Better to make an dedicated if low budget attempt and fail then to have never tried because in BW it didn't work out.
2v2's future in SC2 - Page 7
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Falling
Canada10904 Posts
Better to make an dedicated if low budget attempt and fail then to have never tried because in BW it didn't work out. | ||
Djagulingu
Germany3605 Posts
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Maynarde
Australia1286 Posts
On April 08 2011 01:12 Beyonder wrote: I would absolutely love for 2v2s to be incorporated in to clanwars again. It was fun in BW and it was even more fun in WC3! I believe that with decent maps (read: big!) this could be quite fun. As long as you do not allow double race (e.g., 2x protoss... uhm...). This is basically how I feel but I don't mind people double racing Competitive 2v2 in BW was so fun to watch, and I usually have a blast playing 2v2 with mates as well. | ||
Kanil
United States1713 Posts
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starcraft911
Korea (South)1263 Posts
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Honner
United Kingdom65 Posts
There was a pretty entertaining showmatch between Jinro/TLO and Artosis/QXC in SC2 a while back also where most of the games didn't end in the first rush: http://sc2casts.com/cast138-Jinro-and-TLO-vs-qxc-and-Artosis-Best-of-5-Showmatch-2v2 HD & Husky commentating. | ||
Flyingdutchman
Netherlands858 Posts
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moochu
Australia374 Posts
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Carson
Canada820 Posts
I voted positively for all options! I would pay a gstl price to see these incorporated similarly to what they did in bw + Show Spoiler + The return of zergbong to 2v2? Lol | ||
myk3
Austria80 Posts
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Netsky
Australia1155 Posts
It is also upsetting that Blizzard considers 2v2, 3v3, 4v4 when making balance changes. The reaper nerf is an example of this. That is, nerfing something because of it's strength in 2v2, where it wasn't necessarily an issue in 1v1. If balance changes need to be made, they should be made considering 1v1 only, 2v2 only etc. and apply different unit attributes/variables for each of the different team game types if it is necessary. | ||
opisska
Poland8852 Posts
It would take a lot of work and testing, but what in the life comes without a price? I love team games. The one very big reason is the food supply cap, which makes the 1v1 armies kinda small. You can just have much mor epicness with 2,3,4.. times 200 and I would love to see, how our beloved sc2 pros work that out. | ||
Grumbels
Netherlands7028 Posts
Just like Free For All games, for that matter. Those are all fun, as long as it is just for show, not for money. | ||
grobo
Japan6199 Posts
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Gann1
United States1575 Posts
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shinyA
United States473 Posts
I think there are people who would like to watch it and there is obviously an audience for it. I don't think anyone would NOT watch or be interested in you teamleague because you have 2v2, I think the vast majority of people would be interested to see how top players would play 2v2 when it matters. | ||
Baum
Germany1010 Posts
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Alver
United States177 Posts
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ChaseR
Norway1004 Posts
But the ladder maps are so bad for teamgames, especially 3v3 so atrocious. | ||
SmoKim
Denmark10277 Posts
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