MLG Anaheim Recap Video - Page 5
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Smapz
Norway405 Posts
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delo
United States333 Posts
On August 11 2011 22:04 Smapz wrote: Awesome video! I gotta say though, it looks like the fps games are played on a low level. However, it's probably harder then it looks with console controllers I guess. There's much much more to Halo than how hard/easy it is to out-shoot opponents using a controller. Individual skill, to the extent that it can be expressed via the limitations of a console, takes a backseat to a team's collective skill in things like influencing/controlling teammate/opponent spawns, baiting/feints, setups/map control, opening strats, coordinated pushes/setup breaking, power weapon/item control, etc. None of those elements really came through in the video. When you're at an event and can see all 8 screens at once, though, it can be pretty amazing. | ||
qqK
Germany282 Posts
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Ornithorynquez
430 Posts
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thethingexe
Australia28 Posts
Though all games are really going down in terms of difficulty, sc2 is easier than scbw, halo is easier than quake and cod is easier than cs, or maybe streamlined is a more accepted word. + Show Spoiler + At least they are going for headshots in halo... cod on the other hand... | ||
YMCApylons
Taiwan359 Posts
It's just...click for elitist BW opinion. + Show Spoiler + It's just...no offence, but I'm going to offend you...if you were going to dedicate your life to mastering one game, would you choose chess or Hungry Hungry Hippos? "OMG! Double-kill! He ate two white balls with an amazingly timed tap on his hippo trigger." "What a perfect nudge to send the last white ball into the mouth of his teammate's hippo! Great teamwork!" That's what it looks like to me. I'm sure it's hard to master, but practicing to railgun the four-pixel square that is the top of the head of your opponent...vs. the utter psychological dominance that is Flash... | ||
KarneEspada
United States71 Posts
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CeriseCherries
6170 Posts
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pyaar
United States423 Posts
good video though | ||
ExSaint
Canada70 Posts
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TheDougler
Canada8287 Posts
Man tho, it seems like Halo is starting to step up it's fandom after Columbus. Actually, best line in that whole thing is from halo to be honest. "We're 36 and one in tournament play... come at us." Pretty baller just saying. | ||
Bobster
Germany3075 Posts
Good stuff with the SC2 segments, though. Very professionally done, definitely TV production quality. On August 10 2011 10:36 Primadog wrote: "Barcraft" is the longest word that can be typed entirely with your left hand. What about "Barcrafts"? "Barcrafter"? "Barcrafters"? "Barcraftered"? ?!? | ||
Lorch
Germany3657 Posts
Anyways the video was pretty baller, I love that they keep doing these for the events, it's pretty tough to keep track over 4 streams at once, given that starcraft has soooooo many commentated games these days it's pretty much impossible to catch all the starcraft action and follow the other 2 games, so these videos are a nice and easy way to see what was going on over at halo/cod (even though cod has to be one of the worst games to watch). | ||
Madera
Sweden2672 Posts
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FlyingPetals
United States5 Posts
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Azurues
Malaysia5612 Posts
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klops
United States674 Posts
and i hate cod mlg must be doing something right! | ||
Xyl
United States25 Posts
On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day. On August 10 2011 16:24 Alltomata wrote: This has probably been addressed. However...LOL "We must get on, almost every night of the week. And play for 3-4 hours." That's nothing compared to what Starcraft players put in. Unlike SC2 professionals, most Halo pros don't play the game full time. They have classes, a job, or both. If you look at the age ranges, most Halo players are still in high school, while SC2 players are in college, or early 20s. Another important thing to realize is that in professional Halo games (hyper-competitive custom/matchmaking), there is a point of diminishing returns. You cannot put in 8-12 hours a day without noticing a dive in your reflexes and decision making at the 6-hour mark. And unlike SC, there are a lot more opportunities for big plays in every game, which can make a frustrating situation increasingly more so as time passes. This is in stark contrast to regular multiplayer games, or playing with non-pros, where your team can roll through a day having fun and not getting chills from too much adrenaline. On topic: I enjoy watching professional Halo play (have since 2005) and Starcraft games (started playing SC in 1999). Unfortunately, watching Black Ops games involves watching excessively ADHD players, and therefore not as enjoyable as the way I play COD 4. | ||
pecore
Germany62 Posts
It is kind of amazing to see what these Halo players can pull off in that game, but I always wonder how much better they could be if they would use "proper" equipment for a FPS. When I remember and see what the guys in Quake and CS do with their mouse and keyboard.. I cannot help but think that playing a FPS with a gamepad is wrong. | ||
hugman
Sweden4644 Posts
On August 10 2011 10:59 `MemoRY wrote: I loled when the Halo: Reach guy talked about being so dedicated by playing 3-4 hours per day. Me2 So much for taking console shooters seriously :X | ||
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