I dislike the blue water in the spawning pool though - that just looks bad, and it's not really necessary
Stronger Team Color - Page 27
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Quotidian
Norway1937 Posts
I dislike the blue water in the spawning pool though - that just looks bad, and it's not really necessary | ||
terriBean
Canada75 Posts
On June 18 2011 18:42 pzea469 wrote: This is strange. Did u have any terran sound mods or something installed? Anyways this shouldnt glitch any sounds since only textures are in the mpq. I don't have any mods installed except for this one, I even tried reinstalling SC2 and the sounds were working fine. I then installed this mod and bam, no terran response sounds. please look into it great mod nonetheless On June 18 2011 23:28 Quotidian wrote: awesome.. zvz isn't a brown mess anymore. I dislike the blue water in the spawning pool though - that just looks bad, and it's not really necessary I'm pretty sure the colored water is gone now | ||
smurfdevil
Kosovo38 Posts
On June 18 2011 22:12 Xiron wrote: when does changing colours give you an unfair advantage? in WoW you could have mods that tell you when to dispel or when to use trinkets, and this wasnt considered a banable advantage over your opponent, but stronger colours? come on. I love this mod, makes the game so much better looking imho. facepalm^2 WoW has a LUA-Scripting Engine after all... it is there to allow implementations, addons and customization for the users in a legal way without changing core packages of the game. But in this case in SC2 you cleary do modifications of the game. -bullshit- In Short: It is a exploitation, and a modification. Even if it is the slightest it will still be one and it is detectable. | ||
Darth Vader
United States50 Posts
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Whiplash
United States2928 Posts
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bendez
Canada283 Posts
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pzea469
United States1520 Posts
Also the person asking about the file size difference, your probably comparing this mpq to the one named the same in th e liberty folder. Again this goes into the libertyMulti abd shouldnt overwrite anything. Anyways, i hope this is what caused the sound problems, cuz thats all I could come up with lol. | ||
Existor
Russian Federation4295 Posts
In Short: It is a exploitation, and a modification. Even if it is the slightest it will still be one and it is detectable. Adding your own MPQ-archivs with your files, that do not overrite original files - it's modification too? How it can be detected? Warden will say to blizzard, that we're added some files into SC2 folder? | ||
terriBean
Canada75 Posts
On June 19 2011 00:35 pzea469 wrote: Those with the sound issues, make sure u dragged the mpq to the correct location which is LibertyMulti. There is a folder that might seem similar called Liberty without the multi. If you drag it in the wrong location it will overwrite an mpq. You dont want this to happen. This mod shouldnt overwrite anything. Also the person asking about the file size difference, your probably comparing this mpq to the one named the same in th e liberty folder. Again this goes into the libertyMulti abd shouldnt overwrite anything. Anyways, i hope this is what caused the sound problems, cuz thats all I could come up with lol. Silly me, that was it. Thanks!! and keep up the good work, love the mod. | ||
-orb-
United States5770 Posts
On June 17 2011 04:47 SolHeiM wrote: How much does this mod help with your color blindness? Does the more distinct red (you had trouble's seeing red colors right?) help at all, or are you blind to any red color? Doesn't really help all that much for the colorblindness. It can be slightly beneficial just due to having a larger area of the color which makes it easier to see, but mostly I just like it for mirror matches/etc so that I can tell my zealots from my opponent's zealots etc | ||
DoA
Korea (South)599 Posts
Nice work! I hope Blizz takes notice. | ||
Riggered
Australia14 Posts
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Daralii
United States16991 Posts
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vaderseven
United States2556 Posts
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AndreiDaGiant
United States394 Posts
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Unkown User Request
United States26 Posts
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landmarktiger
226 Posts
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Frostler
United States41 Posts
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smurfdevil
Kosovo38 Posts
On June 19 2011 00:55 Existor wrote: Adding your own MPQ-archivs with your files, that do not overrite original files - it's modification too? How it can be detected? Warden will say to blizzard, that we're added some files into SC2 folder? holy.. im probably wrong. RIGHT :D | ||
Yakuza
Norway18 Posts
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