Fargo EU GM replay pack - Page 4
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Resilient
United Kingdom1431 Posts
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SecondChance
Australia603 Posts
On March 16 2011 05:29 bLah. wrote: I would just appreciate more if you would include more of your losses. This way it seems like your builds are invincible, so it would be nice to see what counters them etc. Why? In my opinion, if a Terran player releases a replay pack, it is more intended for Terran players to watch and learn from. But of course, other races may be interested to watch as well to get an idea on how to counter some builds etc. Why can't you download Protoss replay packs (insert x race here)? Instead of having mumbled replay packs of wins and losses; just have replay packs that include wins only; and if you'd like to see your race winning, then watch the respective pack. Personally, if I'm going to spend my time watching somebody else play instead of ladder, it's not because I want to watch him make mistakes and lose because of it. Without wasting 20 minutes, I can already tell you how to macro bad and lose a game; or mis-micro units. What I can't tell you is how to use innovative strategy x and win. The only point a loss should be included is if it was an extremely close and/or exciting game. Again, I'm not speaking for everyone, but this is just me. | ||
Baum
Germany1010 Posts
On March 16 2011 10:09 SecondChance wrote: Why? In my opinion, if a Terran player releases a replay pack, it is more intended for Terran players to watch and learn from. But of course, other races may be interested to watch as well to get an idea on how to counter some builds etc. Why can't you download Protoss replay packs (insert x race here)? Instead of having mumbled replay packs of wins and losses; just have replay packs that include wins only; and if you'd like to see your race winning, then watch the respective pack. Personally, if I'm going to spend my time watching somebody else play instead of ladder, it's not because I want to watch him make mistakes and lose because of it. Without wasting 20 minutes, I can already tell you how to macro bad and lose a game; or mis-micro units. What I can't tell you is how to use innovative strategy x and win. The only point a loss should be included is if it was an extremely close and/or exciting game. Again, I'm not speaking for everyone, but this is just me. You can improve your Terran a lot if you see other Terrans lose not just because it gives you an example of how not do it but because the replay still contains some truth about the matchup. For example: You are watching a replay and the Terran is doing a really strong opening against Zerg but then loses to fast mutas. You may wanna do this opening but you know that you have to care about early mutas. Day9 tells people they should look at their loses to get examples where to improve on, sometimes it can be harder to find your own mistakes than finding those of others so the loses of other people could also give you examples where to improve on because there's a high probability that you are making the same mistakes or if you don't you can confirm yourself that you are doing things right (though you should never be too certain, so you can still change it if it turns out to be a mistake later on). | ||
shaunnn
Ireland1230 Posts
On March 16 2011 05:55 CookieMaker wrote: seriously, i hope you've seen this. http://www.teamliquid.net/forum/viewmessage.php?topic_id=198838 Read the first reply he made^^ | ||
infinity21
Canada6683 Posts
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bLah.
Croatia497 Posts
On March 16 2011 10:09 SecondChance wrote: Why? In my opinion, if a Terran player releases a replay pack, it is more intended for Terran players to watch and learn from. But of course, other races may be interested to watch as well to get an idea on how to counter some builds etc. Why can't you download Protoss replay packs (insert x race here)? Instead of having mumbled replay packs of wins and losses; just have replay packs that include wins only; and if you'd like to see your race winning, then watch the respective pack. Personally, if I'm going to spend my time watching somebody else play instead of ladder, it's not because I want to watch him make mistakes and lose because of it. Without wasting 20 minutes, I can already tell you how to macro bad and lose a game; or mis-micro units. What I can't tell you is how to use innovative strategy x and win. The only point a loss should be included is if it was an extremely close and/or exciting game. Again, I'm not speaking for everyone, but this is just me. Thing is, there are builds which are strong against 1 build and really weak against some other builds. If you look only at wins it can seem like that build work against everything which isn't true. That's why I want loses, to see what kind of build is going to demolish me and what will happen if my opponent doesn't make some mistake which is common in games which are won etc. I haven't checked all of the replays but for example in his TvP he mostly uses 2 builds, and from these replays it's like every protoss plays passive and waits to be killed. I'd like to see what happens if protoss does something differently so I can decide when I'm gonna use that tactics. | ||
jabberwocky
Singapore59 Posts
On March 16 2011 04:35 Anihc wrote: Sounds like you haven't seen a good Fargo-rage. I think it would be great if you could substantiate that as it seems, at the very least from me, that he seems like a decent and well-mannered high-level player. | ||
BloomFilter
Finland240 Posts
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Eufra
France47 Posts
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Endorsed
Netherlands1221 Posts
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DyEnasTy
United States3714 Posts
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bad.robot
United States23 Posts
I'm not a big fan of drop play for stylistic and apm reasons and I usually seem to stall out in my tvp play when teching. I usually like to 1 rax FE into 4 rax and tech. Do you have any advice on the most effective tech paths. I've tried incorporating thors, early raven, mass air, getting faster bio ups first, but usually go reactor SP with ghosts to follow. Any advice on what you've found useful and what prompts the toss gives you casuing you to tech a particular way. | ||
Fargo
United Kingdom94 Posts
On March 16 2011 22:18 bad.robot wrote: So Mr. Fargo, I'm not a big fan of drop play for stylistic and apm reasons and I usually seem to stall out in my tvp play when teching. I usually like to 1 rax FE into 4 rax and tech. Do you have any advice on the most effective tech paths. I've tried incorporating thors, early raven, mass air, getting faster bio ups first, but usually go reactor SP with ghosts to follow. Any advice on what you've found useful and what prompts the toss gives you casuing you to tech a particular way. Hey, 1 rax to expand , and then I prefer to get 2 more rax, and enginier bay to get 1-2 turrets, its very good against dts, observer, and any air, later u wanna get second gas and start make factory, and then ofc medivac, so with 3rax u will get way faster those medivac or vikings vs collosis, and if u expecting him to do 6 gate all in, try to add more bunkers and 2 more rax, and then u can expand again, around 12-14min mark if u see many collosis/ phoneix combo, get second startport with reactor and keep making vikings without stop, and if hts, then ofc u want make alot medivac and ghost :} | ||
djdoodoo
United Kingdom192 Posts
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infinity21
Canada6683 Posts
Couple of questions though. For your raven opening, how does it hold up against chargelot builds? For your 1 rax cc build, isn't it risky to load up your entire army in your first attack? (i'm thinking blink stalker specifically). Or is the obs snipe + scouting factory enough to guarantee safety? I really like the obs snipes to shut down vision. I think I'll start saving scans for that timing. Is your scrap station opening safe vs 4 gate? Gonna look through your tvt and tvz reps tonight. Thanks again for posting the reps | ||
BONE
United States176 Posts
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Fargo
United Kingdom94 Posts
On March 17 2011 00:59 infinity21 wrote: Hey I looked through your tvp reps yesterday. Really digging the builds Btw Couple of questions though. For your raven opening, how does it hold up against chargelot builds? For your 1 rax cc build, isn't it risky to load up your entire army in your first attack? (i'm thinking blink stalker specifically). Or is the obs snipe + scouting factory enough to guarantee safety? I really like the obs snipes to shut down vision. I think I'll start saving scans for that timing. Is your scrap station opening safe vs 4 gate? Gonna look through your tvt and tvz reps tonight. Thanks again for posting the reps hmz, just make more bunkers with your push, so u will be safe against chargelosts, well im not scared t attack with my 2 drop ships at all, cuz if he does counter attack, I still will get few units at home and alot of svc, if needed I Just run away, and with my drops I will kill his base, base trade better fpr t, specially when u got drop ships. I kill obs so he cant see where I go with my army and he must re make it, its mean 1 less imortal or collosis. On scrap station hmz, u can scout with first helion, and if u see probe u can expect it, make more bunkers, and anwyaz if u kill most probles, u can go to island | ||
stalife
Canada1222 Posts
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Arcanewinds
United Kingdom197 Posts
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ReachTheSky
United States3294 Posts
On March 16 2011 05:01 Anihc wrote: Maybe I'm wrong in this line of thought, but if a player creates a thread to publicize himself, then it's fair game to discuss the player in the thread as well? If not then I apologize and I can edit out my posts. It Sounded more like u were trying to make him look bad/look for an apology, however, i could be wrong. Stuff like that should be done in private imo, however i'm not sure what the 'official' forums rules are for this sort of thing. | ||
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