New Build Optimizer T/P/Z SC2BOF - Page 4
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delHospital
Poland261 Posts
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jonv11
Belgium11 Posts
but i will keep that in mind (maybe a wizard/helper to start the build would be an appropriate solution for what you want) | ||
jonv11
Belgium11 Posts
for sure start of game is (not every player will put all worker to work and produce the first one from the base in less then 2 game sec) you have other ideas ? also i want to know which actions you think should have delay added to their timing (ie: workers switch, structure build, ...) and how much should those actions be delayed ? this is to add a more realistic behaviour to the emulator. ^^ | ||
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