)ramp with just a few sentries and cannons; without vertical spawning positions this map definitely encourages macro-oriented games with lot's of air-harassment | ||
VelRa_G
Canada302 Posts
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Delarchon
Finland132 Posts
This won't be in the pool for long. Why they have to go so overboard with those rocks all the time? That charging thing on this map is seriously ridiculous. Those rocks are like 2 grids away from the gas. Just so hope that blizzards answer for this won't be another toss nerf. "Void Rays no longer can charge on rocks" | ||
KiLL_ORdeR
United States1518 Posts
every map in the pool you are able to wall off with a factory, barracks, depot, and then build a ling tight wall with a bunker behind the depot, and it pretty much nulifies baneling busts, without effecting your BO at all. Except on Shakuras Plateau. I've been messing around with it for about 10 minutes and I'm convinced that it's impossible to do this without adding another building, which is a huge pain in the ass. Anyone else notice this? | ||
Exclamator
Korea (North)27 Posts
I played this map a couple of times and I find it to be quite fun compared to other maps. Don't know how much my opinion will matter but... Having a side to yourself just feels all cozy. I hope to play this more. I have some gripes, of course, such as the really closely placed 3rd bases and the prominent backdoors. But they shouldn't be a problem if you have good map awareness. | ||
Gentso
United States2218 Posts
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Burn2Memory
United States574 Posts
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proxY_
United States1561 Posts
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SsLordMagus
Canada1 Post
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AlexXx
United States58 Posts
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stormtemplar
United States2140 Posts
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De4ngus
United States6533 Posts
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juw
76 Posts
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ryanAnger
United States838 Posts
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Askesis
216 Posts
Must I remind you all that this is a GAME? If you are not having fun with this game, there's about 500 other games you can try that you might enjoy! Or you can just complain on TL for six hours a day...that must be entertaining. | ||
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